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x
Jun 2, 2017
30
5
Where are you supposed to build the scouting post for the Treasures and riches quest

Nevermind. I found it... Also found what might be an item from a different quest from Jennyfer-- the Necromancer's Reliquary-- in the outside of the back wall of the Guard shack where Diana is after you... Acquire and corrupt... Her.
 
Last edited:
Oct 15, 2017
359
234
Yes, I used my save from 1.6 since I don't like using other people's saves, also I don't want to start all over again. If it was a corrupted save, then there is no way that we can have some kind of "Apply Backwards Compatibility Update" to our old saves?
My 1.5 saves work just fine with 1.8
 

AlexTorch

Engaged Member
Jun 22, 2017
2,575
4,052
My 1.5 saves work just fine with 1.8
Mine don't, i even sended the save for mike to see if can help in anything (and for the changelog look like helped), the moment that the "beast" appear, my game fuck up and freeze, the only way that i can bypass that is to use the seduce option, now that there is another update i will try to start all over again, i wish that there was a way to bypass the grind for the stats (love and lust).
 

pirek

Member
Jun 5, 2017
266
359
cracked v2.3 as always all in 1 file gl&hf

CTRL+ G/F/I/S/P - work
ALT+C - u can change npc name
ALT+D - developer menu
ALT+V - 3d/2d mode
ALT+O - god mode

or who dont want download attach file code is : 66031445

update: 25.06.2022
 
Last edited:

Armo99

Member
Nov 26, 2019
284
73
in previous version i played there are chests in locations i can loot.
now i cant find it. discarded?
 

Lucress

Member
Dec 10, 2019
147
60
I wonder... will we be able to change course and go full paladin, turning against Moriana at one point ? :p
 

tangdu35

New Member
Dec 8, 2018
14
0
just download 1.8 but still same problem with index, pls help me 1637968198510.png and this
Consultez la fin de ce message pour plus de détails sur l'appel du débogage
juste-à-temps (JIT) à la place de cette boîte de dialogue.

************** Texte de l'exception **************
System.ArgumentOutOfRangeException: L'index était hors limites. Il ne doit pas être négatif et doit être inférieur à la taille de la collection.
Nom du paramètre : index
à System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
à System.Collections.Generic.List`1.get_Item(Int32 index)
à DirXModule.DirXPanel.ManageDisplays()
à DirXModule.DirXPanel.Tick(Int32 step)
à DirXStart.Form1.timer1_Tick(Object sender, EventArgs e)
à System.Windows.Forms.Timer.OnTick(EventArgs e)
à System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Assemblys chargés **************
mscorlib
Version de l'assembly : 4.0.0.0
Version Win32 : 4.8.4420.0 built by: NET48REL1LAST_C
CodeBase : file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
VeleskGames
Version de l'assembly : 1.0.0.0
Version Win32 : 1.0.0.0
CodeBase : file:///C:/Users/User/Desktop/Warlock%20of%20Lust%20v1.8/VeleskGames.exe
----------------------------------------
System.Windows.Forms
Version de l'assembly : 4.0.0.0
Version Win32 : 4.8.4400.0 built by: NET48REL1LAST_C
CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Version de l'assembly : 4.0.0.0
Version Win32 : 4.8.4360.0 built by: NET48REL1LAST_C
CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Version de l'assembly : 4.0.0.0
Version Win32 : 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
RPGView
Version de l'assembly : 1.0.0.0
Version Win32 : 1.0.0.0
CodeBase : file:///C:/Users/User/Desktop/Warlock%20of%20Lust%20v1.8/RPGView.DLL
----------------------------------------
DirXModule
Version de l'assembly : 1.0.0.0
Version Win32 : 1.0.0.0
CodeBase : file:///C:/Users/User/Desktop/Warlock%20of%20Lust%20v1.8/DirXModule.DLL
----------------------------------------
Microsoft.DirectX
Version de l'assembly : 1.0.2902.0
Version Win32 : 5.04.00.2904
CodeBase : file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
VulSim
Version de l'assembly : 1.0.0.0
Version Win32 : 1.0.0.0
CodeBase : file:///C:/Users/User/Desktop/Warlock%20of%20Lust%20v1.8/VulSim.DLL
----------------------------------------
DirXObjects
Version de l'assembly : 1.0.0.0
Version Win32 : 1.0.0.0
CodeBase : file:///C:/Users/User/Desktop/Warlock%20of%20Lust%20v1.8/DirXObjects.DLL
----------------------------------------
System.Configuration
Version de l'assembly : 4.0.0.0
Version Win32 : 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Version de l'assembly : 4.0.0.0
Version Win32 : 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Version de l'assembly : 4.0.0.0
Version Win32 : 4.8.4084.0 built by: NET48REL1
CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Version de l'assembly : 1.0.2902.0
Version Win32 : 9.05.132.0000
CodeBase : file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Version de l'assembly : 1.0.2902.0
Version Win32 : 5.04.00.3900
CodeBase : file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
mscorlib.resources
Version de l'assembly : 4.0.0.0
Version Win32 : 4.8.4084.0 built by: NET48REL1
CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
Microsoft.VisualC
Version de l'assembly : 10.0.0.0
Version Win32 : 12.00.52519.0 built by: VSWINSERVICING
CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
TacticalView
Version de l'assembly : 1.0.0.0
Version Win32 : 1.0.0.0
CodeBase : file:///C:/Users/User/Desktop/Warlock%20of%20Lust%20v1.8/TacticalView.DLL
----------------------------------------
System.Windows.Forms.resources
Version de l'assembly : 4.0.0.0
Version Win32 : 4.8.4084.0 built by: NET48REL1
CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Débogage JIT **************
Pour activer le débogage juste-à-temps (JIT), le fichier de configuration pour cette
application ou cet ordinateur (machine.config) doit avoir la valeur
jitDebugging définie dans la section system.windows.forms.
L'application doit également être compilée avec le débogage
activé.

Par exemple :

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Lorsque le débogage juste-à-temps est activé, les exceptions non gérées
seront envoyées au débogueur JIT inscrit sur l'ordinateur
plutôt que d'être gérées par cette boîte de dialogue.
 

Aiden

Active Member
Oct 1, 2016
558
332
Hey , Am i the only one that gets crash almost every 5 minutes ? Thanks

I dont remember having this much crash when playing other games from velesk
 
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Reactions: AlexTorch

AlexTorch

Engaged Member
Jun 22, 2017
2,575
4,052
Hey , Am i the only one that gets crash almost every 5 minutes ? Thanks

I dont remember having this much crash when playing other games from velesk
Nope, i'm having a lot of crashes, some saying that was memory, others complete random.
 
4.30 star(s) 14 Votes