I want games where that is the setup, but really, really disliked both of those because of how dark and heavy they are. Full of anger, and a lot of the characters in Deliverance look like vampires. Everyone just seems like they're pissed off the whole time.
There's a labyrinth in Deliverance and probably nobody gets it the first time, unless they're previously attuned with the author's vision. You do have branching paths, some are darker than others. If you want a light pulp-fantasy story, just focus on Kat. Be loyal to her, avoid going too far with the other girls - she's your loving wife, it's understandable that if you want any ending with one of the other female characters, it will require your marriage to take a darker turn. If you focus on Kat, it doesn't matter if you share her or not, that's the "secret", you get the same ending with her, with minor (but significant) flavouring scenes according to certain options. For example, if you always prioritize Kat when it's an option, but always take opportunities with other girls when it doesn't compete with spending time with Kat, you might end up
cheating with Andrea and impregnating her. You'll still end with Kat (again, assuming you always pick choices related to her) but in the ending scene, Andrea reminds you of the hypocrisy you both are living. It's a brilliant, careful ending setup, imho, where your choices matter even withing each path. Getting your preferred ending might be about following your gut at all times.
Minor detail, if you decide to
"save" Sanguis Regis, which is a tall order requiring very specific choices, you're automatically foregoing Kat but the game doesn't dally on her broken heart. It's a more melancholic ending, but you still share a long, happy life with your new love. A little more focus on the inevitable fading away of bliss (ironic, since you were both immortals at one point), whereas Kat's ending has more of an "ever after", fairy tale tone.
Can't be wrong insisting in that choosing to share or not to share Kat does NOT determine what ending you get, focus should be on how you relate to each character, and whether you remain true to your love and friendships, or embrace new ones.
Desert Stalker is a power fantasy where every girl falls for you, no matter how rough you are with them. Personally, I choose according to the girl and scene. I'm rough with the bandit girls and they love it, but not cruel with Ayn when you get to "punish" her, and always save the captive girls when given the chance, even if it means pissing off other factions. Kind of thinking with your dick, and the authors still haven't given me any reason to think it isn't the best compass
