Sleepy_Head

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Jan 1, 2020
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Finally finished the game now that I have some free time at night, I played on Inferno since I already played it until the end of chapter 3 when it was in Japanese.

Small tips against bosses (that I remember), I played on inferno so it should work on any difficulty. I also didn't inherit a single weapon ability because fuck grinding for materials. Guns are also unupgraded and I only finished Rank A (Rank S was too hard for me and I didn't want to upgrade the guns).
Arena, I forgot to do the advanced so I didn't get the last rewards. (Currently struggling Supreme boss rush. One is fine, two at the same time is hell, I lose when fighting against Weiss and Lew at the same time, I am not very good at long fights, my concentration doesn't last enough).
Remember that the idea is to chain as much skills as possible, although you can only start doing the 8 skill chain combo once you get a skill that attacks downward. Also, eat food that boost atk, it works on inferno. As soon as you get the ultimate move, start with as the opening move and go for a combo right away.

When you get the accessory that gives free sp dashing and invincibilty while dashing, use it to counter. If you timed it well, you will counter, if you missed the timing, you will dodge. Against long attacks, this is perfect and you can abuse it by dodging in the middle of the attack.

Arnold: Counter when he raises his sword. To counter the gun, do it as soon as he jumps backwards. Use this to learn how to counter properly, a lot of human enemies have the same downward slash pattern and get used at the gun firing speed.

Slime: Wait a bit when it jiggles before countering. You can also do hit and run.

Tentacle plant: The easiest move to counter is the cloth melting bubble, although you can use it to practice counters.

Hobgoblin: Hardest main story boss since you will probably only have 3 skills. It has many similar moves with different timing so countering is a bit hard, but 1 or 2 slash and per guard usually works. He is heavy so aerial combos are hard at your current level.

Hobgobling defense mission: Ignore the small goblins and fight against the hobgoblin alone at the south away from the crystals. Same strategy as the previous hobgoblin battle.

Sexbot: The shooting has to be countered as soon as it's ready, but is easy to miss in the chaos of battle.The easy way to defeat it is by countering the rocket punch. It's heavy, but you will have enough skills to at least do a 7 chain combo at this point if you plan carefully.

Weiss and friends: Annoying, your teammates can hinder you in combos, so you need to change the skills combos you normally use. Weiss likes to attack Lecia so you can drag him and do a 1 on 1 which is easier. His gun has to be countered as soon as he takes distance, but his melee are kinda easy to tell, especially the downward slashes. You can avoid his ultimte by runing away to a corner.

Sewer bug: So heavy that you have to give up on skill combo until the yellow bar break bar is opened. Stick close to it and counter his headbutts.

Weiss: He is just more spammy with his skills, but at this point you can do a 8 skill chain combo and humans have the perfect weight for aerial combo. Try to do the sweep kick skill and the first lifting skill you got to understand how to combo them.

Lew: An easier version of Weiss. Most of his attacks can be countered by doing it a moment after he lifts his sword. The earth spike attack is harder to counter because the image is counter intuitive, you have to do it before you think is time.

Double Red Hobgoblin for Misha's quest: Wait until you are lv40 so you can do proper damage. Take advantage that there are 2 enemies by abusing the sp recovery per hit.
Break both hobgoblin guard bar without too much time difference. You break it by countering and changing the target using "D" button. You can also break them with the ultimate move (first version, the second version is a bit harder) if they are close enough.
Once their guard is broken, stagger them when they are close.
Do the sweep upward kick skill, your first enemy lifting skill (the 2nd skill you learn) and spam the 4 stab skill until the hobgoblins reach the celing. This works because if you hit the 2 hobgoblins at the same time with that skill, you restore more SP than what you spent. It will also take around 40% of their hp (in inferno).

Buy a lot of atk boosting food now before entering the ruins.

The defense missions are just monster hunting. The bosses tell are pretty easy, not much advice to give here.

Gustav: Hard if you don't want Lecia to get raped by him. Equip the accessory that makes dashing free and invincible while dashing.

Morgan: You can take half of his hp if you are around lv65 and eat curry. Meteor shower: One step back from the red square or 2 forward dashes from the red square because the falling meteor also has collision damage (it killed me a lot until I got the hang of it). Incredibly easy if you know what you are doing. I even took half of his hp as soon as the battle started by doing two 8 skill chain combo.
Counter the water drop, very easy to do it. The wind guard is stupid, rush inside, as soon as the rushing ends (and you keep the X button), Lecia will guard which will trigger the counter, you can do this to quickly deplete Morgan's barrier.

Gustav 2.0: Doesn't rape anymore. Annoying if you want to get the not retry achievement since you have to do the Morgan battle again if you lose againt him, luckily, Morgan and Gustav 2.0 are not that hard. Most of his moves are the same as his previous self, but it adds 2 extra move while losing 1.
Lost move: His fire bomb that can be stopped by hitting him a lot.
New moves: Fire bomb that falls like a meteor in an area after some time.
Fire pillar.
Again, stick close to him to evade his gun attacks, he does it 3 times. You can also dodge them with rushing if you have that accessory equipped.
When he is using the fire pillar, get a lot of distance, being at his back doesn't work since he will change direction before using it. Fire at him to break his shield so you can combo him faster.

In my honest opinion, the hardest bosses were the 2 Red Hobgoblin, the Hobgoblin and the sex bot.
The rest are quite easy, especially the human enemies since they can be kept in the air more easily without needing to break the yellow bar.

My final skill loadout:

Flying Slicing
Seraphic Cross
Crescent Step
Blade Rondo
Sylphic Dance
Tempest Roll
Lunar Assault
Piercing Edge.

Combo 1 (after breaking the guard):
Flying Slicing, Seraphic Cross, Blade Rondo, Tempest Roll, Lunar Assault, Piercing Edge, Crescent Step and Sylphic Dance.

I do another Tempest Roll if I can.

Combo 2 (against humans or after breaking the yellow bar):
Flying Slicing, Seraphic Cross, Crescent Step, Blade Rondo, Piercing Edge, Lunar Assault, Sylphic Dance and Tempest Roll.

Combo 3 (against humans or after breaking the yellow bar): Is almost the same as combo 2, but I put the Sylphic Dance at the end, it hits harder and you can do another Tempest Roll at the end.

Flying Slicing, Seraphic Cross, Crescent Step, Blade Rondo, Piercing Edge, Tempest Roll, Lunar Assault, Sylphic Dance.
 

Sleepy_Head

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Jan 1, 2020
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A second night trying to clear the arena at Supreme, another day stuck, I managed to defeat the Weiss Lew combo and now is Morgan and Gustav.
I think is time to grind and get materials to inherit some weapon abilities, time to look for guides to find which weapon gives which abilities
 

DarkBahamuth

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Jun 18, 2022
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A second night trying to clear the arena at Supreme, another day stuck, I managed to defeat the Weiss Lew combo and now is Morgan and Gustav.
I think is time to grind and get materials to inherit some weapon abilities, time to look for guides to find which weapon gives which abilities
It might be grindy but...did you grind stats at the massage parlor? It Is a long process but if you spending days farming stuff then you might as well do the massage parlor each day since It gives you permanent stats increase every single time you take a "massage". Also, with the "Extreme" arena, you mean the Advanced arena?
 
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Thokeus

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Jan 14, 2025
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It might be grindy but...did you grind stats at the massage parlor? It Is a long process but if you spending days farming stuff then you might as well do the massage parlor each day since It gives you permanent stats increase every single time you take a "massage". Also, with the "Extreme" arena, you mean the Advanced arena?
Extreme iirc is the one after advanced, when you have already finished the game.
 

Sleepy_Head

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Jan 1, 2020
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It might be grindy but...did you grind stats at the massage parlor? It Is a long process but if you spending days farming stuff then you might as well do the massage parlor each day since It gives you permanent stats increase every single time you take a "massage". Also, with the "Extreme" arena, you mean the Advanced arena?
I meant the arena that is unlocked after clearing the game.
Round 1: Hobgolin and Helldraora
Round 2: Sexbot and Sewer bug.
Round 3: Weiss and Lew.
Round 4: Gustav and Morgan.
Round 5: Arnold.

I feel that I will be able to do it on a lower difficulty, but I want to clear it on inferno.

I had rather grind for materials than to spam the massage. I didn't need that many mats anyways and I had enough money to raise the levels of all the swords I needed. I needed 6 wyvern wings (blue wyvern at the last dungeon), 2 black talons (the weird animalistic monster in the last dungeon), 3 philosopher stones (the lightning casting dude in the last dungeon), 3 emerald wing (the green bug that fires wind blades in the forest dungeon), 5 suspicious liquid (harvestable spot in the ruins dungeon) and 2 Unobtanium (you get 3 from doing the airsoft S-rank, which I did by using 98 red gears to upgrade the twin handgun).


The first round is easy, since Hobgoblin and Helldragora doesn't have ways to do damage if Lecia is in the air and Hobgoblin likes to be near Lecia. You have to be in the air and spam Blade Rondo to hit both at the same time while using Tempest Roll and Lunar Assault as soon as the ground is safe (right after Helldragora starts an attack motion while Hobglin can't attack), your SP will be infinite if you do it properly and have the +1 SP ability..

The second round is hell because both can damage Lecia when she is in the air. I found that I can win if I do a combo to the sexbot and hope that the sewer bug doesn't use its breath attack on Lecia (instant kill if it lands while Lecia is doing a combo). I start with the sexbot since it can be killed in 1 long combo, the sewer bug alone is easy.
Combo: Flying Slicing, Seraphic Cross, Crescent Step, Tempest Roll, Lunar Assault, Piercing Edge, Sylphic Dance, Normal hit, Sylphic Dance, Normal hit, Sylphic dance, Normal hit, Tempest Roll.

The third round is a bit easier, but at that point I am tired so I make mistakes I wouldn't normally do. I start with Weiss because his gun is annoying. Both Lew and Weiss die in 2 combos. I feel that I can do it with one, but I can't seem to figure a way to do it because they hit the ceiling too fast. Maybe if I change Flying Slicing with Diving Sjy. If I can figure how to do it, then the fourth round will be equally easy.

The fourth round... well, Morgan long range attacks are a pain in the ass and his barrier is annoying too. Unless I find a way to kill him in a single combo this may take a lot of time to get used to.

The fifth round, I have yet to reach it.

The abilities I got are:
1) Dmg + 10% (Holy Sword). Another weapon has 40% but it's a reward from completing the arena..
2) Atk + 30% (Blade Muramasa)
3) SP recover per skill landing +1 (Aero Flugel). That weapon also have fast walking and long dash, it was a hard choice.
4) Stun + 70% on guard break (Kaiser Sword)
5) Multiple chain save +1, basically it allows to add one basic normal attack and still keep the skill chain combo (Sylphestia). There is a +2, but that's Eagle Fencer and has a better skill to inherit.
6) Air Raid, ignore the def of enemies in midair. (Eagle Fencer). I also wanted the 0 SP cost at dashing, but I can get it with an accessory.
7) Guard Break immunity (Houken Astaroth)
8) SP+ 5 (Walloon Sword), I mean why not.

There are 2 extra spaces, but I don't have the weapons to fill them like the Demon Sword (Gustav bad ending) or Lionhead (a drop from Weiss that I didn't get), both of them gives anti human damage which will help a lot for the huge dmg boost. Another skill is stagger immunity from Tirfang (a drop from Lew that I didn't get) which will help Lecia to not get stuck in the middle of an enemy combo.

The sword I got at the final dungeon helps a lot with the 70% chance to proc guts.

There are other useful abilities like dash invincibility (Vorpal Sword), but an accessory does the same thing, it does free some space in the accessory slot, but that skill is not that useful without the long dash and 0 SP dash together.
 

DarkBahamuth

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Jun 18, 2022
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I meant the arena that is unlocked after clearing the game.
Round 1: Hobgolin and Helldraora
Round 2: Sexbot and Sewer bug.
Round 3: Weiss and Lew.
Round 4: Gustav and Morgan.
Round 5: Arnold.

I feel that I will be able to do it on a lower difficulty, but I want to clear it on inferno.

I had rather grind for materials than to spam the massage. I didn't need that many mats anyways and I had enough money to raise the levels of all the swords I needed. I needed 6 wyvern wings (blue wyvern at the last dungeon), 2 black talons (the weird animalistic monster in the last dungeon), 3 philosopher stones (the lightning casting dude in the last dungeon), 3 emerald wing (the green bug that fires wind blades in the forest dungeon), 5 suspicious liquid (harvestable spot in the ruins dungeon) and 2 Unobtanium (you get 3 from doing the airsoft S-rank, which I did by using 98 red gears to upgrade the twin handgun).


The first round is easy, since Hobgoblin and Helldragora doesn't have ways to do damage if Lecia is in the air and Hobgoblin likes to be near Lecia. You have to be in the air and spam Blade Rondo to hit both at the same time while using Tempest Roll and Lunar Assault as soon as the ground is safe (right after Helldragora starts an attack motion while Hobglin can't attack), your SP will be infinite if you do it properly and have the +1 SP ability..

The second round is hell because both can damage Lecia when she is in the air. I found that I can win if I do a combo to the sexbot and hope that the sewer bug doesn't use its breath attack on Lecia (instant kill if it lands while Lecia is doing a combo). I start with the sexbot since it can be killed in 1 long combo, the sewer bug alone is easy.
Combo: Flying Slicing, Seraphic Cross, Crescent Step, Tempest Roll, Lunar Assault, Piercing Edge, Sylphic Dance, Normal hit, Sylphic Dance, Normal hit, Sylphic dance, Normal hit, Tempest Roll.

The third round is a bit easier, but at that point I am tired so I make mistakes I wouldn't normally do. I start with Weiss because his gun is annoying. Both Lew and Weiss die in 2 combos. I feel that I can do it with one, but I can't seem to figure a way to do it because they hit the ceiling too fast. Maybe if I change Flying Slicing with Diving Sjy. If I can figure how to do it, then the fourth round will be equally easy.

The fourth round... well, Morgan long range attacks are a pain in the ass and his barrier is annoying too. Unless I find a way to kill him in a single combo this may take a lot of time to get used to.

The fifth round, I have yet to reach it.

The abilities I got are:
1) Dmg + 10% (Holy Sword). Another weapon has 40% but it's a reward from completing the arena..
2) Atk + 30% (Blade Muramasa)
3) SP recover per skill landing +1 (Aero Flugel). That weapon also have fast walking and long dash, it was a hard choice.
4) Stun + 70% on guard break (Kaiser Sword)
5) Multiple chain save +1, basically it allows to add one basic normal attack and still keep the skill chain combo (Sylphestia). There is a +2, but that's Eagle Fencer and has a better skill to inherit.
6) Air Raid, ignore the def of enemies in midair. (Eagle Fencer). I also wanted the 0 SP cost at dashing, but I can get it with an accessory.
7) Guard Break immunity (Houken Astaroth)
8) SP+ 5 (Walloon Sword), I mean why not.

There are 2 extra spaces, but I don't have the weapons to fill them like the Demon Sword (Gustav bad ending) or Lionhead (a drop from Weiss that I didn't get), both of them gives anti human damage which will help a lot for the huge dmg boost. Another skill is stagger immunity from Tirfang (a drop from Lew that I didn't get) which will help Lecia to not get stuck in the middle of an enemy combo.

The sword I got at the final dungeon helps a lot with the 70% chance to proc guts.

There are other useful abilities like dash invincibility (Vorpal Sword), but an accessory does the same thing, it does free some space in the accessory slot, but that skill is not that useful without the long dash and 0 SP dash together.
Grind Perma stats at massage parlor...for a lot of days. Perma stats are good. If you have the patience that Is...otherwise...you going to fatigue...a lot. The only sad part Is that they are random and There's no real good way to Speed up the process. I spent about 200 days by now grinding stats and That made a freaking huge difference.
 
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Sleepy_Head

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Jan 1, 2020
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Grind Perma stats at massage parlor...for a lot of days. Perma stats are good. If you have the patience that Is...otherwise...you going to fatigue...a lot. The only sad part Is that they are random and There's no real good way to Speed up the process. I spent about 200 days by now grinding stats and That made a freaking huge difference.
I spent the entire night failing at the arena. Well, I don't work today so is fine.
If I were to grind max stats at the massage, I would rather just cheat the game save file and give Lecia max stats.

I managed to defeat Morgan, but I dozed off and Gustav landed an easy to counter hit. I am going to try again either tomorrow or later today. I also got lucky and Weiss and Lew dropped their swords and I have the mats already (I need money to raise the sword levels too, but it's just hunting 40 Emperors in the last dungeon or whoring Lecia.

The midair gun swapping equipment is a way too powerful. Enemies are waiting on the ground after Lecia finishes her long aerial combo? Swap Gun in the air to waste the enemies attack and you can also start moving in the air to land in a more useful place. The S-rank rewards in the air-soft game are quite decent.

Round 1: Hobgoblin + Helldragora.
Spamming Blade Rondo in the air to kill the Helldragora and destroy the remaining HP of the Hobgoblin with a simple combo after breaking its guard. I start with a counter then using Lunar Arc as the first jump and start spamming Blade Rondo with one Tempest Roll and Lunar Arc in the middle when is safe to land.

Round 2: Sexbot + Sewer Bug.
Praying that the damn worm doesn't use the toxic breath while I am killing the Sexbot. I can kill the Sexbot with a single combo without having low HP (revenge ring activation range) now that I have the dmg and atk boosts from abilities and Wild Meat boost (sadly, the skill chain dmg boost only works with different skills and once you you all 8, the damage goes back to normal). I try to counter the rocket punch because is the easiest one. I need to keep Lecia on a diagonal position from the Sexbot since the punch flies way too fast if she is vertically positioned from it while the Sexbot uses other weapons when the position is completely horizontal.
Sewer Bug is way too easy to counter and kill, although is annoying that I can't do a huge immediate damage due to being too heavy to lift outside the yellow stun.
By the way, countering the Sewer Bug attacks while the rocket punch is in the map is suicidal, you will get hit by the rocket punch, get locked in a damaged state and Lecia will die with a bulllet swarm.
Antipoison enhacement doesn't work so equip something else too.

Round 3: Weiss + Lew
Counter and counter and counter until Weiss is stunned and do an aerial combo. I need to do 2 combos because I can't figure out a way to keep more than 9 skills in the air with him and is also too dangerous to do the full 8 different skill chain because I have a Tempest Roll and Lew will kill Lecia if I do it. Maybe I should swap Aerial Slide with Diving Sky and modify my skill patterns (Diving Sky initial jump height is slightly different than Aerial Slide which breaks my usual combo patterns).
I try to stick close to Weiss since his gun animation is too fast so I want to be ready to counter it.
PS: It's highly recommended to end this round at the center right side of the map since that's where Morgan spawns.

Round 4: Morgan + Gustav.
Morgan creates a barrier 2 seconds after the battle start so you have to instantly attack him and do a long combo. As soon as the combo ends (I couldn't kill him), I used the ultimate (does enough damage to break the barrier and still damage his hp) and another combo to kill him.
The idea was to kiill Gustav with 2 combos too, but well, my concentration wavered.

Does anyone have a good skill combination to keep human sized enemies in the air for a long time? Doing the 8 skill chain combo is not enough to kill them. I can keep them in the air for a long time with normal hit + Blade Rondo combination, but I need something that allows a skill combination to restore SP.

PS2: Don't use Sylphic Dance on human sized opponent when you are so close that Lecia's boobs are covering the opponent's entire body, she will miss that skill. That happens when both are stuck in a wall or after using Piercing Edge at a distance that won't allow Lecia to go the other side of the opponent.
 

DarkBahamuth

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Jun 18, 2022
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I spent the entire night failing at the arena. Well, I don't work today so is fine.
If I were to grind max stats at the massage, I would rather just cheat the game save file and give Lecia max stats.

I managed to defeat Morgan, but I dozed off and Gustav landed an easy to counter hit. I am going to try again either tomorrow or later today. I also got lucky and Weiss and Lew dropped their swords and I have the mats already (I need money to raise the sword levels too, but it's just hunting 40 Emperors in the last dungeon or whoring Lecia.

The midair gun swapping equipment is a way too powerful. Enemies are waiting on the ground after Lecia finishes her long aerial combo? Swap Gun in the air to waste the enemies attack and you can also start moving in the air to land in a more useful place. The S-rank rewards in the air-soft game are quite decent.

Round 1: Hobgoblin + Helldragora.
Spamming Blade Rondo in the air to kill the Helldragora and destroy the remaining HP of the Hobgoblin with a simple combo after breaking its guard. I start with a counter then using Lunar Arc as the first jump and start spamming Blade Rondo with one Tempest Roll and Lunar Arc in the middle when is safe to land.

Round 2: Sexbot + Sewer Bug.
Praying that the damn worm doesn't use the toxic breath while I am killing the Sexbot. I can kill the Sexbot with a single combo without having low HP (revenge ring activation range) now that I have the dmg and atk boosts from abilities and Wild Meat boost (sadly, the skill chain dmg boost only works with different skills and once you you all 8, the damage goes back to normal). I try to counter the rocket punch because is the easiest one. I need to keep Lecia on a diagonal position from the Sexbot since the punch flies way too fast if she is vertically positioned from it while the Sexbot uses other weapons when the position is completely horizontal.
Sewer Bug is way too easy to counter and kill, although is annoying that I can't do a huge immediate damage due to being too heavy to lift outside the yellow stun.
By the way, countering the Sewer Bug attacks while the rocket punch is in the map is suicidal, you will get hit by the rocket punch, get locked in a damaged state and Lecia will die with a bulllet swarm.
Antipoison enhacement doesn't work so equip something else too.

Round 3: Weiss + Lew
Counter and counter and counter until Weiss is stunned and do an aerial combo. I need to do 2 combos because I can't figure out a way to keep more than 9 skills in the air with him and is also too dangerous to do the full 8 different skill chain because I have a Tempest Roll and Lew will kill Lecia if I do it. Maybe I should swap Aerial Slide with Diving Sky and modify my skill patterns (Diving Sky initial jump height is slightly different than Aerial Slide which breaks my usual combo patterns).
I try to stick close to Weiss since his gun animation is too fast so I want to be ready to counter it.
PS: It's highly recommended to end this round at the center right side of the map since that's where Morgan spawns.

Round 4: Morgan + Gustav.
Morgan creates a barrier 2 seconds after the battle start so you have to instantly attack him and do a long combo. As soon as the combo ends (I couldn't kill him), I used the ultimate (does enough damage to break the barrier and still damage his hp) and another combo to kill him.
The idea was to kiill Gustav with 2 combos too, but well, my concentration wavered.

Does anyone have a good skill combination to keep human sized enemies in the air for a long time? Doing the 8 skill chain combo is not enough to kill them. I can keep them in the air for a long time with normal hit + Blade Rondo combination, but I need something that allows a skill combination to restore SP.

PS2: Don't use Sylphic Dance on human sized opponent when you are so close that Lecia's boobs are covering the opponent's entire body, she will miss that skill. That happens when both are stuck in a wall or after using Piercing Edge at a distance that won't allow Lecia to go the other side of the opponent.
Been busy those days with stuff IRL but it's good to see someone else Who liked this game that much to play inferno difficulty. Im progressing the story, i just got past Weiss at inferno Speedkilling him with Twins shotguns receiving 0 damages from him.

When i get again at the Extreme Arena ill upload the Video of that too. I recorded Weiss at inferno difficulty too and ill upload every boss video i Guess. The only sad part Is that ill Need to restart game at inferno at some point because i missed recording the First hobgoblin boss Battle and a few others.

I really want to have every single boss Battle recorded because this game really deserve to be in my Memories for the good Time It gave me. I Will probably give Burning Aries at inferno difficulty a go again After to do something similar and i think Aries Is actually harder because There's no guns play so the game Is more unforgiving.
 

Sleepy_Head

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Jan 1, 2020
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Been busy those days with stuff IRL but it's good to see someone else Who liked this game that much to play inferno difficulty. Im progressing the story, i just got past Weiss at inferno Speedkilling him with Twins shotguns receiving 0 damages from him.

When i get again at the Extreme Arena ill upload the Video of that too. I recorded Weiss at inferno difficulty too and ill upload every boss video i Guess. The only sad part Is that ill Need to restart game at inferno at some point because i missed recording the First hobgoblin boss Battle and a few others.

I really want to have every single boss Battle recorded because this game really deserve to be in my Memories for the good Time It gave me. I Will probably give Burning Aries at inferno difficulty a go again After to do something similar and i think Aries Is actually harder because There's no guns play so the game Is more unforgiving.
As someone who never used the gun for damage in this game (only to break shield when the enemy is untochable due to their long skill and my bullets only do 1 damage), I feel that Aries is way easier because the skill chain combo can work even if you spam 2 skills. She also has more useful skills and you stick enemies in the air forever more easily. Aries also have a limit break mode which gives her infinite AP (her ultimate mode is not really worth to use because it fully depeltes it limit break mode, I guess that's why Kuroto also removed the limit break in Lecia's game so players actually use her ultimate mode).
I think that's why Kuroto changed the skill chain mechanics in Lecia game so it only works with different skills in the same combo.

In Aries, the true challenge is getting the 3 stars in the time attack mode and is way easier than fighting 2 bosses at the same time in the arena in my opinion, especially since you don't have to worry about getting destroyed in the middle of an air combo.

For me today, I did 4 tries.
1) Reached Stage 4 again, killed Morgan, but Gustav defeated me.
2) Lost in Stage 2 because the Sewer Bug used it's toxic breath 2 times in a row while I was in the middle of an aerial combo to kill the sexbot.
3) Reached Stage 4 and I was 1 hit from killing Gustav, but I used the wrong skill AHHHHHHHHH.
4) Lost in Stage 3 without even been able to kill Weiss.

Currently, I have zero issues beating Stage 1. Stage 2 is still luck based for me. Stage 3 tire me out since I have to watch the attacks of Weiss and Lew at the same time and the timing is slightly different. Gustav is not that hard, but I reach him at 1 hit from dying and the 70% Guts proc is a lie, it triggers like 20% of the time.
 

Sleepy_Head

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Jan 1, 2020
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Finally won the arena in Inferno. At the end, the only tip I can give is gitgud, seriously. It took me a few nights of playing 5 times in a row per night.


Combo to use:
Hobgoblin: Flying Slice, Seraphix Cross, Blade Rondo, Tempest Roll, Lunar Assault, Crescent Step, Piercing Edge, normal hit (have the normal hit don't break the combo +1 ability) and Sylphic Dance.
CMX: Flying Slice, Seraphix Cross, Crescent Step, Blade Rondo, Tempest Roll, Lunar Assault, Piercing Edge, normal hit (have the normal hit don't break the combo +1 ability) and Sylphic Dance. It won't die, but you can use a normal hit + Sylphic Dance 2 times more then do a normal hit + Blade Rondo until it dies.
Humans: Flying Slice, Seraphix Cross, Crescent Step, Blade Rondo, Lunar Assault, Sylphic Dance, normal hit, Piercing Edge and Tempest Roll. You can play around with the skill set if you want to keep them in the air for longer so instead of doing Piercing Edge, do a Blade Rondo and Seraphix Cross and normal hits until the height is good enough for another Sylphic Dance.

Humans enemies needs 2 combos to win because I never figured out how to do a 10+ combo against them (easier with bigger enemies because their hitbox are bigger, although I suspect there is some fuckery involved because human enemies have 2 ceiling, one in the middle and another at the top).

Food: Wild Meat. Gives a lot of extra damage and is the only buff that matters in Inferno.

Round 1 Helldragora + Hobglingin is easy:
Attack the Helldragora, counter a few times, do some Lunar Assault combined with Blade Rondo in the air and you are invulnerable. The Hobgoblin is easy to counter too when he is alone.

Round 2: CMX and Sewer Bug (I never managed to remember its name).
Attack the CMX, if you do this enough you will know how to counter all its move (most of the time, starting with a triple hit and a guard allow you to counter if it does any move besides the rocket punch at the start), but the easier one to counter is the rocket punch by taking some distance. Only start the combo when the bug is far away or bellow the CMX so the toxic breath won't kill Lecia. The Sewer Bug alone is easy, you can use 2 Blade Rondo when its guard is broken. When it has its guard, you can do two hits safely and start countering its bite, breath or slam.

Round 3: Weiss + Lew.
Target Weiss. Counter until Lew is far away or both guards are broken so you can start doing combo. If you get lucky and Weiss + Lew guards are broken and are in the same space, you can do a Flying Slice and spam Blade Rondo. Weiss will die and Lew will be heavily damaged.
Countering Weiss is to guard as soon as it raises its sword, if it takes a step back to fire his gun, attack and guard.
Drag Lew to the middle right part of the map before killing him. Countering Lew is easy, just do guard a slight moment after it raises its sword, usually the timing is guarding after hitting him once. For the earth spike, countering is too dangerous, so just rush forward (with the ring that gives dashing invincibility).

Round 4: Morgan + Gustav.
Destroy Morgan ASAP, a lot of his move can damage Lecia when she is in the air. Morgan doesn't have a barrier at the start so pummel him with a combo as soon as the battle starts. If he survives, use the ultimate move to break the barrier and kill him.
Stick close to Gustav so you can avoid his gun attack, his other moves are easy to counter since he has a moment before attacking.

Round 5: Arnold.
Luckily, even if you lose against him, you can start fighting against him from the start instead of doing it from the beginning.
Most of his non ultimate moves are easy to avoid or counter. Stick close to him.
Gun: Attack and guard.
Sword: The same timing as Lew, a moment after it raises its sword.
Downward lightning attack: Just rush. You can rush back to the damage area to counter it if you are fast enough. When he is around half hp, he will combo that skill with a horizontal lightning attack, rush again.
Granade: Just attack.
Ultimate Moon Blade beams: Dunno, I just rushed forward and hoped to avoid or counter. He fires 5 beams.
Ultimate Lightning Blade Slash Spam: Rush forward and backward again and again and again until it ends.
Arnold has a shit ton of HP, I needed to combo him a lot of time to win.

You get a ridiculous weapon if you win. Blade of Inferno:
Max SP +300.
Atk +9999
Accuracy +9999
Critical +9999
Stagger immunity.

You also get other ridiculous accessories (not as broken as Blade of Inferno):
Angel Ring: 90% guts
Lightning Gauntlent: 100% Stun on Guard Break, Attack +200, Accuracy +100, Crit + 10.

You also get a powerful non broken weapon too: Warrior Maiden.
Max SP +50
Atk + 1000
Accuracy +900

It's effect (from JP guide, I don't have the money to upgrade it):
Max HP +100%
80% Stagger Immunity.
Dmg + 40%.

Arnold can't be challenged again.

Warrior Maiden seems to be the normal reward and Blade of Inferno a reward for clearing Inferno difficulty since the stat difference is a bit too ridiculous.
 

DarkBahamuth

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Jun 18, 2022
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Finally won the arena in Inferno. At the end, the only tip I can give is gitgud, seriously. It took me a few nights of playing 5 times in a row per night.


Combo to use:
Hobgoblin: Flying Slice, Seraphix Cross, Blade Rondo, Tempest Roll, Lunar Assault, Crescent Step, Piercing Edge, normal hit (have the normal hit don't break the combo +1 ability) and Sylphic Dance.
CMX: Flying Slice, Seraphix Cross, Crescent Step, Blade Rondo, Tempest Roll, Lunar Assault, Piercing Edge, normal hit (have the normal hit don't break the combo +1 ability) and Sylphic Dance. It won't die, but you can use a normal hit + Sylphic Dance 2 times more then do a normal hit + Blade Rondo until it dies.
Humans: Flying Slice, Seraphix Cross, Crescent Step, Blade Rondo, Lunar Assault, Sylphic Dance, normal hit, Piercing Edge and Tempest Roll. You can play around with the skill set if you want to keep them in the air for longer so instead of doing Piercing Edge, do a Blade Rondo and Seraphix Cross and normal hits until the height is good enough for another Sylphic Dance.

Humans enemies needs 2 combos to win because I never figured out how to do a 10+ combo against them (easier with bigger enemies because their hitbox are bigger, although I suspect there is some fuckery involved because human enemies have 2 ceiling, one in the middle and another at the top).

Food: Wild Meat. Gives a lot of extra damage and is the only buff that matters in Inferno.

Round 1 Helldragora + Hobglingin is easy:
Attack the Helldragora, counter a few times, do some Lunar Assault combined with Blade Rondo in the air and you are invulnerable. The Hobgoblin is easy to counter too when he is alone.

Round 2: CMX and Sewer Bug (I never managed to remember its name).
Attack the CMX, if you do this enough you will know how to counter all its move (most of the time, starting with a triple hit and a guard allow you to counter if it does any move besides the rocket punch at the start), but the easier one to counter is the rocket punch by taking some distance. Only start the combo when the bug is far away or bellow the CMX so the toxic breath won't kill Lecia. The Sewer Bug alone is easy, you can use 2 Blade Rondo when its guard is broken. When it has its guard, you can do two hits safely and start countering its bite, breath or slam.

Round 3: Weiss + Lew.
Target Weiss. Counter until Lew is far away or both guards are broken so you can start doing combo. If you get lucky and Weiss + Lew guards are broken and are in the same space, you can do a Flying Slice and spam Blade Rondo. Weiss will die and Lew will be heavily damaged.
Countering Weiss is to guard as soon as it raises its sword, if it takes a step back to fire his gun, attack and guard.
Drag Lew to the middle right part of the map before killing him. Countering Lew is easy, just do guard a slight moment after it raises its sword, usually the timing is guarding after hitting him once. For the earth spike, countering is too dangerous, so just rush forward (with the ring that gives dashing invincibility).

Round 4: Morgan + Gustav.
Destroy Morgan ASAP, a lot of his move can damage Lecia when she is in the air. Morgan doesn't have a barrier at the start so pummel him with a combo as soon as the battle starts. If he survives, use the ultimate move to break the barrier and kill him.
Stick close to Gustav so you can avoid his gun attack, his other moves are easy to counter since he has a moment before attacking.

Round 5: Arnold.
Luckily, even if you lose against him, you can start fighting against him from the start instead of doing it from the beginning.
Most of his non ultimate moves are easy to avoid or counter. Stick close to him.
Gun: Attack and guard.
Sword: The same timing as Lew, a moment after it raises its sword.
Downward lightning attack: Just rush. You can rush back to the damage area to counter it if you are fast enough. When he is around half hp, he will combo that skill with a horizontal lightning attack, rush again.
Granade: Just attack.
Ultimate Moon Blade beams: Dunno, I just rushed forward and hoped to avoid or counter. He fires 5 beams.
Ultimate Lightning Blade Slash Spam: Rush forward and backward again and again and again until it ends.
Arnold has a shit ton of HP, I needed to combo him a lot of time to win.

You get a ridiculous weapon if you win. Blade of Inferno:
Max SP +300.
Atk +9999
Accuracy +9999
Critical +9999
Stagger immunity.

You also get other ridiculous accessories (not as broken as Blade of Inferno):
Angel Ring: 90% guts
Lightning Gauntlent: 100% Stun on Guard Break, Attack +200, Accuracy +100, Crit + 10.

You also get a powerful non broken weapon too: Warrior Maiden.
Max SP +50
Atk + 1000
Accuracy +900

It's effect (from JP guide, I don't have the money to upgrade it):
Max HP +100%
80% Stagger Immunity.
Dmg + 40%.

Arnold can't be challenged again.

Warrior Maiden seems to be the normal reward and Blade of Inferno a reward for clearing Inferno difficulty since the stat difference is a bit too ridiculous.
I still am busy those days so i only managed to play a bit. Still progressing Story. Im on the train right now so only Morgan and Gustav last fight are left.

Managed to lock Gustav to death on the Bell Tower rather easily. Soon ill do Extreme Arena as well.

For now enjoy this Gustav on the Bell Tower fight at inferno difficulty(even if there wasn't much of a fight xD).

Fight start at 4:24

 
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Sleepy_Head

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Jan 1, 2020
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I still am busy those days so i only managed to play a bit. Still progressing Story. Im on the train right now so only Morgan and Gustav last fight are left.

Managed to lock Gustav to death on the Bell Tower rather easily. Soon ill do Extreme Arena as well.

For now enjoy this Gustav on the Bell Tower fight at inferno difficulty(even if there wasn't much of a fight xD).

Fight start at 4:24

Now I get why you like guns so much. I didn't know it charged the ultimate gauge so fast.
 
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DarkBahamuth

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Jun 18, 2022
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Now I get why you like guns so much. I didn't know it charged the ultimate gauge so fast.
Twin shotguns does that yeah. Guns are also used for debuffs purpose. Twin pistols as example have a 40% chance to debuff Attack, accuracy and uh...i can't Remember what else of the enemies(including bosses) by 30% for 30 seconds.

I am using a particular strategy for Extreme Arena involving the use of skills that requires low HP's but the twin pistols debuffs Is Crucial for survival. The Moment i forget or i don't manage debuffing Is the Moment i die basically.

I only tried 2 times before going sleep Yesterday and i already got paste Weiss and Lew. I Need to organize myself Better but the damages are real because of the Ring of Revenge.

For defense i use the sun shield ability to decrease damages taken by 60% if hp are 30% or less and the twin pistols debuffing their attack. Later ill get It done when im back at home. For now i finished the story at Inferno difficulty dealing with Morgan and Gustav Final boss.

 

DarkBahamuth

Member
Jun 18, 2022
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Sleepy_Head i managed to deal with the Supreme Arena. Now it's time i sleep soundly. Later ill upload the video...too tired, It costed me a night trying even with the build i decided to use. The sad part was that i couldn't really fight Arnold the way i wanted with the low hp's abilities because the game freaking heal you before fighting him making like 6 of my skills useless...also, i don't know if you knew but in the Viceroy room There's a Daemon Sword that you can inherit damages against humans+40%.

Edit; Couldn't sleep at all in the end. I uploaded the Video and now i'm going out. Later i will probably refine a little my build and i'll try to do it better. I barely made it through Arnold and i can do the Bosses before him better. What leaves me unhappy is how Arnold gone and the fact they heal me when his fight comes is a letdown because it lasts a lot longer due to not being able to use a lot of the abilities i had active on the Boss rush before him.

 
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Sleepy_Head

Member
Jan 1, 2020
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I knew about the Demon Sword, I just figured that 20% difference between it and Lionhead wouldn't change that much.

It's quite weird seeing you only getting 1 damage, if I knew that was possible, I wouldn't have tried so hard to do all those counters all the time (in my winning round, I reached Gustav + Morgan at full health and Arnold at half hp).

For me, whenever a guard breaks, I had to do a combo to take around 500k hp in one go and around 700k when in red using the revenge ring accessory. I never thought about using guns like that. I guess guns are a better investment than swords in this game.

Guarding was useles for me because the damage was huge anyways. How high was your defense and what accessories did you use?

EDIT: Forgot to say congratulations.
 

DarkBahamuth

Member
Jun 18, 2022
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I knew about the Demon Sword, I just figured that 20% difference between it and Lionhead wouldn't change that much.

It's quite weird seeing you only getting 1 damage, if I knew that was possible, I wouldn't have tried so hard to do all those counters all the time (in my winning round, I reached Gustav + Morgan at full health and Arnold at half hp).

For me, whenever a guard breaks, I had to do a combo to take around 500k hp in one go and around 700k when in red using the revenge ring accessory. I never thought about using guns like that. I guess guns are a better investment than swords in this game.

Guarding was useles for me because the damage was huge anyways. How high was your defense and what accessories did you use?

EDIT: Forgot to say congratulations.
The defense isn't the secret in fact Arnold would still deal fuckton of damages even while debuffed if I didnt had the -60% damages received active(which only happened when he managed to hit me with that super move). The -60% damages taken and the 30% Attack debuff from twin pistols Is which Is the only reason you manage to receive 1 damage. Base defense was 1267(base defense), 1917 with everything equipped.

I know It seems weird said like this but There's actually a good reason to use the defense+50% food as well there instead of the Attack food. I didn't use It but if your base defense Is not around the 1100-1200ish then you can allow yourself to use the defense food instead of the Attack One and it's actually very good to manage reaching the defense needed to receive 1 damage unless they crits you. Do Remember every human enemy can still punish you even with all the defense and damages reduction if they crit on you.

The accessories were ring of Revenge, Sun shield and flash ring. Flash ring ability allow you to execute flash Attacks at anytime even if you are spotted which gives you invulnerability during the flash Attack animation when you do but i didn't abused It enough. I did abused It on helldragora and hobgoblin thou. I Need to learn how to abuse It on Lew because Lew Is the hardest One of the 4 humans before Arnold imo, Simply because i cannot allow to waste my special on him and because he blinks out of Attacks and comboes.

Damages went absurd because of ring of Revenge abilities + damages against demi, matter and human enemies+40, Attack +30% and damages+10% and food buff. When they are debuffed by twin pistols you can manage guard tanking too which i only Remember/Discover later on Arnold on my last attempt because of the guard break immunity which i completely forgot It to have that utility.

Another very good ability since i played with low hp was SP conditional, increasing my SP when below 25% hp's by 30%. In Total i had 6 abilities that worked when i had 30% 25% and 20% or less hp's.

You see them giving me 1 damage only the Moment they are debuffed by twin pistols anyway. C.M.X. in fact did like 1700 or 1800 damages to me with his shock because I didnt manage debuffing It in time and It was reduced by 60% otherwise It would dealt 7000-8000+ with It. Criticals they do can ignore defense but can't ignore damages reduction and twin pistols debuff.

I almost forgot twin pistols also debuff their Def by 30% and Endurance by 50% together with the Attack debuff and that's huge when having to use the special move and the others guns like twin shotguns or when executing Ground comboes like Sylphic dance or Blade rondo from the Ground. I didn't go the combo way because i didn't inherit the 'Can't be staggered while Attacking" ability since i took the damages against matter enemies instead to deal instantly with C.M.X.

Overall, defense, damages reduction and Attack debuff plays a huge role to survive otherwise they would stomp me and i Need to check the twin pistols debuff icons at all times.
 
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DarkBahamuth

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Jun 18, 2022
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does the game have bestiality or is the tag inaccurate
Uhm...i don't recall any Animal like H stuff. I only Remember Hobgoblin(the giant goblin looking like an Orc), goblins and Orcs enemies...Roper tentacles, Helldragora(the carnivorous plant)but...no, i can't Remember bestiality myself.
 
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