I don't think this is that kind of game. There are developers who start with a complete script for the entire story and just need time to code it and create the graphics. Like building a cathedral. That is clearly not what's going on here. It's more like building a bazaar. It appears that the developer just makes things up as they go and has at most a general idea of the direction. Many updates seem to open new plot threads rather than close or extend existing ones.
I like both kinds of AVNs. But the bazaar style ones tend not to get proper endings. Normally they either go on until the developer suddenly disappears without a trace, or occasionally they suddenly get a quick and sloppy pro-forma ending that isn't very satisfactory and leaves some plot threads open. For these games, nobody can know how many updates there will be. Usually not even the developer.
Every update, he goes all the way back to the beginning and updates random stuff from the beginning of the game. I know cause I diff the script every time and there's always some minor changes throughout the whole script. He spends so much time making these changes that no one cares about instead of just focusing on the next chapter.
Every update, he goes all the way back to the beginning and updates random stuff from the beginning of the game. I know cause I diff the script every time and there's always some minor changes throughout the whole script. He spends so much time making these changes that no one cares about instead of just focusing on the next chapter.