aee3312

New Member
Dec 5, 2020
1
5

안녕하세요! 무슨 전설! 개발자 님

당신을 위해 작은 응원의 메시지를 적어 드리겠습니다.

제목 : 디딤돌

있을 것은 없고 쓸 곳은 많으니

혼자 어찌 할바 몰라 손가락만 두들기네

소리 없는 외침은 메아리 되어 돌아오고

내 말 따라 움직이는 손은 비명을 지르는구나

먹고 사는 것도 급급한데 종이 위에 사람 키우려니

허리 휘고 무릎 닳고 사람 구실 못 하겠구나

주변 머리 이웃들에게 말미 따나 이야기하니

돈주머니들 건네 돋보이는 이겨 보라 응원 하네



앞으로도 좋은 (야한) 게임 많이 만들어주세요 !!!
 
Last edited:

Abhai

Devoted Member
Sep 12, 2018
9,482
38,577
hmmm, i wouldn't mind at all for that sexy tree to be my aunt, or something:unsure:
that would be super hot:p:BootyTime:

patreon's (and those beyond them) ridiculous "rules" do stink a lot, yet till there isn't an equally popular alternative (subscribestar or so) we all are forced to dance as they prefer...
there is no point in trying to enforce something that could endanger devs relying on that platform, particularly as the patreon (probably due to a lot of free time lately) now wander across various forums looking for rule-breakers, while making their puritans policy even stricter.
 
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HogRocket

Engaged Member
Jun 8, 2020
2,487
13,718
No. No incest is planned, tentmate variant or otherwise.
Nice.
Its such a tiring fetish, certainly wouldn't want another "dev starts forgetting other characters because the crowd always votes for the incest characters" situation.
Sorry for not wishing you happy birthday yesterday.
Congrats!
I enjoy incest in adult games, but I don't think every game needs it. This game is fine as it is.
Incest is a fetish I enjoy. That doesn't mean I want it in every game. I honestly don't see where it would even fit in this game, even if Magicnuts wanted to put it in.......hmmmmm....maybe I should have phrased that differently.
I like peanut butter, but don't want it for every meal.
I love this game a lot and will accept anything......almost.......that this VERY talented duo wants to include, or exclude
 

destroyerofassholes

Well-Known Member
Oct 23, 2019
1,689
5,613
Well apparently it's just bugfixes left now. I think the woodcutter's wife is pretty boring, but it seems to be the point, she seems to be the gold standard of a basic fantasy girl. Then again, shouldn't judge without having seen the update.

Can't wait for Lana though. That and her niece lol.
 

Rubbishcoder

Well-Known Member
Feb 7, 2018
1,528
6,903
Anyone got estimated playtime for all the content?
I wouldn bother playing it today. Hopefully in a few days there will be another update dropping, might as well wait for that so it all flows better for you as I think previous bits might be being changed due to feedback.

Definitely play it when that happens, it's a good game
 

destroyerofassholes

Well-Known Member
Oct 23, 2019
1,689
5,613
It all depends if you are playing with both hands, one hand, or without hands at all :unsure:
Yet, on average, though it is still early release, I'd say a few hours - enough to check all possible routes, and to repeat some of scenes (considering this is an open world game:p)
I dont think the game has any other routes though, it historically hasn't had any alternative routes, if you choose a second option the mc goes "but i cant choose b so its option a instead" like the Holly marriage thing for example.

I actually find that kinda pointless, I wonder what magicnuts was thinking. I'm completely fine with a linear game and in fact prefer it, but the illusion of choice just doesn't make sense. Why add a second choice if the MC is gonna pick the first one by force anyway? What does it add?
 

Abhai

Devoted Member
Sep 12, 2018
9,482
38,577
I dont think the game has any other routes though, it historically hasn't had any alternative routes, if you choose a second option the mc goes "but i cant choose b so its option a instead" like the Holly marriage thing for example.

I actually find that kinda pointless, I wonder what magicnuts was thinking. I'm completely fine with a linear game and in fact prefer it, but the illusion of choice just doesn't make sense. Why add a second choice if the MC is gonna pick the first one by force anyway? What does it add?
Considering this is a rpg-style - open world, quests (was referring to quests above, my mistake) - that could be expected, at least at the beginning.
Hopefully a bit later there will be some actual choices/routes to take, as that could make a game more interesting for sure.
Yet, either way, even with kinda linear progression/story, the game is unique and entertaining enough to keep me hooked to it.
 
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moskyx

Forum Fanatic
Jun 17, 2019
4,343
14,448
This has been discussed many times before. Here's dev's words on it
Hi there.

I think there's a lot of good things to be said in favor of meaningful choices in visual novels. There are some very good games where choices impact the outcome of the game. But that is not the path we took for several reasons, mainly:

- Choices that matter would have inevitably required additional artworks (at least the way we imagine them). And given that our game is a 2D one, that would not have been a practical approach.

-When you have to choose between several options, there's always a fear of missing out. And that's how it should be, since a wrong choice might lead to an undesirable outcome. But that is not the feeling we wanted to elicit in the players.

We chose this direction before we started working on 0.1, and we're happy with it. We want the player to relax, enjoy the story (preferably with a smile on his/her face), and when there's a choice, pick whichever sounds more fun to him/her.

The only meaningful choice we plan on adding is for the game's ending. We think it could be cool if the game could have multiple endings depending on your choices in the final releases.

About why there should be options at all when they don't affect the storyline? Here's our reasoning:

-they are logical: (e.g., if you're asked whether you want to marry someone, I bet you give it a moment's thought, at least).

-they are a useful tool for breaking up longer scenes that might be monotonous otherwise.

-they allow the players to make a decision that, although not significant to the final outcome of the game, gives a bit of shape to the main character they play (staying with the marriage example above, an MC that decides to marry Holly 'feels' different from one that doesn't want to limit his options).

Anyhow, thank you for your feedback, and we totally understand that this approach is not everyone's cup of tea.
Cheers!
 

destroyerofassholes

Well-Known Member
Oct 23, 2019
1,689
5,613
This has been discussed many times before. Here's dev's words on it
Eh. None of their reasonings for having choices when they don't affect the storyline hold any water imho. I'd prefer it fully linear.

Though it's not like it's an actual issue either way. I don't really feel strongly about it.
 
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