We have been considering all such ideas, but have not yet reached the implementation stage. Many things do not want to be friends with each other on the game design plan. Therefore, I will not say for sure, but we have already thought about it and will think about it later.Nice touch with having to go prone in order to get the flower scene. It feels like having to willingly surrender yourself to the plant, which I personally like. Will there be any mechanic tied to 'willingly' letting the enemies have their way with you, like getting to hidden places or dodging damage or the like?