So I was bored enough to start a new game for no reason other than because I haven't seen the pre-0.5 content in a really long time and I didn't feel like doing anything actually productive today.
1. Absolutely incredible improvement in Chestnut's art over time. Just, wow, there's simply no comparison between the backgrounds and cutscenes in the earliest parts of the game and the 0.5 content. Stunning. Her art has gotten so much better that I almost, *almost*, think it would be worth it to spend some time redrawing the earlier stuff to match the quality of the newer content. Almost, because Summertime Saga shows us exactly what happens when an artist decides to spend time replacing old stuff to upgrade the quality and it's mired the project in development hell. I would love to see it done when the game is content-complete, though, if that ever happens.
2. So the first time around I played the whole game on mute and just listened to my own music cause that's what I always do with these WEGs, but this time I decided on a whim to play with the sound on and, dear god, this game has the sound design of an old Sierra game and I do not mean that in a loving nostalgic sort of way. Sound effects with low quality that sound like ass and aren't volume normalized, music that plays in a wonky and inconsistent way, no sound at all in certain areas and scenes, simply awful. It's the main thing (and only thing, really) about this game that genuinely, honestly sucks. It's not that big of a deal though cause I normally play on mute anyway and from what I gather that's what most people do, so sound design is simply not a priority.
3. Lotsa weird engrish in the early bits that I didn't remember ("This is a private property!") that I think would be worth going through an editing pass to touch up for the next version.