Look, I'm as Anti-EN TEE ARGH as anyone else, but I don't think a game where you choose Father/Son is even close to that. Just like with Dual Family, it never felt that way to me. The only issue I have with this games tags is that Multiprotagonist is hard to do. In DF it was done very well early on and it was leading to a very good climax before Dev lost his mind and stopped developing for a year.Thanks for your comments! I'm a pretty chill guy so these things don't really bother me a lot. Also I kinda don't have a life so there's really nothing else for me to do but work on this game (and a real life job but that's everyone)
I've already started rendering for the upcoming update so I think things will progress rather quickly.
This has potential. I think it's easier to make the Main Character JUST be the father, so if you take that route, I'd choose Father MC cause he has the most potential IMO. Having multi protags will really eat up the update times, BUT if you're willing to be ambitious, cool beans. Just don't bite off more than you can chew. I'm liking the models so far, and hope to have a bit more than a demo.
Starting is the hardest thing you can do period, let alone when people are prejudging your creative work. I think people should calm down a bit. As a heavy En Tee Argh Hater, I doubt this will go that route. It LITERALLY can't cause they are different and completely separated routes, like the aforementioned Dual Family. Hopefully this ends better than DF.
Maddog, I wish you plenty of luck and success brother! Peace!