I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "renpy/common/00gltest.rpy", line 388, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
error: Invalid window
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "E:\New folder\WastelandGuardians-0.3-pc\renpy\bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "E:\New folder\WastelandGuardians-0.3-pc\renpy\main.py", line 635, in main
run(restart)
File "E:\New folder\WastelandGuardians-0.3-pc\renpy\main.py", line 145, in run
renpy.execution.run_context(True)
File "E:\New folder\WastelandGuardians-0.3-pc\renpy\execution.py", line 955, in run_context
context.run()
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "E:\New folder\WastelandGuardians-0.3-pc\renpy\ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "E:\New folder\WastelandGuardians-0.3-pc\renpy\python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gltest.rpy", line 388, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "E:\New folder\WastelandGuardians-0.3-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "E:\New folder\WastelandGuardians-0.3-pc\renpy\display\core.py", line 2122, in interact
self.start()
File "E:\New folder\WastelandGuardians-0.3-pc\renpy\display\core.py", line 1005, in start
self.set_mode()
File "E:\New folder\WastelandGuardians-0.3-pc\renpy\display\core.py", line 1325, in set_mode
if draw.init(virtual_size):
File "E:\New folder\WastelandGuardians-0.3-pc\renpy\display\swdraw.py", line 735, in init
self.screen = pygame.display.set_mode((scaled_width, scaled_height), 0, 32)
File "src/pygame_sdl2/display.pyx", line 550, in pygame_sdl2.display.set_mode
File "src/pygame_sdl2/display.pyx", line 186, in pygame_sdl2.display.Window.__init__
error: Invalid window
Windows-10-10.0.19045 AMD64
Ren'Py 8.2.1.24030407
Wasteland Guardians 0.3
Tue Mar 4 12:37:56 2025