Recommending Western Sharing Games List

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Dessolos

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Jul 25, 2017
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Agree. Chris just needs to be castrated and hung out to dry. He's a douchebag.
I didn't mind Chris at first I tolerated him but when Ann said she has 2 boyfriends / wants Chris to me be her 2nd boyfriend that is what I started to hate him. I didn't want mind sharing him as it was just harmless sexy fun. But the moment he become her 2nd boyfriend that sparked hatred for me cause of how much of a douche he is if Ann is gonna have a 2nd boyfriend I want it to be someone much better. For me Chris was only ever tolerable as a pump and dump for sharing content and that's it.
 
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sagerock820

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Nov 5, 2023
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I didn't mind Chris at first I tolerated him but when Ann said she has 2 boyfriends / wants Chris to me be her 2nd boyfriend that is what I started to hate him. I didn't want mind sharing him as it was just harmless sexy fun. But the moment he become her 2nd boyfriend that sparked hatred for me cause of how much of a douche he is if Ann is gonna have a 2nd boyfriend I want it to be someone much better. For me Chris was only ever tolerable as a pump and dump for sharing content and that's it.
I didn't like him from the beginning and the whole 'second boyfriend bs' made it even worse.
 
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Dessolos

Message Maven
Jul 25, 2017
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I didn't like him from the beginning and the whole 'second boyfriend bs' made it even worse.
oh yeah I didn't him at the start either I just was able to tolerate him but the 2nd boyfriend shit is when it went from tolerate to I fucken hate him. Good thing Ann is one of my least favorites so I can still enjoy Jenny , Emily and Alex content whenever it comes on a non NTR path
 
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redoubt27

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Mar 6, 2024
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Sigh, kinetic.
Yep. I don't have a problem with kinetic stories, if they're to my liking, and I really like that story, so far... Should only be one or two more updates before it's finished. The story is titled The Three Panels, and the most recent update is The Second Panel, soooo...:LOL: That story is similar to stuff that I've thought up, I really like it. The couple relationship is good, gets better, and the wife doesn't turn into a raging whore immediately after... :ROFLMAO:

Agree. Chris just needs to be castrated and hung out to dry. He's a douchebag.
It's always a let down when the sharing options suck.
I like LSS, but really holding out for Emily and Alex content, and that definitely DOES NOT need to include Chris...:ROFLMAO:
 
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sagerock820

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Nov 5, 2023
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oh yeah I didn't him at the start either I just was able to tolerate him but the 2nd boyfriend shit is when it went from tolerate to I fucken hate him. Good thing Ann is one of my least favorites so I can still enjoy Jenny , Emily and Alex content whenever it comes on a non NTR path
I like Ann a lot but I also like Emily. Not interested in Alex or Vanessa. I have not played in a couple of updates, has anything happened between MC and Emily? I think when I last played there was some teasing between them but nothing more. And her ex is an ass also. lol
 
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GetOutOfMyLab

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Aug 13, 2021
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I like Ann a lot but I also like Emily. Not interested in Alex or Vanessa. I have not played in a couple of updates, has anything happened between MC and Emily? I think when I last played there was some teasing between them but nothing more. And her ex is an ass also. lol
Only the little bit in V9...
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Dessolos

Message Maven
Jul 25, 2017
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just fyi, for those that don't know...
https://f95zone.to/threads/the-thre...0-the-amorous-antechinus.236184/post-15782965

This fixes the one big issue with The Three Panels, and probably some other VNs.
I like handy practical fixes like this and was not aware of it until now, thought I'd share in case others weren't aware either...
hmmm gonna have to try this on other games. I changed my set up now and from time to time I have a hard time seeing the text cause of it so gonna have to try this now had no idea it was even a thing.
 

Pr0GamerJohnny

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Sep 7, 2022
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Dessolos

Message Maven
Jul 25, 2017
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honestly at first I was gonna pass on that game cause I thought it was mostly swinging and I find swinging boring rare exception is A life worth living. but looked at it again and I see there is a sharing path gonna give it a go
 

Joshy92

Devoted Member
Mar 25, 2021
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Hey very helpful! Also good call on the sleeper game, that slid under my radar!
Hey Johnny will stay online get unavoidable ntr? From what I read in the thread the girlfriend is already lying and doing stuff behind his back.

Like only wearing panties during one scene.
 

Dessolos

Message Maven
Jul 25, 2017
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Hey Johnny will stay online get unavoidable ntr? From what I read in the thread the girlfriend is already lying and doing stuff behind his back.

Like only wearing panties during one scene.
damn really didn't know she does that haha probably cause I told her to take them off never noticed
 

Pr0GamerJohnny

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Sep 7, 2022
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Hey Johnny will stay online get unavoidable ntr? From what I read in the thread the girlfriend is already lying and doing stuff behind his back.

Like only wearing panties during one scene.
No she isnt, that thread is just full of ntr lovers.

Having said that, I'm a little concerned they haven't talked about the cameras to each other since they tell each other everything else - that remains a sore spot for me.
 
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redoubt27

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Mar 6, 2024
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Hey Johnny will stay online get unavoidable ntr? From what I read in the thread the girlfriend is already lying and doing stuff behind his back.

Like only wearing panties during one scene.
Not sure what people are seeing, and sometimes it seems people are watching way too closely at what could be mistakes or oversights by the dev. People also "blend"/crossover different story paths where she does one thing on the "NTR" route but the other routes "skip" that, but people presume she's doing the other route stuff even though it was skipped.
I played the most recent update for Stay Online, with the 6+ variations that I'm testing...lol

If they're getting unavoidable NTR type content, it's because of choices.

There is indeed a "cheating" type path, that looks like it will most certainly include "unavoidable" NTR.
Maybe some are on that path without realizing it, because it's very similar to the "faithful" path except for 1 choice...
The "faithful" path, she's not doing anything, yet...

I don't necessarily have an issue with the "spying" angle, because the only 2 paths not talking about the cameras should/would really affect are the cheating and faithful paths.
I agree with Johnny they should talk about the cameras, especially for the "sharing" and "cuckold" fetish paths.
Julia would be pissed about the cameras on the cheating path.
She might be upset on the faithful and other paths but ultimately not have an issue with it.
The other "fantasy" paths, she's likely to just play along and use the cameras so Patrick can watch...

So, I can understand why the dev isn't really addressing the cameras, yet...
 

Pr0GamerJohnny

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People also "blend"/crossover different story paths where she does one thing on the "NTR" route but the other routes "skip" that, but people presume she's doing the other route stuff even though it was skipped.
Yah this is also a big part of it, and it's worth noting pure ntr/cheating path fans are often the LOUDEST and most frequent posters of these kind of posts or mini-fanfics, so you see them across games.

Often they'll speak in this tone which assumes the cheating path is the canon default ("I wonder if LI will leave him after getting knocked up while cheating", [LI doesnt even meet this other guy on non cheat path] etc.)

You never read "Heh in X game I bet the wife will have a great time at the swingers club with her husband then they'll go home and talk and re-live everything".......just run of the mill ntr fanfics, I'm trying to get better at tuning them out (usually failing)
She might be upset on the faithful and other paths but ultimately not have an issue with it.
The other "fantasy" paths, she's likely to just play along and use the cameras so Patrick can watch...
Exactly, on sharing path she could play it up for the camera, deliberately doing things as she knows she's being watched.
 

Pr0GamerJohnny

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Sep 7, 2022
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A thing to add on redoubt's post here-

The teasing, anticipation and buildup is definitely key in many of these games, once you cross that boundary it becomes old hat, it's nice but like he said you can never get that back. This holds true for non-sharing themes as well, the best moment is often that first time there's a sexual event, or first time some LI crosses significant boundaries.

I've thought about this with my own game design; and how to best provide this feeling again and again. Obviously you don't want the teasing phase to go too long as it'll feel like milking or blue-ball simulator, but I wonder if there's another mechanic to give players that feeling again and again.

My own thoughts:

The simplest way is to have multiple LIs you can build up, so the player gets this whole "crossing into the verboten" experience and again, fresh anew for each different LI's first time.

Another way would be to have some kind of resource or reset - say "willingness to experiment". When an LI has one of these big boundary-crossing events, that score resets to a low value. It can then be increased again gradually over time with more 'safe' day-to-day activities like dates or spending time together.

If anyone has any other mechanical ideas on this topic I'd love to hear them; rare is the game breaking the mold of (1) Meet LI/get familiar, (2) Gradual sexual escalation, (3) Repeat 2 and increase corruption/lewdness. With this formula, it's only a matter of time before a typical male player gets bored.
 

GetOutOfMyLab

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Aug 13, 2021
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A thing to add on redoubt's post here-

The teasing, anticipation and buildup is definitely key in many of these games, once you cross that boundary it becomes old hat, it's nice but like he said you can never get that back. This holds true for non-sharing themes as well, the best moment is often that first time there's a sexual event, or first time some LI crosses significant boundaries.

I've thought about this with my own game design; and how to best provide this feeling again and again. Obviously you don't want the teasing phase to go too long as it'll feel like milking or blue-ball simulator, but I wonder if there's another mechanic to give players that feeling again and again.

My own thoughts:

The simplest way is to have multiple LIs you can build up, so the player gets this whole "crossing into the verboten" experience and again, fresh anew for each different LI's first time.

Another way would be to have some kind of resource or reset - say "willingness to experiment". When an LI has one of these big boundary-crossing events, that score resets to a low value. It can then be increased again gradually over time with more 'safe' day-to-day activities like dates or spending time together.

If anyone has any other mechanical ideas on this topic I'd love to hear them; rare is the game breaking the mold of (1) Meet LI/get familiar, (2) Gradual sexual escalation, (3) Repeat 2 and increase corruption/lewdness. With this formula, it's only a matter of time before a typical male player gets bored.
My thought is that various kinks can be explored. Make it an adventure where a couple can constantly push the boundaries. The idea of multiple LIs in a sharing game doesn't intrigue me much, though it can and has worked in certain settings for sure. I always like the idea of a couple discussing what they might be into and giving various things a try (user choice can come into play there). Where that can get boring, though, is if they stop doing those things once they've moved on to the next "level". This could be made more interesting, for example, in a sharing scenario, where someone more experiencing in a kink helps out/trains the couple. Often a good outlet for that is some BDSM.

Obviously, this isn't anything new, but few games hit that magic spot when they try it. The build up is so important. Having those initial thrills when trying something new for the first time can't be beat. So, having multiple ways a player can explore these I feel is a good route to take.
 

redoubt27

Member
Mar 6, 2024
324
564
A thing to add on redoubt's post here-

The teasing, anticipation and buildup is definitely key in many of these games, once you cross that boundary it becomes old hat, it's nice but like he said you can never get that back. This holds true for non-sharing themes as well, the best moment is often that first time there's a sexual event, or first time some LI crosses significant boundaries.

I've thought about this with my own game design; and how to best provide this feeling again and again. Obviously you don't want the teasing phase to go too long as it'll feel like milking or blue-ball simulator, but I wonder if there's another mechanic to give players that feeling again and again.

My own thoughts:

The simplest way is to have multiple LIs you can build up, so the player gets this whole "crossing into the verboten" experience and again, fresh anew for each different LI's first time.

Another way would be to have some kind of resource or reset - say "willingness to experiment". When an LI has one of these big boundary-crossing events, that score resets to a low value. It can then be increased again gradually over time with more 'safe' day-to-day activities like dates or spending time together.

If anyone has any other mechanical ideas on this topic I'd love to hear them; rare is the game breaking the mold of (1) Meet LI/get familiar, (2) Gradual sexual escalation, (3) Repeat 2 and increase corruption/lewdness. With this formula, it's only a matter of time before a typical male player gets bored.
:unsure:
This is tough. Because the highest point, and then the point in the repetition after that where interest is lost, will always be reader relative. The story being told is also a big factor...

Try not to overthink it though, don't get too complex, keep it simple.
Every story has to end...

The only way to get that first, highest high back, is a new story, with new characters...

I don't think there's a "mechanic" outside of these that will be effective at chasing that first/best high...

Otherwise, you're going to be doing what Exciting Games, TACOS, and others do, going on and on, doing similar things, different ways, with different scenery...
You've already made it to the top of Everest, you'll never get that "high" again, but the other mountains are/can be very enjoyable, the scenery, the experience, just don't take as long to get there...

The only way to try and recreate that best high, is new tension...but then that can change the nature of the story.
NTS stories do that by leaning into NTR territory... maybe the story told has that, but doesn't go too far...idk...

This all makes sense to me in my head, but I can see how it may not make sense at all to others...:ROFLMAO:

To me, Dimajio is a great example of the best way to keep recreating that first, best high, with a slightly different story, setting, characters, plot, etc, etc...

Many of these "uncompleted" stories we're following; we're waiting to see if what we want to happen, happens...

There are two mistakes, going too fast, and going too slow...
Most still go too fast for me. The good ones have a good, logical, reasonable pace and build up, but they still get to sex a little too fast, skipping a lot of build up possibilities... TACOS and Exciting Games has good build up, but still don't take long to get to that first sex moment.

The ones that go too slow...the mistake most make is that they're not providing satisfactory "release" points during the build up. They either stop, cut the tension or pour cold water all over it. And then they don't have any "cuddling"...lol

Off the top of my head, East Block is a pretty good one at drawing out the tension to reach the highest high (if the reader chooses to) while providing some good tension release points in the build up... Kathryn still hasn't actually had sex with anyone else (in my PT), but man there's been a lot of good stuff so far building up to it... Of course, there's no one (except maybe Alex) who I really want to see Kathryn with in that game, sooooo.... maybe the payoff will never happen...:ROFLMAO:
But, if Bobby did more with developing Alex interactions in that story, that'd be a good "path".

The Three Panels, for me, has been an excellent story...
The build up has been good, and the first time, with the husband's friend, was excellent. I'm curious to see what happens the rest of the story. Like, will the wife let her friend (who she stole Brian from...lol) hook but with Bob (the husband)?? Idk.
That's an example of how to chase the next high, which won't necessarily match the first, but can come close, but it's a change in the nature of the story, but still staying swinging/sharing...

Again, sorry if this isn't making sense, off topic, or whatever.
To me, this is an abstract, relative concept, with no "right" or even "best" way to do it, because it's so story and reader dependent. There's so many things outside of the author's/creator's control that can impact what will and/or won't be "good"...
 
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Pr0GamerJohnny

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:unsure:
This is tough. Because the highest point, and then the point in the repetition after that where interest is lost, will always be reader relative. The story being told is also a big factor...

Try not to overthink it though, don't get too complex, keep it simple.
Every story has to end...

The only way to get that first, highest high back, is a new story, with new characters...

I don't think there's a "mechanic" outside of these that will be effective at chasing that first/best high...

Otherwise, you're going to be doing what Exciting Games, TACOS, and others do, going on and on, doing similar things, different ways, with different scenery...
You've already made it to the top of Everest, you'll never get that "high" again, but the other mountains are/can be very enjoyable, the scenery, the experience, just don't take as long to get there...

The only way to try and recreate that best high, is new tension...but then that can change the nature of the story.
NTS stories do that by leaning into NTR territory... maybe the story told has that, but doesn't go too far...idk...

This all makes sense to me in my head, but I can see how it may not make sense at all to others...:ROFLMAO:

To me, Dimajio is a great example of the best way to keep recreating that first, best high, with a slightly different story, setting, characters, plot, etc, etc...

Many of these "uncompleted" stories we're following; we're waiting to see if what we want to happen, happens...

There are two mistakes, going too fast, and going too slow...
Most still go too fast for me. The good ones have a good, logical, reasonable pace and build up, but they still get to sex a little too fast, skipping a lot of build up possibilities... TACOS and Exciting Games has good build up, but still don't take long to get to that first sex moment.

The ones that go too slow...the mistake most make is that they're not providing satisfactory "release" points during the build up. They either stop, cut the tension or pour cold water all over it. And then they don't have any "cuddling"...lol

Off the top of my head, East Block is a pretty good one at drawing out the tension to reach the highest high (if the reader chooses to) while providing some good tension release points in the build up... Kathryn still hasn't actually had sex with anyone else (in my PT), but man there's been a lot of good stuff so far building up to it... Of course, there's no one (except maybe Alex) who I really want to see Kathryn with in that game, sooooo.... maybe the payoff will never happen...:ROFLMAO:
But, if Bobby did more with developing Alex interactions in that story, that'd be a good "path".

The Three Panels, for me, has been an excellent story...
The build up has been good, and the first time, with the husband's friend, was excellent. I'm curious to see what happens the rest of the story. Like, will the wife let her friend (who she stole Brian from...lol) hook but with Bob (the husband)?? Idk.
That's an example of how to chase the next high, which won't necessarily match the first, but can come close, but it's a change in the nature of the story...

Again, sorry if this isn't making sense, off topic, or whatever.
To me, this is an abstract, relative concept, with no "right" or even "best" way to do it, because it's so story and reader dependent. There's so many things outside of the author's/creator's control that can impact what will and/or won't be "good"...
Yup, definitely agree dimagio's way is another good way of doing it - never intend for games to become long drawn out serials; keep them as finite stories then move to the next.

Sidebar -your describing potential ntr roots makes perfect sense to me; I think that's a portion of the 'pure ntr fan origin stories'; started with more amicable setups then got bored and wanted more conflict. While understandable, that's also just a sign of excessive coomerdom :LOL: like anytime you've excessively desensitized your brain to some stimuli, so you need more and more extreme stimuli. (though this is but a subset of reasons why pure ntr fans prefer it over swinging/sharing, I'd guess the more common is it gives them plausible deniability against a 'cuck' label, and lastly it's a far more common theme in anime/hentai than swinging -so if they're an anime/hentai fan they'll feel more at home/comfortable with pure ntr)

I enjoyed The Three Panels as well, my only complaint was graphics were kinda a let down; put the same story and scenes over high-fidelity renders and I'd be in hog heaven.
My thought is that various kinks can be explored. Make it an adventure where a couple can constantly push the boundaries. The idea of multiple LIs in a sharing game doesn't intrigue me much, though it can and has worked in certain settings for sure. I always like the idea of a couple discussing what they might be into and giving various things a try (user choice can come into play there). Where that can get boring, though, is if they stop doing those things once they've moved on to the next "level". This could be made more interesting, for example, in a sharing scenario, where someone more experiencing in a kink helps out/trains the couple. Often a good outlet for that is some BDSM.

Obviously, this isn't anything new, but few games hit that magic spot when they try it. The build up is so important. Having those initial thrills when trying something new for the first time can't be beat. So, having multiple ways a player can explore these I feel is a good route to take.
Agreed on potential fetish outlets and in a sharing game content; having other people or couples to explore them with works well.

Only problem here is I can't think of many more fetishes other than bdsm or various forms of domination/submissive that would work well in a sharing game context. Exhibitionism/voyeurism for sure, but something about "hey I'm going to go over there to that other couple and see if they can teach me how to pee on people" feels like an awkward story beat (putting aside my own feelings on watersports, just as an example). Seems like many fetishes are best practiced between an existing couple/pairing, and making them happen with others would feel unnatural, like a game writer is forcing their own flavor profile into a place it doesn't belong.

Or maybe I'm just not thinking creatively enough... :unsure:
 
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5.00 star(s) 1 Vote