Finuee

Gorehound Gal
Game Developer
Sep 14, 2022
777
4,309
So, they are constantly getting lazier and lazier. Tasks done per day are getting less and less.
That's what the numbers say, yeah. Bear in mind the tasks per day are an average of the last few rows, for obvious reasons. But yeah, basically their rate of completing tasks has been slowly decreasing. Except for the last update, which completed a whooping total of 9 tasks in 7 days.
 
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harem.king

Forum Fanatic
Aug 16, 2023
4,085
7,107
You mean to say a dev known for giving a progress tracker and moving its end goal every single day has given a release date, and it's definitely not going to get moved?
Progress just went backward because of " second round of polish ", total polish went from 99.3% to 95.4%
the juxtaposition of those two posts next to each other is just too comical. i laughed

Anyways, the way it is progressing, I am thinking we will actually get the update soon.
 

Culaio

Newbie
Oct 25, 2020
39
93
the juxtaposition of those two posts next to each other is just too comical. i laughed

Anyways, the way it is progressing, I am thinking we will actually get the update soon.

Well I did see previous post when I posted mine, I just wanted to confirm that it is in fact happening ;p
 

trashnikki

Newbie
Jul 17, 2023
31
38
So the game is almost complete or how is the % of completation?
In other words, is worth to play it, should wait for the update u'r talking about or just ignore it?
 

Kirel

Member
Mar 18, 2018
413
617
So the game is almost complete or how is the % of completation?
In other words, is worth to play it, should wait for the update u'r talking about or just ignore it?
The next update is coming at the end of November, so you have plenty of time to play through the existing content (which is substantial) before the new stuff is released.
 
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John-18

Member
Mar 22, 2018
128
180
All this talking of bugs...
How is it even possible to have bugs in this game?
Its story is completly linear - its not like you could choose between many different paths, combinations et ceterea that could cause complex intermingleling and thereby breaking your playthrough.
So how is it freaking possible to have half a workingyear worth of bugs in the game??
 
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moskyx

Forum Fanatic
Jun 17, 2019
4,435
14,966
All this talking of bugs...
How is it even possible to have bugs in this game?
Its story is completly linear - its not like you could choose between many different paths, combinations et ceterea that could cause complex intermingleling and thereby breaking your playthrough.
So how is it freaking possible to have half a workingyear worth of bugs in the game??
Because, while this game's story is indeed 'linear', other areas add a high level of complexity (most of times, without even breaking your playthrough, which makes finding and fixing them even more tricky). Here you have a couple of lengthy explanations about 'posing', one of the usual suspects regarding bugs in this game. Plus all the polishing work is bound to create bugs due to its own nature and devs' approach. Not to mention that 'bugs' has probably become the 'one-size-fits-all' category for tasks that don't have a proper label in the tracker, like playtesting, to show they've been working on it without making any 'accountable' progress.
 
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John-18

Member
Mar 22, 2018
128
180
I have read the links you were posting and okay writing dialogue is more complex than i think.
Then don't write that much pointless dialogue.
I'm skiping most of this blabbeling anyway and yet i'm having no problem keeping track of the "story", which is why i'm able to deduce that much of the talking is unnecessary.
Keep it simple.
Work smarter, not harder!

And for the second link: thats why its so damn important to have a proper well thought plan before you start writing a scene. Of course everything will become so much more difficult if you change an already excisting scene, because many scenes afterwards will need changes too.

Work smarter, not harder!
 
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