Could you elaborate on what you mean by interactive h-scenes?Make the H-Scene Interactive.. Then u will be number 1 HGAMES.
Could you elaborate on what you mean by interactive h-scenes?Make the H-Scene Interactive.. Then u will be number 1 HGAMES.
First of all im impress how you develop the HScene with the dialogues go on as the HScene goes.Could you elaborate on what you mean by interactive h-scenes?
Probably November. Developer (team of 2 if I well understood) said tentative target is for an update every 2 monthsam sorry I just joined this thread...when is the next update coming?
Chestnut, the artist, says that it was because those scenes had different sources and types of light.Congratulations on the successful update, Nuts. But I wonder why suddenly change the areola of Serana? On the first scene it was choco-milk color and it matched her nice lips too, I personally liked it more that time. Kinda complimented her deviant character.
There's a lot we can improve when it comes to animation. those kinds of interactions are doable but would require many more artworks and are a bit tricky to pull off (at least for us) given that the animations are 2d. but we'll keep that in mind and thanks for the feedback.First of all im impress how you develop the HScene with the dialogues go on as the HScene goes.
If u can add interaction within the HScene such as,clicking or dragging clothes, body parts(Groping? Spanking?)
I know its alot to code and prepare arts... but just my 2cents.. cuz.. for almost 6 years of Hgaming.... Today ive found the best.. and its your game..
There's a progress tracker on the first page. We'll release the game a day or two after all tasks are at 100%.am sorry I just joined this thread...when is the next update coming?
No one knows. Probably about 2 months from now. Just 2 weeks since the last updateWhen does the next update come out?![]()
Hey, thanks.So the monster girl tag in the upcoming section intrigues me.
I haven't fully played all the available routes at this point but the setup for a werewolf girl is there with the gypsy and wolf stuff. We haven't really seen a sweet-ish werewolf girl story that doesn't immediately devolve into furry shenanigans. Aka stages 3 and beyond.
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Give me a stage 2 scene done in the loving/sweet vein as the pixie girl Maple and I'll sing the praises of this game for a long, long time.
Regardless, great work to the team for doing everything they've done despite being such a small team. The writing is sweet and wholesome while not getting too porn like if that makes sense. I'm really liking that the writing is showing the girls have their own desires and sexual fantasies and it's not just the MC thinking with his dick.
Thank you very much, and don't worry, we don't plan to change our overall approach.What a great game already! Intelligent, humorous and supersexy with lovely art. Pulled me into the story instantly and kept me playing persistantly. Dear magicnuts, please don't change anything and keep going your style, humour and content.
May I suggest that the nice gatekeepers wife deserves to be made happy soon without huge sidequests and the gatekeeper himself deserves to get cheaten? She already proposed a picnic...
Thanks for the georgeous work and the best wishes to all involved.
Thank you very much for this post.Long post incoming:
I know pregnancy is still probably far off but I thought I'd give my thoughts on how the ideal pregnancy system would work for me personally. Ideally I'd have it be a mix of the systems you see in Summertime Saga and Peasant's Quest and it would progress as follows:
1. You obviously have sex with the girl and much like in Summertime Saga you see a visual confirmation that you successfully knocked her up (something like the little semen string entering the egg would be nice; or something else that leaves no doubt about her being fertilized).
2. One week after you had sex with her she tells you that she is in fact pregnant and depending on the girl and her personality she would have different reactions towards it like excitement, concern or even annoyance. Appearance wise she'd be the same as always.
3. Another week after that the girl would have a bit of a belly and new dialogue options regarding the child (you could ask stuff like how she is doing or if she needs anything for example).
4. Yet another week later she'd have her fully developed pregnancy belly and again new dialogue options with her saying that it probably doesn't take much longer anymore till birth.
5. One week later she gives birth (50/50 chance of it being a boy or a girl) and from then on carries the baby in her arms which would again have new dialogue options regarding herself and the baby. Maybe she would also occasionally breastfeed the baby while you are talking to her (this could be a random chance with her sometimes doing it and other times not).
6. (Now this is where it starts to differ from how SS handles it) Again one week after giving birth and carrying the child, the baby would grow into a toddler who would slightly resemble the MC or the mom or a bit of both. The child could then actually be spoken to and would maybe be seen shyly hiding part of themselves behind the mother's leg when talking to the mom (the toddler would basically be part of the mother's standing art for a while). Now of course the dialogue with the child would be rather simple and nothing too special as they are pretty young still.
7. Finally one week passes again and the toddler would grow into a normal child (about 6-8 years old in appearance) and it would no longer be tied to the mother but instead could be spoken to as their own character. I think talking to the mother and having a dialogue option that says something among the lines of "Can I talk to the kid/kids" would be enough and then you could pick which child you wanna speak to. That way children wouldn't be standing around in the world but would instead be "part of the mother's inventory" so to say. Of course if they could be found in the world it'd be even better but I would already be satisfied with my former suggestion.
This would in my opinion be the optimal and most immersive way of integrating the pregnancy system into the game. A few more things that need to be mentioned: Girls could only have a specific amount of children (similar to how Peasant's Quest does it) and would be limited to 4 or 5 kids per character. Another thing that's very important is that we'd be able to have sex with the girls while they are pregnant. That could be done as like 2 or 3 extra sex poses which show her with her big belly instead of trying to modify the regular sex scenes a character might already have.
I know all of this would require a massive amount of work but ultimately it would definitely be worth it. Sorry for the long post but I thought I'd get this off my chest and see what you guys and Magicnuts themselves think of it.
Cheers~
Could you try again but this time copying the tl folder only, leaving out the screen_chest.rpy and screen_mainmenu.rpy files.The game crashes and gives an error when I add the Turkish translation. I cannot reload the places where I saved the game, it gives an error.
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The link will be updated within 5 minutes. Just copy the Tl file.The game crashes and gives an error when I add the Turkish translation. I cannot reload the places where I saved the game, it gives an error.
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