VN Ren'Py Vorny SuccubAI [v0.9] [Trueflightspecials]

Riftmad

Member
Jan 16, 2018
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0.4 is already up on their itch. Dev is actually putting the content out instead of dragging it out like some (most) devs who use AI cgs do. :BootyTime:
AI cg is probably no better than a crutch to get some lesser games over the low bar of entry, but I can definitely see potential for it's use in games containing vore like this one, given the...fantastical and niche nature of the fetish.
 

AnonEMister

Newbie
Jun 25, 2018
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Me: "oh Vorny. Haha. Get it. Very Horny cuz there are succubi. Haha."

Tag: "Vore"

Me: "oh...I'm in danger."
 

Trueflightspecials

Newbie
Game Developer
Jun 19, 2025
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Me: "oh Vorny. Haha. Get it. Very Horny cuz there are succubi. Haha."

Tag: "Vore"

Me: "oh...I'm in danger."
Ha!

AI cg is probably no better than a crutch to get some lesser games over the low bar of entry, but I can definitely see potential for it's use in games containing vore like this one, given the...fantastical and niche nature of the fetish.
Yeah, art is not a skill I have or am willing to develop for this project. The use of AI was inspired by another game, which I originally found distasteful due to the quality of AI art used but it grew on me do to the lack of options. I'll be happy if I do better than the inspiration.

I didn't originally understand the comment "Dev is actually putting the content out instead of dragging it out like some (most) devs who use AI cgs do," but having done this for a few months I can see what was meant. There is a way to do what I am doing even faster, but I don't like that result for this project (sprites with fixed backgrounds.)
 
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spodermen

Member
Aug 6, 2021
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Ha!



Yeah, art is not a skill I have or am willing to develop for this project. The use of AI was inspired by another game, which I originally found distasteful due to the quality of AI art used but it grew on me do to the lack of options. I'll be happy if I do better than the inspiration.

I didn't originally understand the comment "Dev is actually putting the content out instead of dragging it out like some (most) devs who use AI cgs do," but having done this for a few months I can see what was meant. There is a way to do what I am doing even faster, but I don't like that result for this project (sprites with fixed backgrounds.)
if you dont mind me asking, will there be more cock vore...?
 

Trueflightspecials

Newbie
Game Developer
Jun 19, 2025
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Yes, but it will only be coming from "futa-succubus" girls as of now. I do not want to get too muddy with futa human, furry, or monster girls at this time.

It is not my preference so there will most likely be less of it. Two succubus girls should feature it as their primary - Sandra the one already seen and Zara the one that was delayed.

I am debating if the other succubus can "switch" between futa and non futa.
 
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spodermen

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Aug 6, 2021
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Yes, but it will only be coming from "futa-succubus" girls as of now. I do not want to get too muddy with futa human, furry, or monster girls at this time.

It is not my preference so there will most likely be less of it. Two succubus girls should feature it as their primary - Sandra the one already seen and Zara the one that was delayed.

I am debating if the other succubus can "switch" between futa and non futa.
freakin' sweet!
 

Trueflightspecials

Newbie
Game Developer
Jun 19, 2025
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Hello,

I am still working on update 0.9. It's taking longer than expected but I am still working away on it.

I wanted to share that I made a vore themed song for the visual novel using AI as well. I'm really happy with how it turned out and wanted to share. As always, I made all the lyrics/words for the song.

Ezra is going to be a music themed succubus for the visual novel. Probably not completed in 0.9.

The theme is a succubus taunting her food.
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This would be my page for AI music. I've made two so far. "My Succubus Song" is for the title screen of the visual novel.


Hope you like it. I've been on repeat.
 

spodermen

Member
Aug 6, 2021
453
250
139
Hello,

I am still working on update 0.9. It's taking longer than expected but I am still working away on it.

I wanted to share that I made a vore themed song for the visual novel using AI as well. I'm really happy with how it turned out and wanted to share. As always, I made all the lyrics/words for the song.

Ezra is going to be a music themed succubus for the visual novel. Probably not completed in 0.9.

The theme is a succubus taunting her food.
You don't have permission to view the spoiler content. Log in or register now.



This would be my page for AI music. I've made two so far. "My Succubus Song" is for the title screen of the visual novel.


Hope you like it. I've been on repeat.
peak
 

Trueflightspecials

Newbie
Game Developer
Jun 19, 2025
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Hello,

I've updated to 0.9

TLDR:
1 new girl - Zara - CV, AV,
1 new scene - Sydney/Anna - OV, full tour
1 new lore - Emma

Zara (Futa-Succubus)
She is located in Chezra's space
Zara is accessible via a scene with Sandra "Actually...."

Emma (Human/Human-Like Host)
Lore scene found in "Are you hiding anything?"
Accessible after meeting Lilith

Ezra Teaser added (Succubus)
A music-based succubus
Hunts will involve songs about the other girls.
She has 3 preview songs in her space to view.

Bugs/Images/Changes/MISC -

Fixed music volume for Valora
Fixed Emma scene selection menu
Reorganized menu locations in back end - may cause dialog to be flagged as "new." (edited)
Made Chezra's menu space.
Fixed unintended route to Chezra
Finished adding in hints to unlocks throughout.
Added a central menu with a toggleable cheat option. This is where you will go if selecting "Skip intro and Cheat (Unlocks All Content)
Added a new death screen
Changed title screen music.

There are mega links on Ichi, and Workupload links on discord / will send them here on F95.
 

youraccount69

I'm like a karate chop
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Dec 30, 2020
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VornySuccubAI-0.9
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Trueflightspecials

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Game Developer
Jun 19, 2025
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Basically.

The player character is indifferent to what is happening. The story protagonist is trying to escape the purgatory. The player character will affect the outcome through decisions.

I felt it would be difficult to write a meaningful/purposeful story without maintaining the motivation to leave.

The player character aligns with the theme that he keeps "coming back" because he doesn't actually want to leave.

The protagonist will escape one way or the other.
 
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Gojii

Well-Known Member
Oct 29, 2019
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Basically.

The player character is indifferent to what is happening. The story protagonist is trying to escape the purgatory. The player character will affect the outcome through decisions.

I felt it would be difficult to write a meaningful/purposeful story without maintaining the motivation to leave.

The player character aligns with the theme that he keeps "coming back" because he doesn't actually want to leave.

The protagonist will escape one way or the other.
"The player will affect the outcome"
"The protagonist will escape one way or another"
Isn't that contradictory?

Also How does this so-called "protagonist" who is't the player relate to the plot? Are they an antagonist towards Lilith? If so, would be cool if we can win her over by helping her with the protagonist. Maybe one route we find a way to allow her to devour their soul permanently, and another we deal with them ourselves? (Affection/love end vs "villain" end where Lillith becomes extremely affectionate towards her husband (the player) who is evil like her)?
 

Trueflightspecials

Newbie
Game Developer
Jun 19, 2025
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I'm still working out details.

I meant Alison [protagonist] will either escape in a happy way or escape in a suffering way.

Naomi's space hints at the men that never came back being devoured over and over until they were nothing left.

Lilith hints at the soul growing or shrinking, which is a resource.

Chezra hints at something like a "sickness" which is the loss of that resource leading to perma.

The hosts are all going to have an ending associated with them. Something like:

Emma keeps everything as it is if Lilith doesnt find redeption.
Lilith is Alison's happy escape if Liltih finds redemption.
Violet is some sort of happy ending.
Chezra leads to an acceptance ending.
Estelle leads to perma deaths / wrecks everything ending.

Again, still working out details and much of that may change, but this is the concept that's building.
 

Gojii

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Oct 29, 2019
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So the player isn't actually "part" of the endings ("Alison" is), we're just kind of there driving the story to its conclusion?
 

Gojii

Well-Known Member
Oct 29, 2019
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Loses a lot of the immersion angle if we aren't actually relevant to the story. That's... rather disappointing to be honest if so.