Omnikuken

Conversation Conqueror
Feb 22, 2018
7,561
7,327
Why would I bother. I just saw someone going off using caps about how it's updated all the time when it's clearly from 2022-08-01.
He quoted to you 4 posts above with the 1 from last Friday. There's not caring and there's being blind on purpose
 
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moskyx

Forum Fanatic
Jun 17, 2019
4,279
14,222
No, I was blaming you and other users for calling other people butthurt because they suggested that the devs could use some help to speed up things, and that they earn enough money with the project to finance that.
Please don't confuse things: I only called 'butthurt' a very specific someone who didn't tell them to please work faster, but who went and said that the game was dead - all because they refused his undisclosed help offer, as it seems. I don't think I've called you any names for stating a respectful opinion on how you think they could do things differently.

All of us could work harder, and these devs too. There are many ways to speed things up a little. Maybe they are already doing some of them without us knowing. The fact is that, when you look at it, there's no real incentive for them to change anything: they have found a somewhat comfortable pace, patrons keep supporting them at fairly large numbers and we all suspect this long development phase will end up on a quality update, as it has always been the case. If it takes 12 months instead of 9 or 10, who cares? Surely some people won't ever support them, others may get tired and leave, but others will come as long as there's something attractive in the game. And you'll agree they'll find something attractive.

There's nothing intrinsically wrong with the way they are working. They are not lying to anyone, everybody can see the daily progress tracker on their patreon page (and all of the past ones on their open discord server if they want to have a look at how fast they are working), and there are weekly dev reports and a few vids of Chestnut doing the art. There's also an extensive faq section that addresses some of your suggestions and why they chose against them.

2K people see all of that and think these guys deserve to keep doing things this way. They as devs feel totally validated and, since they're decent human beings, keep working on the same basis, as that's their deal with those people who are paying them a flipping sum for a free game. Then we have a bunch of other people discussing on a pirate forum the devs don't even frequent anymore about how they don't like that. I think you'll see how all of this is actually pointless and only serves to vent your frustrations, but nothing else.
 

nexopi

New Member
May 9, 2020
5
15
f95 has a large stable of aspiring developers who could crank out high-quality VNs in a fraction of the time that active, proven developers can manage, and yet they never seem to just... do that.

wouldn't it be great to publish your own VN, put out a ton of content at a fast pace, and rake in all that sweet patreon cash? quit your day job after ppl flock to your efficiently-coded, gorgeously-illustrated game that updates every 4 weeks with great new content?

weird how none of them ever go out and grab all that easy money with their mad skillz
:WaitWhat:
 

TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
14,483
33,940
Why would I bother. I just saw someone going off using caps about how it's updated all the time when it's clearly from 2022-08-01.
I capitalized 2 words.
"Dude! It just updated FRIDAY! They give WEEKLY updates, not daily."
And they update their site, not this one. If you want this site to be updated, or the image removed, then you need to talk to the people who have control over it. Ranting in the thread does nothing, but reading it will give you their weekly updates, because their fans will post them in the thread.
Damn they make almost 10k at month?
No wonder they went full Darkcookie mode,made that bag,Magicnuts.
They had a baby! And this is what their supporters voted for, bigger, and longer updates.
 

Fuchsschweif

Well-Known Member
Sep 24, 2019
1,176
2,025
All of us could work harder, and these devs too. There are many ways to speed things up a little. Maybe they are already doing some of them without us knowing. The fact is that, when you look at it, there's no real incentive for them to change anything: they have found a somewhat comfortable pace, patrons keep supporting them at fairly large numbers and we all suspect this long development phase will end up on a quality update, as it has always been the case. If it takes 12 months instead of 9 or 10, who cares? Surely some people won't ever support them, others may get tired and leave, but others will come as long as there's something attractive in the game. And you'll agree they'll find something attractive.

There's nothing intrinsically wrong with the way they are working. They are not lying to anyone, everybody can see the daily progress tracker on their patreon page (and all of the past ones on their open discord server if they want to have a look at how fast they are working), and there are weekly dev reports and a few vids of Chestnut doing the art. There's also an extensive faq section that addresses some of your suggestions and why they chose against them.

2K people see all of that and think these guys deserve to keep doing things this way. They as devs feel totally validated and, since they're decent human beings, keep working on the same basis, as that's their deal with those people who are paying them a flipping sum for a free game. Then we have a bunch of other people discussing on a pirate forum the devs don't even frequent anymore about how they don't like that. I think you'll see how all of this is actually pointless and only serves to vent your frustrations, but nothing else.
Well, a forum is there to discuss things. So if members chime in and say "Hey, I think they could need some help, progress seems to happen slow given the amount of money they get pledged", then that's a legit topic to discuss.

And what I often see here, is that others users who feel like their personal very own project just got attacked jump in, defending the developers in their absence, suggesting that everything they do is perfect - the best it could be - and that there's no room for improvement. According to these posts no dev ever is relaxing on the huge loads of money they make through Patreon each month, and they all strive to end that great time of their life asap by finishing their project.

So this discussion wasn't about if they're doing it "wrong", or if they're secretly evil, or scamming their audience. It was about whether they use the 90k they got in the past 10 months efficiently enough to speed up development, or if they take it to make themselves a good life and just work slow and enjoy the trust and patience from their audience.

If it works for them, it works. People are pledging by free will. I didn't judge that, I never made a statement whether that's ethically correct or not. The only thing I stated is that given they didn't release anything for 90k in the past 10 months, they could certainly benefit from some help to speed up things.

Maybe I or you or another user would also do things slow with this amount of money and enjoy all the free time. In the end, if people are willing to fund it that way, you're lucky.

But people who read this thread are still potential customers / pledgers, so their opinion is valid, even if this is a pirate website. And their concerns are also legit. For some it works this way, for others it's too slow, it's fine to express or discuss that.
 
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HarryFlash

Newbie
Aug 4, 2019
95
135
Oh if only someone could have predicted the whinging going on in this thread after 10 months of development.
This is why I suggested this update should have been split in two. It's not that they're taking things slow, it's taking so long because it's got more tasks then any other update they've ever done.
As for the bitching about using the patreon money to speed up development. They already have a jobs page on their website and a link to it on their patreon. They've been looking for a sketch artist to help speed up the art tasks since they started the 0.7 development. As far as I'm aware that position still hasn't been filled. Of course getting a second artist that can mimic Pistachios style is going to be a hard job to fill.
Anyway they very clearly aren't milking things as they've always delivered every time they've released an update. As for us pirate's, we'll just have to be patient as the next update won't be out for a long time yet.
 

TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
14,483
33,940
Oh if only someone could have predicted the whinging going on in this thread after 10 months of development.
This is why I suggested this update should have been split in two. It's not that they're taking things slow, it's taking so long because it's got more tasks then any other update they've ever done.
As for the bitching about using the patreon money to speed up development. They already have a jobs page on their website and a link to it on their patreon. They've been looking for a sketch artist to help speed up the art tasks since they started the 0.7 development. As far as I'm aware that position still hasn't been filled. Of course getting a second artist that can mimic Pistachios style is going to be a hard job to fill.
Anyway they very clearly aren't milking things as they've always delivered every time they've released an update. As for us pirate's, we'll just have to be patient as the next update won't be out for a long time yet.
They used to do that, and their supporters voted NOT to do that. They are giving their supporters what they asked for. They wanted full arcs, not partial teases (like with early parts).
 

DD_King

Newbie
Apr 20, 2020
86
55
lol, that explains it. A butthurt guy who can't understand why a happily married couple who are making 9k monthly while comfortably working on their dream project don't need the help of a nobody with a 'vision'.
wtf how do you come up with these shit conclusions wash your brain
 

mojolookout

New Member
Jul 11, 2018
1
0
LOL. So true.... Glad somebody said it.

Anyway, there seems to be a sweet spot on patreon support where the developer is encouraged to progress the game. Once the number of supporters pass that sweet spot, development slows down as the developer realizes "Hey, they keep paying even if i work only half an hour a week on this, i just have to make up some bullshit tasks that i did, that alone will take me 15 minutes of it. The rest of the week i´ll just relax or do other jobs.Ha, my simps and gaslighters will bend over backwards with excuses for me".

Well whatever job or hobby or whatever i picked up, i am getting way faster and efficient in what i do, doing the tasks in maybe half the time that i needed before. I honestly think if the developer would work like the gaslighters here think they do (and the developer implies with the weekly updates), the game updates would come in 3 month cycles.

The patreons pay this developer to slow down on every update - LoL. (I know.... bla bla bla, patreons voted for 2 years update cycle, and then for 3 years, 5 years etc. because the updates are so huuuuuuuge) :-D

It´s a shame though this game was my favourite on this site, but after the long updates i lost interest in it and also my will to financially support them. I didn´t even play the 0.6 update, never would have thought.

The good thing is i found a game that is head and shoulders classes above WaL in absolutely every aspect - its like difference from a pixelindiegame to the MassEffectTrilogy. Some of the the scenes are in such amazing quality i wouldn´t have thought is possible in these kind of games - packed with WTF moments. And the most funny thing.......this developer (should call himself Bioware of EroticGames) updates every month what WaL doesn´t in a year!!!
Hey man, what's this amazing game that you found?
 

RoamingZone

Member
Feb 1, 2020
312
883
Hey man, what's this amazing game that you found?
More than likely it doesn't exist case in point if it did I don't see why keep it a "secret", If a 2d game that is better than WAL existed and was shared in F95 you probably would see it it the home page of the forum. Been quite a few months since I touched this particular forum and seriously most of this horny ass tennagers need to chill out. They had a baby a huge responsability and more than likely their more important thing at the moment, your own blood will always matter more than anything else. Forgive me if I end up mixing their names but chestnut is the artist and the female that just a few months ago brought a life to this world so its understandable that things are going slower than usual. To me I have always though that the artistic side of a project takes more time than the coding part due to my own knowledge of the latter, If the case was reversed and Pistachio was the artist and not chestnut probably things would be different but it is what it is. In the end lets just hope that after this update things go back to "normal" 7 to 8 months per update.
 

RoamingZone

Member
Feb 1, 2020
312
883
You got the names wrong and updates won't go back down in time : 0.6 took 10 months and 0.7 will probably go past a year. And 0.7 is for a "low-tier" girl, highly doubt they'll make a smaller update for "main girls" like Goldenbush or the likes compared to 0.7, or the remainder of the main route. People saying otherwise are delusional (unless they hire 4-5 new dudes, which won't happen either)
Yeah been quite some time since a saw a weekly update so I didn't remember their names correctly I'm afraid, hopefully I made my point even if the information was borked by my own bad memory. And about the update times well as long as they don't take a full year each I'm good with that, a dude can dream in the end.
 

storm1051787

Member
Mar 23, 2019
494
776
Oh if only someone could have predicted the whinging going on in this thread after 10 months of development.
This is why I suggested this update should have been split in two. It's not that they're taking things slow, it's taking so long because it's got more tasks then any other update they've ever done.
As for the bitching about using the patreon money to speed up development. They already have a jobs page on their website and a link to it on their patreon. They've been looking for a sketch artist to help speed up the art tasks since they started the 0.7 development. As far as I'm aware that position still hasn't been filled. Of course getting a second artist that can mimic Pistachios style is going to be a hard job to fill.
Anyway they very clearly aren't milking things as they've always delivered every time they've released an update. As for us pirate's, we'll just have to be patient as the next update won't be out for a long time yet.


I don't really think it matters if the update is split or not. I've said this many times but people who are complaining about the game development speed area always going to complain no matter what and most of them go to other threads and complain about the exact same thing. People want large updates that usually take months to make in the span of a single month or two and just have general unrealistic expectations. The majority of the people following and supporting the game don't actually care and I'm used to games on this site taking a while to update. As long as devs regularly post status update and evidence that they are still working on the game I think most people are fine. It's just a vocal minority whining about the development speed and most of them aren't patrons anyway, so it's not like they actually have anything to lose regardless of how long the update takes.
 

HarryFlash

Newbie
Aug 4, 2019
95
135
I don't really think it matters if the update is split or not. I've said this many times but people who are complaining about the game development speed area always going to complain no matter what and most of them go to other threads and complain about the exact same thing. People want large updates that usually take months to make in the span of a single month or two and just have general unrealistic expectations. The majority of the people following and supporting the game don't actually care and I'm used to games on this site taking a while to update. As long as devs regularly post status update and evidence that they are still working on the game I think most people are fine. It's just a vocal minority whining about the development speed and most of them aren't patrons anyway, so it's not like they actually have anything to lose regardless of how long the update takes.
For this update it won't matter as they already committed to a completed route. But for future updates they should consider breaking up the story if the planned content is going to exceed a year to create.
Another thing that annoys me, is every time I recommend a split in a story somebody mentions "but we want large updates". Look this update has a 40% increase in art tasks. Had they been looking to release a part 1 in gomiras route right now (progress tracker is currently around 50%). It would be a large update.
I know another argument people will put to me is that "this is what the patreons voted for". But I suspect the reason they announced they would be working 7 days a week from now on. Is because they are probably getting a little heat from some of their patreons right now regarding the update progress.
 

moskyx

Forum Fanatic
Jun 17, 2019
4,279
14,222
I'm suspecting the increment in art tasks won't mean a larger update, just a more complex one in terms of art design -something that I'm afraid many of those 'project management experts' around here won't be able to comprehend. Devs have mentioned they were aiming for a more cinematic vibe and action packed scenes, and that's just harder to, which means more tasks. But I don't believe that the whole update will be effectively larger than the previous ones, as there are only 2 quests planned instead of 3. I'm sure that this will bring new complains when the update comes out, so why face that backlash twice by releasing those 2 quests separately. While it would provide some relief for the most impatient fans, it would most likely feel really short for the time spent -again, at least for those who only measure their satisfaction in terms of playtime and can't see the work needed to create this kind of art.

The 7 days work schedule is something they usually do when they feel they are falling behind their own plan. Don't forget that, even though they won't share any deadlines, they actually have them at internal level as you can infere from their weekly reports. This development cycle has been pretty eventful and time has past way faster than in the previous ones, so I guess they just realized they should start pushing themselves a bit sooner than usual. But I don't think their patrons are pressuring them at all. From time to time in their Discord there's always some non-paying fans asking why is taking so much time, but that's no real pressure. Devs are smart enough to take actions before patrons get really annoyed, and rest assured that they are the most interested in getting the update done asap.
 
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