- Jun 26, 2023
- 23
- 8
thank you, man. is your version of the game broken too? just asking
thank you, man. is your version of the game broken too? just asking
yes.thank you, man. is your version of the game broken too? just asking
damn, thats a shame. I thought about buying the $15 tier to see if the game worked there, but you confirmed that it does not work on any version. I hope someone tells bokuman about this issue and he fixes it on a later release. At least we have the pictures, so thats somethingyes.
I am thinking of paying for the subscription that is worth more than $25
do you have fubuki?
Wait so you got access to the newest update or more like rumi's gallery?I guess I'll get to work on the redraws of the two Rumi CGI... how does this keep happening?
Also, can somebody tell Bokuman to start using blowjob specific moans in Unity seasons instead of generic sex ones? The best part is the audio assets are there, so I'm guessing they paid someone to record them and then they just refuse to use them. Sadly I don't think I can take care of that by modding the Unity build, the only option is to push on with my Ren'py port.
and also rumi? Please
you're wrong.Something is wrong with this update.
I can't watch the scenes with the assistants nor the gallery of girls.
I'm not sure what you're asking about. I just extract the textures (and sound effects) with AssetStudio from the build generously provided here:Wait so you got access to the newest update or more like rumi's gallery?
While on the subject, I have to say I'd much prefer to have access to high resolution uncompressed images. For whatever reason Bokuman chooses to use heavy and lossy compression on the images in Unity based seasons. To alleviate the compression artefacts I run the images through deartefacting algorithms for my ports and mods but the results are obviously far from perfect.Hi
I have s7 with Rumi update
You must be registered to see the links
I always wondered what people used to extract the images from the game.I'm not sure what you're asking about. I just extract the textures (and sound effects) with AssetStudio from the build generously provided here: