mkhoi99

Newbie
Jul 24, 2020
69
32
254
Hello there,

I caught this bug while visiting the gallery in the newest update:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: Could not find file 'F:\Velesk Games 2025_11a\wolu\scen001\saves\save-01.dat'.
File name: 'F:\Velesk Games 2025_11a\wolu\scen001\saves\save-01.dat'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access)
at DirXStart.Form1.LoadGame(Int32 fnmr, Int32 src)
at DirXStart.Form1.timer1_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
VeleskGames
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Velesk%20Games%202025_11a/VeleskGames.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9321.0 built by: NET481REL1LAST_25H2_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
RPGView
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Velesk%20Games%202025_11a/RPGView.DLL
----------------------------------------
DirXModule
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Velesk%20Games%202025_11a/DirXModule.DLL
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
VulSim
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Velesk%20Games%202025_11a/VulSim.DLL
----------------------------------------
DirXObjects
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Velesk%20Games%202025_11a/DirXObjects.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9319.0 built by: NET481REL1LAST_25H2_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.3900
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
Microsoft.VisualC
Assembly Version: 10.0.0.0
Win32 Version: 12.00.52519.0 built by: VSWINSERVICING
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
TacticalView
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Velesk%20Games%202025_11a/TacticalView.DLL
----------------------------------------
Microsoft.DirectX.AudioVideoPlayback
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.AudioVideoPlayback/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.AudioVideoPlayback.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 

JakeyEng

Newbie
Jul 2, 2025
33
38
88
I really like the game, but my main complaint (Besides the fact that this engine lags in the village for me) is that the dev keeps adding new features that get 2/3rds completed and then moving on. Unless I am missing a trigger, the final nightly lesson between Ella and Anna is still not in the game.

Now to be fair, it isn't as if I am paying for the game. the dev can do what he wants in regards to content. I do think there are improvements to the engine possible that would make all 3 games better
 
  • Like
Reactions: devil2666

Prince Milktongue

New Member
Dec 26, 2025
3
1
3
I'm not sure what I'm doing wrong but because I haven't picked up this game in a while I seem to now be unable to summon? I am pressing S and I see my summons there but when I click anywhere to summon them I keep seeing an error "No Command Points". Were there always command points that needed to be used here? I definitely have full hp and mp so no sure why my summons keep failing or what command points are.
 

Prince Milktongue

New Member
Dec 26, 2025
3
1
3
So I've experimented a bit more (This is using 12c version), when I first enter a dungeon I have 22/22 command points and can summon, however anything I summon just stands there for a few seconds and disappears, no summon actually engages in battle, they just leave me to get hit by enemies alone.

After the summons disappear without doing anything, my commands points is now at 2/22 and if I try to summon again I will continuously get the message - "No Command Points".
 

Ulkesh_Naranek

New Member
Oct 4, 2017
3
3
216
So I've experimented a bit more (This is using 12c version), when I first enter a dungeon I have 22/22 command points and can summon, however anything I summon just stands there for a few seconds and disappears, no summon actually engages in battle, they just leave me to get hit by enemies alone.

After the summons disappear without doing anything, my commands points is now at 2/22 and if I try to summon again I will continuously get the message - "No Command Points".
yes same problem
 

ravenhawk

Member
Jul 2, 2017
407
482
293
So I've experimented a bit more (This is using 12c version), when I first enter a dungeon I have 22/22 command points and can summon, however anything I summon just stands there for a few seconds and disappears, no summon actually engages in battle, they just leave me to get hit by enemies alone.

After the summons disappear without doing anything, my commands points is now at 2/22 and if I try to summon again I will continuously get the message - "No Command Points".
yes same problem
same problem
This is a know issue that I reported in Ludos Master (reported there because that is the newest version of the overall app). Velesk has acknowledged the report. His Response
 
4.30 star(s) 17 Votes