- Feb 19, 2018
- 12
- 16
Hello lads and ladies alike, hope your day has been going well and if it hasn't then i hope it gets better. Anywho, onto the point of this post.
As much as i like services such as patreon or subscribestar, I think there is a problem that has been slowly stewing in the background. I'm not sure what I would specifically call it but im going to go with accountability. Those platforms were intended as a medium for people to support their favorite artists/devs who otherwise lacked a means of publicity. Sorry if that isn't the exact definition of why patreon or subscribestar were made but bear with me here. It was all fine for the beginning as the market was new and had devs that were already passionate and willing to show the result of the support they received.
As time went on and the platforms grew larger and more popular, so did the number of supporters. Now in theory thats awesome and what they deserve for their work, but sadly that isn't how it plays out for the most part. Here's where the problem lies I think, due to the lack of accountability on the devs side with little to no incentive to follow through with what they say, more and more devs old and new are just trying to wind the hype train up as fast as they can and let er rip while they sit back and enjoy the melodies.
I dont know specifically how I would suggest to fix this problem but it's an open subject for any who have an interest in it. In my opinion I think if there was something in the rules/conditions that required some kind of pre-determined minimum amount of content to be shown/released before they actually get their money might be worth considering. Obviously thats a very rough idea that could use fine tuning but its just to get the thought out there. I just feel like more and more creators that i knew and ones i don't are doing this, I mean look at the content/update drought, there's only a few decent games still putting out consistent updates but you can bet your ass the others are still racking in dough . Idk, feel free to criticize, laugh, agree, comment whatever. Cheers, take care everyone!
As much as i like services such as patreon or subscribestar, I think there is a problem that has been slowly stewing in the background. I'm not sure what I would specifically call it but im going to go with accountability. Those platforms were intended as a medium for people to support their favorite artists/devs who otherwise lacked a means of publicity. Sorry if that isn't the exact definition of why patreon or subscribestar were made but bear with me here. It was all fine for the beginning as the market was new and had devs that were already passionate and willing to show the result of the support they received.
As time went on and the platforms grew larger and more popular, so did the number of supporters. Now in theory thats awesome and what they deserve for their work, but sadly that isn't how it plays out for the most part. Here's where the problem lies I think, due to the lack of accountability on the devs side with little to no incentive to follow through with what they say, more and more devs old and new are just trying to wind the hype train up as fast as they can and let er rip while they sit back and enjoy the melodies.
I dont know specifically how I would suggest to fix this problem but it's an open subject for any who have an interest in it. In my opinion I think if there was something in the rules/conditions that required some kind of pre-determined minimum amount of content to be shown/released before they actually get their money might be worth considering. Obviously thats a very rough idea that could use fine tuning but its just to get the thought out there. I just feel like more and more creators that i knew and ones i don't are doing this, I mean look at the content/update drought, there's only a few decent games still putting out consistent updates but you can bet your ass the others are still racking in dough . Idk, feel free to criticize, laugh, agree, comment whatever. Cheers, take care everyone!