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Hi everybody.
First of all, I again want to thank Tlaero of
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and Marc for helping us with the bug I spoke of in our last report. Aside from that, I also want to thank so many of you who have gotten in touch and given us your words of encouragement during a period when we're under a lot of stress trying to wrap up the next update.
About the 0.5 update, we are at the final stages of our work, and even though we have a bit of polishing, improving, and debugging left, we're very close to the release.
What to expect for 0.5?
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We have already mentioned most of these points before, but to summarize, here's what to expect for 0.5:
- There will be three new characters: Simmone Hammerdick (Lord Hammerdick's daughter), and two male auxiliary characters named Sev, and Karl.
- There will be 6 sex scenes: five with Lana (a blowjob, a titjob, and three vaginal ones) and one with Simmone (handjob).
- The update's main file has about 37,000 words of dialogue, not counting the convos, menus, hints, or sex scenes (in comparison, Myrtle's had about 20,000 words).
- There will be 6 new locations (12 backgrounds): the marketplace, the dungeon, the city hall, behind the city hall, outside of the inn, and the Cursed Mansion, which itself contains 7 backgrounds.
- Two characters have their hidden photos taken: Rose and Madeline.
- The story continues the MC and Lana's quest to legally enter the Old Capital and rescue Madeline Goldenbush. It has more words than the previous update, mainly because it sets the groundwork for the Main Story's future parts and reveals a lot about the lore, such as seeing what Lana's magic is, what lies behind her eyepatch, and what the MC's role in the world is.
- Even though there are many words, we have tried to add as many events and cutscenes as we could to vary things and make the story more exciting (I hope).
- There should be minimal grinding/fetching, so the playtime will depend almost entirely on your reading speed and whether you're enjoying what you're reading/seeing or not.
- Two new female characters are teased (neither of whom is from a race/creature we have seen before, i.e., no humans, elves, or orcs).
- Many of the typos and usage issues from the previous updates have been fixed.
- Some of the older content will have alternative dialogues so that you can play them in any order you wish and still have them make sense.
- Lana, Kevin, Waldo, Rose, Biggs, Wedge, Karl, Sev, and Serena are among the characters that have convos added for them.
What's next?
I still need to work on the known issues we have, as Chestnut is testing the game and finding new things that require polish.
There are some improvements that I wanted to do for 0.5, but I scrapped them from my to-do list because posing all those dialogues took me so long. The changes mostly had to do with improving the player's experience:
- Changing the name of the save folder to something more user-friendly.
- Improving the hint screen in the crystal ball and have a tiny icon appear next to the image of characters whose story you have not yet finished.
- Having an end-of-content pop-up notification for when you collect all photographs.
- Increasing the number of save slots and perhaps enabling the possibility to name them.
None of these are essential, but depending on how the debugging goes, I may still give them a day of work, else we'll leave them for 0.6. Aside from that, I still want to improve some of the sound effects, so we will dedicate perhaps half a day to that and see if we can improve the sound effects.
Once everything is finished, we will spend two or three days testing all of the content (including the stuff from the previous releases) and then -- if we can't find new bugs -- publish the 0.5 update and message you with the download link.
That's all, folks.
Have a great weekend
Cheers