Update downloaded, installed, started and... I instantly experienced the benefits of the new karma system.
Basically, for 5.5 years, in this game, karma was just a joke. But then something akin to a "karma system" was "implemented" in order to BREAK THE GAME.
I'm well aware of Irph's coding dexterity so I always save last some screens before the actual end of an update because I know that otherwise my save is completely bound to be broken in the next release.
In the case of 0.10, I even anticipated some part of the beach scene might be reworked, at least, the end of it, and 0.11 confirmed I was right. So instead, I saved last just before the very first choice at the beginning of the beach scene. I thought that should be safe enough. About that I was wrong.
I play two paths. Low karma loaded without issue (not that errors didn't pop later on, of course they did), but high karma didn't even load. An error occurs, if you try to rollback the game crashes if you hit ignore the game proceeds as though you didn't even tried to load. If you were already playing, this consists of resuming playing BUT karma WILL BE LOADED.
Apparently, every recorded choice loads while the position in the story doesn't.
In fact, trying to get some autosave with high karma to play correctly I ended up in Nanali's scene only to "break the Matrix" as the beach part got to an end with Nanali being mad at me for not spending time with her but with Maki.
After all the mess with the corrupted saves and the fact that you can't skip already seen dialogue, because the game now treats the scene as a new scene, I didn't even played the update and exited the game.
Four months for very little content, probably uninteresting, going by what others have commented with lots of bugs and even a NET LOSS of content (WTF is going on with the file size??) is even worse than a year for a small update.
Before the update was released I remember reading that one of the supposed subordinate devs said he wasn't sure how much "polishing" did Irph want to do. I'll answer that: 0 polishing.
Basically, for 5.5 years, in this game, karma was just a joke. But then something akin to a "karma system" was "implemented" in order to BREAK THE GAME.
I'm well aware of Irph's coding dexterity so I always save last some screens before the actual end of an update because I know that otherwise my save is completely bound to be broken in the next release.
In the case of 0.10, I even anticipated some part of the beach scene might be reworked, at least, the end of it, and 0.11 confirmed I was right. So instead, I saved last just before the very first choice at the beginning of the beach scene. I thought that should be safe enough. About that I was wrong.
I play two paths. Low karma loaded without issue (not that errors didn't pop later on, of course they did), but high karma didn't even load. An error occurs, if you try to rollback the game crashes if you hit ignore the game proceeds as though you didn't even tried to load. If you were already playing, this consists of resuming playing BUT karma WILL BE LOADED.
Apparently, every recorded choice loads while the position in the story doesn't.
In fact, trying to get some autosave with high karma to play correctly I ended up in Nanali's scene only to "break the Matrix" as the beach part got to an end with Nanali being mad at me for not spending time with her but with Maki.
After all the mess with the corrupted saves and the fact that you can't skip already seen dialogue, because the game now treats the scene as a new scene, I didn't even played the update and exited the game.
Four months for very little content, probably uninteresting, going by what others have commented with lots of bugs and even a NET LOSS of content (WTF is going on with the file size??) is even worse than a year for a small update.
Before the update was released I remember reading that one of the supposed subordinate devs said he wasn't sure how much "polishing" did Irph want to do. I'll answer that: 0 polishing.
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