The reason I asked here, and not in an NTR thread is precisely that I dislike the courses of action you described, which are a defining feature of the NTR genre (cruel LIs, flimsy MCs, humiliation in general). I respect people who look for that, but I'm looking more for NTS games sprinkled with hints of NTR, for tension, buildup or character progression, that ultimately resolve well. Or NTR beginnings, like The Spellbook, where the MC really starts the game as an insecure wimp and gathers himself throughout the story. For practical reasons, I think mod authors would be able to do the most of their content production time if they wrote a story with an NTR arc that allowed you to go through a phase of tension, following a common path to the "hard NTR" ending, but ultimately earn a fully vindicating, non NTR resolution. A majority in the NTR audience, I understand, seem to prefer clear-cut paths and consider opt-outs as killing the vibe, rather than offering more ways to roleplay a character. I think a really good writing is necessary not to make the opt-out so obviously preferable that the alternative would feel like the MC is just aiming at getting hurt, but it's possible. Thanks for the reply!