Version 0.4.1b - Critique
The wife looks like a real middle aged woman, I love that, most games depict model looking mums that could be in their late 20's (wish her bush was a little thicker ).
Renders are pretty decent, shame there are no animations or sex sounds.
Since the wife seems destined to play outside her marriage, the choices only seem to influence how quickly she cheats. So basically treat her like crap for more sex scenes.
The wife's backstory doesn't make any sense within the framework of the game. According to her backstory sex = love, so when the hubby is fucking her and has been fucking her for years and she has been faithful all that time. How can the backstory be used as justification for her wanting to cheat if the hubby is fucking her and treats her well? The backstory should just be removed and her cheating/ sexual deviances be justified another way (this minimises the seriousness of her betrayal as it makes it seem as if she would have always cheated, no matter the scenario, this is really lazy writing).
She is clearly depicted as an intelligent working woman, big office etc etc. Her backstory is traumatic, she's clearly troubled when everyone humps then dumps her in her teenage years, so why is this being used as some kind of reasoning for a sexual re-awaking. As you get older you don't look back on traumatic events fondly, you grow to either hate or compartmentalise it.
Even if you treat the wife well suddenly she opens up and tells the local store clerk that she likes him?! She even sends her fab hubby out of the shop to do it. This happens pretty soon after we get her terrible backstory, like this justifies it.
The hubbies backstory too, also really really bad/ lazy. So his ex-wife cheated on him too, clearly setting up the story so that no matter what this guy does he gets cheated on..... I mean COME ON, so lazy.
And then the wives meet each other by chance.....
I get that there is such a thing as a no win scenario, but you could at least make it believable (hire a story writer).
The wife looks like a real middle aged woman, I love that, most games depict model looking mums that could be in their late 20's (wish her bush was a little thicker ).
Renders are pretty decent, shame there are no animations or sex sounds.
Since the wife seems destined to play outside her marriage, the choices only seem to influence how quickly she cheats. So basically treat her like crap for more sex scenes.
The wife's backstory doesn't make any sense within the framework of the game. According to her backstory sex = love, so when the hubby is fucking her and has been fucking her for years and she has been faithful all that time. How can the backstory be used as justification for her wanting to cheat if the hubby is fucking her and treats her well? The backstory should just be removed and her cheating/ sexual deviances be justified another way (this minimises the seriousness of her betrayal as it makes it seem as if she would have always cheated, no matter the scenario, this is really lazy writing).
She is clearly depicted as an intelligent working woman, big office etc etc. Her backstory is traumatic, she's clearly troubled when everyone humps then dumps her in her teenage years, so why is this being used as some kind of reasoning for a sexual re-awaking. As you get older you don't look back on traumatic events fondly, you grow to either hate or compartmentalise it.
Even if you treat the wife well suddenly she opens up and tells the local store clerk that she likes him?! She even sends her fab hubby out of the shop to do it. This happens pretty soon after we get her terrible backstory, like this justifies it.
The hubbies backstory too, also really really bad/ lazy. So his ex-wife cheated on him too, clearly setting up the story so that no matter what this guy does he gets cheated on..... I mean COME ON, so lazy.
And then the wives meet each other by chance.....
I get that there is such a thing as a no win scenario, but you could at least make it believable (hire a story writer).