Astcit

Member
Jan 14, 2021
443
845
Issues on the entry point is likely not going to be helped much by that change. Feel free to share a screenshot of the collision issue you are having and i can try and help pin it down. (if your unsure about if you can share it here DM me)

Entry collision issues can really only be helped by changing the size of the entry point with sliders.
You could also be having issues with the position of the anus, in reality the anus is ~2 inches away from the vagina entry but ingame it seems a bit closer. There is a slider available on the hub that specifically changes the position of the anus backwards.

But anyway this is guess work, try to show me and ill try to help pin down what will help.
yeah, guess work... i'm getting burned again trying to do things with this program because of the ridiculously bad collision model. it just frustrates to no end.

Meanwhile, here's a dancing girl and a guy masturbating to her, at least animations often don't break into the fifth dimension:

Timeline plugin is fucking amazing.
 

Bob_Oblong

Member
Nov 28, 2020
190
1,467
Just got around to looking at c&g's booty shake dance vol 5 remaster version 2


its incredibly different than the one he released a few months back which includes the geoshell wet skin features people were talking about a few pages back and utilizes 8k skin textures (which btw warning has a longer load time). Suggest load in edit mode or freeze animation until file is completely loaded.

if someone hasn't tried it can be found on
 
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theMickey_

Engaged Member
Mar 19, 2020
2,287
3,011
I'm having a weird issue with certain scenes...
First time hearing of such an issue, especially because you're saying it can happen in "random" scenes. So it's not like 2-3 specific scenes where this happens (and can be reproduced), but it can basically happen in any scene for you, but sometimes it doesn't happen at all? If you happen to have a scene where it almost always does this, I would be happy to test it, if you could share the scene itself or where I can find/download it.

Otherwise, to troubleshoot issue like these I recommend the following.

First, create a new instance of VaM, and create a backup archive of it for future use:
  • create a new VaM folder, copy VaM_Updater.exe and also the keys subfolder from your main VaM directrrory into that folder, then run VaM_Updater.exe -- this will download a full copy of VaM again
  • run your "new" VaM once, go to "User Preferecnes" --> "Security" and enable all checkboxes, then quit VaM again
  • before you add any additional stuff to your new VaM instance, create a backup archive of the full directory (i.e. VAM-Test-1.20.zip) and save it somewhere else!
You now have an unmodified version of the latest VaM for testing stuff, which you can completely delete whenever you break stuff or want to start fresh, and get it back within a few minutes by extracting that backup archive you just created.

Next, test your broken scene with your new VaM instance:
  • add the *.var file of the scene which is causing issues to your new VaM, then run VaM, download all the dependencies; if some dependencies can't be found on the Hub, copy them from your original VaM directory
  • test the scene in your new VaM
    • still got the issue? --> then most probably something is wrong with the scene itself
    • no more issues? --> then it's something within your original VaM directory which is breaking stuff
      • in this case you can start moving scene by scene from your original to your new VaM directory, test stuff in VaM after each copied scene, and see if/when it breaks to hopefully find the culprit
 
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BigFrogX

Well-Known Member
Sep 12, 2022
1,338
670
hello why deleted scene from default menu vam taken so long time than i deleted it from file explorer

vam>save>scene ?

it's 2 ways different?
or deleted scene from default menu its more clean than deleted from file explorer?
 
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theMickey_

Engaged Member
Mar 19, 2020
2,287
3,011
it's 2 ways different?
Of course it's different:
  • deleting a file using your Windows Explorer is... well, just deleting a file
  • deleting a "scene" from within VaM might not just delete the file, but also refresh the list of scenes, re-scan your installed packages and more
 
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theMickey_

Engaged Member
Mar 19, 2020
2,287
3,011
so which one u choose if u download the scene?
I do everything "manually": I add/remove stuff to my VaM using a File Explorer (I really recommend using for this :-D). I only add a single scene/look/etc. at a time, then start VaM to test it, and if it works and I like it, I'll keep it, otherwise it gets deleted again right away.

And I like to organize stuff -- I have a bunch of subfolders in AddonPackages, I save/rename each scene/look/etc. using my own "naming convention" (and afterwards I "hide" the original scene) which helps to keep everything sorted and "clean".

Looks I save using a template I made for myself, so each look I want to load has basically the same screenshot.

Keeping your VaM installation organized is key to not run into any issues. Crashes? I don't have any. Animations not working? Not for me. Audio issues? Never had any. But on the other hand my VaM folder is just a few gigabytes (~150 gigs at most), and not a couple of hundred gigabytes as I've seen in some screenshots before. Why would I need thousands of looks/scenes and such? I get it that "collectors" do feel the urge to download and install everything, but that's just not my cup of tea.
 
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Peter-Pirate

Well-Known Member
Sep 4, 2020
1,010
7,581
I do everything "manually": I add/remove stuff to my VaM using a File Explorer (I really recommend using for this :-D). I only add a single scene/look/etc. at a time, then start VaM to test it, and if it works and I like it, I'll keep it, otherwise it gets deleted again right away.

And I like to organize stuff -- I have a bunch of subfolders in AddonPackages, I save/rename each scene/look/etc. using my own "naming convention" (and afterwards I "hide" the original scene) which helps to keep everything sorted and "clean".

Looks I save using a template I made for myself, so each look I want to load has basically the same screenshot.

Keeping your VaM installation organized is key to not run into any issues. Crashes? I don't have any. Animations not working? Not for me. Audio issues? Never had any. But on the other hand my VaM folder is just a few gigabytes (~150 gigs at most), and not a couple of hundred gigabytes as I've seen in some screenshots before. Why would I need thousands of looks/scenes and such? I get it that "collectors" do feel the urge to download and install everything, but that's just not my cup of tea.
looks like a rip off of . I have used this for years. It is a fantastic file manger. You can double click on var file which opens them. click on json files to edit them. All done inside this file manager.
 

cauldron

Newbie
Game Developer
Sep 17, 2018
36
141
Hello,
Just to be sure, to use this program you need a Patreon key.
Is that correct?
 

theMickey_

Engaged Member
Mar 19, 2020
2,287
3,011
Hello,
Just to be sure, to use this program you need a Patreon key.
Is that correct?
You can use VaM without a key, but then you can't do much -- just view some demo scenes IIRC. You can't add additional scenes/looks/etc or create your own scenes. To use VaM to its full extend, you'll need a so called "Creator" key, which you usually get via Patreon.
I wonder where else you could find that key...?!
 

Dserved

Newbie
Jun 5, 2017
57
25
Under Clothing and Hair there is a latest only checkbox
1663686604312.png
Is it possible to manipulate how this works? Currently, it is very ineffectual, but what i'd like it to do is ONLY SHOW assets that are brand new/weren't there the previous time VAM started.

I ask as I'm doing the recommended and organizing and tagging all my Vam shit. Currently, I have to remove all .vars each time I add a new one, so I can clearly identify what it is in-game and tag/file it appropriately.

Or if anyone knows a method to achieve this, I'm all ears.
 
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MrZack

Member
Feb 24, 2020
142
275
Is there any plugin that smoothes / interpolate the transition of pose presets? I know there's the timeline but I don't need anything that fancy, just to slow down the switch between poses so it doesn't look like the doll is having a stroke.

Also is there an easy way / hotkey to switch between Desktop / VR with the app already open?
 

theMickey_

Engaged Member
Mar 19, 2020
2,287
3,011
...there is a latest only checkbox...
...which only show the latest VERSION of an asset if you have multiple version of the same clothes/hair installed (like if you have Creator.Hair.1.var and Creator.Hair.2.var -- "Latest Only" will only show what's inside Creator.Hair.2.var). What you mean is the sort order "New to Old" just left of it ;-)

Or if anyone knows a method to achieve this, I'm all ears.
Instead of removing all those *.var files, I would just "disable" them in the integrated Package Manager:

1663709960144.png

So: install a *.var file, test it, then disable it through the Package Manager. Leave VaM open, add another *.var file, use the "Rescan Packages" button (also in the above screenshot), then test it, disable it afterwards, rinse and repeat.
 
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