Relatório Semanal 208
View attachment 3621892
Hi everybody.
Happy Friday, and I hope you're all feeling well and are ready to enjoy your weekend. Here's a summary of our work last week:
Chestnut:
She has been busy with cutscenes doing artwork from different parts of Gomira's quests. Last week, I posted the double sprite she had created earlier (you can see it here) and I got two separate messages from people asking about femdom, so I want to clarify that Gomira likes to be sexually in charge, and being the strongest person around it's not wise to argue with her, so a bit of femdom is definitely there but it is mild, and is in line with everything else in the game.
Chestnut also recorded an art creation video showing Gomira applying something on her breasts which you can watch here.
Pistachio:
For the first few days of the week, I worked on debugging the issues I had found in the earlier months of developing 0.7. Since the beginning of May, though, my focus has shifted to improving the content.
My overall plan for May is as follows: I want to repose a sequence of cutscenes from Gomira's intro, edit three different parts from the end of Gomira's first quest (it's a long event with a lot of sections one of which is too long and needs to be shortened, another one features new art that I have to add to the game, and the last one doesn't quite work and needs to be redone), and improve the ending of the second quest.
I started with the last one since I posed it not long ago. When Chestnut playtested the game, she told me that the ending of Gomira's second quest felt less epic than she had hoped. It reminded her of a book by a famous author she had read where there was a lot of build-up but the whole thing got wrapped up too quickly and was underwhelming. She was right, of course. The issue was clear now that we played the first and second quests back to back since the first quest had an ending that was a lot more action-packed and memorable. So, that's where I am at. May's going to be a very busy month, but hopefully, we'll finish all the content improvement stuff this month, and focus on other bugs and issues next.
That's all for now.
Have a wonderful wonderful weekend.
Cheers