ficent

Newbie
Jul 28, 2025
94
168
33
Thank you guys for taking the time out of your day to help my measly ass out. It'd be worth it though if I didn't already try doing these and nothing worked. Maybe VaM doesn't like me.

Aim with penis base or penis tip, animate that and hip, or use divining rod and just animate hips.

Body language plugin gets used on the female model only, a single instance in a scene and I’m pretty sure that is the only way it works, my guess is you are loading it in the wrong place to see those errors.

In reference to your post Obitron, I accidentally added it to the male atom and the error didn't stop showing up afterwards. I can't even remove it because the plugin doesn't show up in the plugins tab for the male atom in question.
 

SpicyHotBeef

Member
Mar 13, 2020
356
289
228
Thank you guys for taking the time out of your day to help my measly ass out. It'd be worth it though if I didn't already try doing these and nothing worked. Maybe VaM doesn't like me.
Maybe show us screenshots or a screen recorded clip on how you add these plugins so we know what's not working. :)
 

keycode

Newbie
Aug 21, 2017
82
59
221
if there was just ONE goddamn video guide that properly showed how to animate penetration start to finish, i would love this app. but it's literally impossible
If you will follow all the instructions of via5 (creator of "cue" plugin project) you will have an easy fun when you edit your scenes...

(to begin) basically there are two simple steps when you load this main plugin and the related secondary plugin-preset and naturally if you really need it, there are tutorials in the hub about how to manage those protocols,

the most important rule to follow is:

1) you have to load the main "cue" plugin (it's just one single var with the whole script logic) only to 1 (one!!!) single person in the scene

BUT :p do it after you have loaded

2) the "cue" plugin preset (after downloading "cue" you can find/select it in your vam list of plugin-presets vars) to both atoms in your scene, meaning the atoms-person posing in your scene or simply, the interacting couple. Obvious, better you play with just a single couple of atom-persons for evident questions of your pc-performance.

The only very modest relative "complication" is that you must understand a little how to set your voice preferences in the 2 hazmhox moan plugin and eventually to manually reactivate the main "cue" plugin if/when you get pose/collision issues or you restart the scene. It can happen always, hopefully sporadically with vam, it depends from your experience with the program.

There are of course a lot of sub-menu lists of advanced settings in the main plugin menu... all very nice and important settings you will fast learn to masterize, quite explicit simple terminology, easy and straight even for newbs with limited experience.

IMHO via5 creation, till today, it is the real champion, the most easy, the most fantastic, the very best among all the (very advanced but still not so efficient) automatic interactive-sex plugins in the whole vam (long) history. Just try it.
 
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ficent

Newbie
Jul 28, 2025
94
168
33
If you will follow all the instructions of via5 (creator of "cue" plugin project) you will have an easy fun when you edit your scenes...

(to begin) basically there are two simple steps when you load this main plugin and the related secondary plugin-preset and naturally if you really need it, there are tutorials in the hub about how to manage those protocols,

the most important rule to follow is:

1) you have to load the main "cue" plugin (it's just one single var with the whole script logic) only to 1 (one!!!) single person in the scene

BUT :p do it after you have loaded

2) the "cue" plugin preset (after downloading "cue" you can find/select it in your vam list of plugin-presets vars) to both atoms in your scene, meaning the atoms-person posing in your scene or simply, the interacting couple. Obvious, better you play with just a single couple of atom-persons for evident questions of your pc-performance.

The only very modest relative "complication" is that you must understand a little how to set your voice preferences in the 2 hazmhox moan plugin and eventually to manually reactivate the main "cue" plugin if/when you get pose/collision issues or you restart the scene. It can happen always, hopefully sporadically with vam, it depends from your experience with the program.

There are of course a lot of sub-menu lists of advanced settings in the main plugin menu... all very nice and important settings you will fast learn to masterize, quite explicit simple terminology, easy and straight even for newbs with limited experience.

IMHO via5 creation, till today, it is the real champion, the most easy, the most fantastic, the very best among all the (very advanced but still not so efficient) automatic interactive-sex plugins in the whole vam (long) history. Just try it.
I'll try this. I don't wanna use voices though or anything, I just want the female genital's to open up, bulge and react to the male's genitals, hence my emphasis on pure penetration.
 

keycode

Newbie
Aug 21, 2017
82
59
221
I'll try this. I don't wanna use voices though or anything, I just want the female genital's to open up, bulge and react to the male's genitals, hence my emphasis on pure penetration.
there is an ocean of other "divining", auto expanding, auto fucking, auto bulging, auto stretching, auto driving or even auto walking :unsure::oops:o_Ovam plugins ...for helping the "simple" task you mentioned. But only if you spend/waste (a lot of) time struggling, experimenting with compromises and related "vam frustrations" in the end you will accept that it doesn't still exist a solution perfect for all standard animations we would easy realize. Sorry for the extreme banality of my talking, trying being self ironic is also necessary part of the game, maybe.
 
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LewdScizo

New Member
Dec 31, 2022
11
0
20
If I'm just interested in creating my own characters, then putting them into premade sex scenes, is there a guide for that?
 

keycode

Newbie
Aug 21, 2017
82
59
221
If I'm just interested in creating my own characters, then putting them into premade sex scenes, is there a guide for that?
just load your (created own characters) personal appearance preset and have fun: it's just question of three clicks (1- select the atom control, 2- choose appearance preset, better if you temporary disable physics or collision in that targeted main person-atom control menu, 3- select which appearance preset you want (from your "local" appearance saved ones) and it's done. For neptune sake!!! I hate so much all tubed video tutorials. 1758891475535.png
 
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lipinss

New Member
Apr 8, 2018
3
3
13
"Press a few buttons and you're done" doesn't apply to VAM. 99% of assets, plugins, and clothing don't work out of the box with a modified body. If you've applied morphs and Looks, you'll have to download 1,000 plugins to adapt and modify bodies, clothing, and plugins for plugins. You'll have to install Blender, DAZ, and Unity. Almost every body has to be edited with a collider editor, and every piece of clothing has to be adjusted in the settings or edited in Blender or Photoshop. Even simple assets often require editing. Either your clothes will look crap, your body parts will tremble, or everything will explode.
 
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larryrunner

Member
Nov 20, 2018
217
138
135
So I figured out how to change character looks in a scene, but when I use the same menu to remove the clothes, I cannot go back to the previous menu where I could "load looks" without having to reboot the game. Is there a shortcut I am missing?
 

moc587

Member
Jun 6, 2022
341
310
163
So I figured out how to change character looks in a scene, but when I use the same menu to remove the clothes, I cannot go back to the previous menu where I could "load looks" without having to reboot the game. Is there a shortcut I am missing?
1759088342442.png
press that, it will select/cycle through person atoms or characters in scene.

then do this,
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Apr 16, 2025
4
0
10
The dependency management for this is absurdly horrible and getting annoying. Having to use third party tools and sometimes even having to manually find dependencies (sometimes vars that are not even uploaded to this site) because they aren't uploaded to the hub. I am amazed no one has yet made a custom plugin where everything from f95 can be easily downloaded from in game. Either by being able to download from inside the game or hosting all of the vars and making your own hub, but I think that would take a huge amount of bandwidth and storage to host, not to mention the time it would take to get every var.
 

Unseenkilla

Member
Sep 25, 2020
148
109
53
The dependency management for this is absurdly horrible and getting annoying. Having to use third party tools and sometimes even having to manually find dependencies (sometimes vars that are not even uploaded to this site) because they aren't uploaded to the hub. I am amazed no one has yet made a custom plugin where everything from f95 can be easily downloaded from in game. Either by being able to download from inside the game or hosting all of the vars and making your own hub, but I think that would take a huge amount of bandwidth and storage to host, not to mention the time it would take to get every var.
Issue is some people are evil and make .var with plugins to delete your whole library. We live in the real world not everyone is friendly some people like to watch the world burn sadly. Also VAM is so anal about there stuff on hub >_>. Supported them on patreon for over a year but sadly dont think VAM is going be any better on VAM 2. I recommend you get use to it and try and save everything you can cause nothing last forever. Also sometimes u find same .var with different size can be a edit creator made and forgot to updated, corrupted, edit someone made to fix a path or merged stuff into one. I tend to delete mine and keep version on here from F95.
 

inimaris

New Member
Oct 10, 2023
10
9
13
On Windows 11 Upadater gives fatal error, what to do?

Edit: Nvm, just download it from their Patreon, here it's probably outdated or something like that
 
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Robert Monotoli

Active Member
Jun 16, 2018
914
988
270
Is there a way to find out the coordinate at which you are viewing the scene? Better yet, is there a way to save coordinates that you can teleport to whenever you want in a scene that you downloaded and played? Sometimes, in a given scene, there is an absolutely perfect point from which to view an animation that I want to somehow save and go back to again later in the future.
 

moc587

Member
Jun 6, 2022
341
310
163
Is there a way to find out the coordinate at which you are viewing the scene? Better yet, is there a way to save coordinates that you can teleport to whenever you want in a scene that you downloaded and played? Sometimes, in a given scene, there is an absolutely perfect point from which to view an animation that I want to somehow save and go back to again later in the future.
There are probably other betters ways to do this but one that comes to mind is to use with an atom that is in the exact position you want to view from. Basically you add an atom like an "Empty" atom and position/rotate it to face your subject, so its in the exact position you want the view to be. Ypu can manually rotate the atom or use plugin for it.

Then add spawnpoint plugin to this empty atom. In the UI if you now press spawn now, it will move the view to the empty atom. You can have alot of these atoms in different positions for multiple views.
But opening each atoms UI and pressing the button is tedious so its better to setup triggers. Maybe pressing each num keys to move to different views. For that add plugin somewhere, add a trigger there to point to the "spawn now" button. You can add multiple keybinds there for each num keys for different views.
 
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aikat

Newbie
Nov 27, 2018
50
25
118
anyone know how much the recent unity security issue affects VAM?

for ref:

 

urhenmon

Active Member
Oct 5, 2020
502
225
167
anyone know how much the recent unity security issue affects VAM?

for ref:

Woah what the fuck happened? Isn't this dangerous?
 

Robert Monotoli

Active Member
Jun 16, 2018
914
988
270
anyone know how much the recent unity security issue affects VAM?

for ref:

Woah what the fuck happened? Isn't this dangerous?
Meshed VR is well aware of this development and has written a post about this along with the implications for VAM on their Patreon page, which you can read .
 
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4.50 star(s) 24 Votes