Recommending Western Sharing Games List

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GetOutOfMyLab

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Agreed on potential fetish outlets and in a sharing game content; having other people or couples to explore them with works well.

Only problem here is I can't think of many more fetishes other than bdsm or various forms of domination/submissive that would work well in a sharing game context. Exhibitionism/voyeurism for sure, but something about "hey I'm going to go over there to that other couple and see if they can teach me how to pee on people" feels like an awkward story beat (putting aside my own feelings on watersports, just as an example). Seems like many fetishes are best practiced between an existing couple/pairing, and making them happen with others would feel unnatural, like a game writer is forcing their own flavor profile into a place it doesn't belong.

Or maybe I'm just not thinking creatively enough... :unsure:
It doesn't have to necessarily be involved with the sharing aspect of the game. Could start off with things like spanking, role play, exhibitionism (could be her just showing off discreetly in public, then ramp it up... then lead to the couple having sex in public and going to more risky places.). Then, could lead to her flashing randos... then, maybe he let's her do the same to people they know. None of this falls under sharing, but can certainly lead up to sexy scenarios later on.

And if all else fails... you could always add a little contrast and conflict... :HideThePain: :KEK:
 
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redoubt27

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I just want some cuck games without unavoidable cheating but often the mc acts wimpy and the woman does whatever.
Don't know if this would be to your liking, but have you tried Ren'Py - My Girlfriend Fulfills My Netorase Dreams [v0.3] [Fanorase] | F95zone ?

Dev just changed it from RPGM to Ren'Py.

Closest one I've found to "cuck"/sharing fantasy where the gf isn't corrupted into cheating...yet...lol
It's still pretty short.
The "story" and "dialogue" seem very on point to what you're wanting.
The art may be too "distracting", though.
 
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Joshy92

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It doesn't have to necessarily be involved with the sharing aspect of the game. Could start off with things like spanking, role play, exhibitionism (could be her just showing off discreetly in public, then ramp it up... then lead to the couple having sex in public and going to more risky places.). Then, could lead to her flashing randos... then, maybe he let's her do the same to people they know. None of this falls under sharing, but can certainly lead up to sexy scenarios later on.

And if all else fails... you could always add a little contrast and conflict... :HideThePain: :KEK:
Don't forget the hobos. But they should be nice and treat the LI right.
 

Joshy92

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Don't know if this would be to your liking, but have you tried Ren'Py - My Girlfriend Fulfills My Netorase Dreams [v0.3] [Fanorase] | F95zone ?

Dev just changed it from RPGM to Ren'Py.

Closest one I've found to "cuck"/sharing fantasy where the gf isn't corrupted into cheating...yet...lol
It's still pretty short.
The "story" and "dialogue" seem very on point to what you're wanting.
The art may be too "distracting", though.
It sounds kinetic and is going to have lots of hidden stuff so it's not for me.

Which is a shame because I like the art.
 

redoubt27

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It sounds kinetic and is going to have lots of hidden stuff so it's not for me.

Which is a shame because I like the art.
austin-powers-gold-member.gif
:ROFLMAO::ROFLMAO::ROFLMAO:
Definitely linear, kinetic, but it's the cuck/nts no cheating GF route... :ROFLMAO:
Not sure what you mean by hidden stuff, it's not a difficult story/game with anything really hidden.
 

Joshy92

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View attachment 4410523
:ROFLMAO::ROFLMAO::ROFLMAO:
Definitely linear, kinetic, but it's the cuck/nts no cheating GF route... :ROFLMAO:
Not sure what you mean by hidden stuff, it's not a difficult story/game with anything really hidden.
I mean the dev likes the idea of her going of and doing stuff in some hidden spot on the map.

It's cheating if I don't know every little thing in one of these games. I need to know everything and control who she is with.
 

Pr0GamerJohnny

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Sep 7, 2022
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It doesn't have to necessarily be involved with the sharing aspect of the game. Could start off with things like spanking, role play, exhibitionism (could be her just showing off discreetly in public, then ramp it up... then lead to the couple having sex in public and going to more risky places.). Then, could lead to her flashing randos... then, maybe he let's her do the same to people they know. None of this falls under sharing, but can certainly lead up to sexy scenarios later on.

And if all else fails... you could always add a little contrast and conflict... :HideThePain: :KEK:
Yeah those are all good ideas and often lacking from games.....exhibitionism as a whole gets fucked by the forum culture around ntr when it needn't anything to do with it. Agreed definitely with public shenanigans, but all this in the context of the existing relationship instead of some contrived "my boss blackma(i)led me to take my clothes off".

Contrast and conflict? Only thing that's missing is Coercion! The three C's of excellent game writing! :illuminati::HideThePain::illuminati:
It sounds kinetic and is going to have lots of hidden stuff so it's not for me.

Which is a shame because I like the art.
it doesnt, in my memory. In fact my biggest complaint was the amount of anime tropes or art not anything storywise; so said in the inverse, if you like that kind of stuff I would think you'd enjoy it overall.
 

redoubt27

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I mean the dev likes the idea of her going of and doing stuff in some hidden spot on the map.

It's cheating if I don't know every little thing in one of these games. I need to know everything and control who she is with.
I don't recall that being in this one...
Maybe I missed it, it's been a while since I played the RPGM version.
But the BF is with the GF in every one of the Ren'Py moments...
The only "cheating"/NTRish part is when there's a reference/flashback to when they weren't BF-GF and some "flash scenes" that play in the BFs imagination.

Any way, thought it would be close to the type of cuck game you described...lol
If not, oh well, I tried...lol
 
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Joshy92

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Mar 25, 2021
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Yeah those are all good ideas and often lacking from games.....exhibitionism as a whole gets fucked by the forum culture around ntr when it needn't anything to do with it. Agreed definitely with public shenanigans, but all this in the context of the existing relationship instead of some contrived "my boss blackma(i)led me to take my clothes off".

Contrast and conflict? Only thing that's missing is Coercion! The three C's of excellent game writing! :illuminati::HideThePain::illuminati:

it doesnt, in my memory. In fact my biggest complaint was the amount of anime tropes or art not anything storywise; so said in the inverse, if you like that kind of stuff I would think you'd enjoy it overall.
Look at comment number sixty three in the thread its from the dev he said he's a fan of the LI going off on her own and doing stuff. I hate that shit.

Also, the only good kinetic game is an abandoned game.
 

redoubt27

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Look at comment number sixty three in the thread its from the dev he said he's a fan of the LI going off on her own and doing stuff. I hate that shit.

Also, the only good kinetic game is an abandoned game.
#63, from six months ago...lol
It's not in the game now...

Why the hate for kinetic?
So, you want a story with choices, consequences, but really only want one path that would make you happy... :unsure: :ROFLMAO:
 

sagerock820

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For me KNs are boring, I like having choices. Even if you are on one path in a game, it does not mean you can't make choices that matter.
 

Pr0GamerJohnny

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#63, from six months ago...lol
It's not in the game now...

Why the hate for kinetic?
So, you want a story with choices, consequences, but really only want one path that would make you happy... :unsure: :ROFLMAO:
For me given the choice I'd prefer non-kinetic, as it makes the player feel like their decisions are impactful (whether they actually are or aren't)....... though I'm starting to become more pragmatic in the daz world - most games are fairly kinetic; only difference is those not labeled as kinetic are "choose 1 of these 4 kinetic stories within"
 

GetOutOfMyLab

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So, you want a story with choices, consequences, but really only want one path that would make you happy... :unsure: :ROFLMAO:
Knowing there's an alternative path for a choice enhances the experience for some. Sometimes taking that alternative path is preferable in some scenarios. KNs are garbage. If I wanted to just read a story, I'd read a story. I want some level of interactivity in deciding how a story plays out.
 

Joshy92

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Mar 25, 2021
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#63, from six months ago...lol
It's not in the game now...

Why the hate for kinetic?
So, you want a story with choices, consequences, but really only want one path that would make you happy... :unsure: :ROFLMAO:
No I want multiple paths and choices in every game I play.
 
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redoubt27

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For me KNs are boring, I like having choices. Even if you are on one path in a game, it does not mean you can't make choices that matter.
If you're making choices to stay on one path...
I'd suggest the choices don't matter at all...unless you're looking to be thrown onto a different path...

I don't like kinetic stories that don't fit my preferences.
I'm not going to play a cheating kinetic story.
But, like the Three Panels, if it's a linear story with no, or few choices, that stays on a "path" I like, I'm good with it being kinetic.

I really do not understand disliking "kinetic" solely on concept when you play stories with "choices" hoping to be on a path you want...
Choice stories are essentially 2 or more kinetic stories smashed together with "choices" deciding which story you're going to see...
 
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redoubt27

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Knowing there's an alternative path for a choice enhances the experience for some. Sometimes taking that alternative path is preferable in some scenarios. KNs are garbage. If I wanted to just read a story, I'd read a story. I want some level of interactivity in deciding how a story plays out.
Yes, I get that.
But, you're effectively wanting a particular path...

Joshy said I want a cuck game where the LI doesn't cheat...
So, if he plays a story with choices, he's going to be making choices hoping to get that result...right??
If there's a kinetic cuck story where the LI doesn't cheat, how is that really different or less enjoyable than a story where you're making choices hoping to get a particular result??
I mean, are you guys making choices hoping to get a result you don't want to see??:ROFLMAO:
 

Pr0GamerJohnny

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Choice stories are essentially 2 or more kinetic stories smashed together with "choices" deciding which story you're going to see...
Yeah that's pretty much what I was getting at.

I'm struggling to think of non-sandbox games which avoid this mold (hell even most self-described sandboxes are just this).....

I guess something like ORS or LOSEB - though those are arguably more 'sandboxy'.
If there's a kinetic cuck story where the LI doesn't cheat, how is that really different or less enjoyable than a story where you're making choices hoping to get a particular result??
I can't speak for joshy but for myself - it IS more enjoyable when you make choices knowing other options are available.....maybe its not entirely rational and relies on tricking the human psychology......but to me it 'feels' better, like you're making a difference even if you arent.
 
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