- Mar 15, 2021
- 119
- 1,031
YesIS THE DEVELOPER OKAY OR NAH
YesIS THE DEVELOPER OKAY OR NAH
Can you read, or nah? Also, don't shout.IS THE DEVELOPER OKAY OR NAH
But how is having people working comfortably, at their own pace, on something they like, and getting well-paid for it by people who are not being misled on giving them money, a 'concern'? Who is 'concerned'? No, you just want them to work faster, which is fair, but that's entirely on you, your wishes, and your expectations. Having successful devs taking their time to create polished works, while being transparent about it (and releasing it free for all, in this case) is not concerning at all.
We've all witnessed devs who've displayed the type of poor behaviour that you reference.It is simply an observation, and one that is legitimate.
No, look, unless you are creating adult games on your own, you work in a different field with other rules and surely different progress/payment ratios, and you're judging them with those different values. This is not intrinsically wrong: in the end, we all make our choices according to our views. For instance, I have other criteria to choose who I support but, as it happens, I don't support Magicnuts financially, just like you - but in my case it's because, at this point, my 5 bucks wouldn't make any difference, so I prefer supporting other devs I consider underrated.By all means support them, it allows the content to be created at whatever pace people permit to them. If people are okay with the meandering then that is quite fine. It is however concerning to Me as I work in the field, understand development processes, incentives, and believe the progress/payment ratio to be off. Which is why I pulled my donations from 3 developers. I wish them all the luck and admire their product to be sure, however I will not be part of the donation pool until things are released at more regular intervals. If it changes I will start back up again.
Careful now, those words can get you in trouble with the local law enforcement in these parts. I tried bringing my similar concern to light here, and got railed on for even daring to suggest that it is definitely not worth the money to support WaL developers every month between updates.By all means support them, it allows the content to be created at whatever pace people permit to them. If people are okay with the meandering then that is quite fine. It is however concerning to Me as I work in the field, understand development processes, incentives, and believe the progress/payment ratio to be off. Which is why I pulled my donations from 3 developers. I wish them all the luck and admire their product to be sure, however I will not be part of the donation pool until things are released at more regular intervals. If it changes I will start back up again.
I think you're forgetting the part in which you gently asked if you could make fun of those who still think it's worth... That's what got you problemsCareful now, those words can get you in trouble with the local law enforcement in these parts. I tried bringing my similar concern to light here, and got railed on for even daring to suggest that it is definitely not worth the money to support WaL developers every month between updates.
Prepare yourself...
No, no, no, you're using facts and logic to rationally assess the productivity of a dev team. You're supposed to just go on the fact that some other dev has a history of overpromising and underperforming and assume that every dev team is like that because crowdfunding, somehow.TL: DR; Let them cook. This is billed as Thanksgiving dinner. Chill.
~~~
Alas, asked and answered. Which still (roughly) aligns with the given understandings at the jump.
[Snipped the rest for length]
Psycophant! Fanboy! Booh!No, no, no, you're using facts and logic to rationally assess the productivity of a dev team. You're supposed to just go on the fact that some other dev has a history of overpromising and underperforming and assume that every dev team is like that because crowdfunding, somehow.
And, anytime somebody points out that they drop a chart every update showing how much additional material was added relative to previous updates, which shows that MN is keeping additional content as a function of development time within a reasonable range, or that the consistent pattern seen with every game is that there's a spike in Patreon backers when a new update drops, who then gradually withdraw support as the months drag on, so anybody actually looking to "milk" crowdfunding backers would release monthly nano-updates with the absolute bare minimum of additional content, not go many months between updates, bleeding supporters the whole time, before dropping an update that doubles the amount of content in the game, you're supposed to just facepalm react to them and never provide even the attempt at a coherent counter-argument.
No, if you got it from here, or their web site, it should be clean.Hey i just downloaded the android port and it triggered as a trojan in avast, should i be worried or nah?
At least they finally agknowledged the HUUUUUUUUUGE wait timeView attachment 2790111
Weekly report 167
Hi, everybody.
I hope you've had a good week despite the scorchingly hot weather, especially if you live in the northern hemisphere.
Our report this week will be brief, mainly because we did more of what we had done last week: Chestnut worked only on cutscenes, and I wrote, edited, and posed scenes from Gomira's second quest (I'm still in the beginning parts of it).
For the rest of this report, I want to address an issue that I think should not be ignored: our development time for the 0.7 content.
We released our previous update on the 31st of July of last year, so it's almost a year since an update, and I completely understand that many of you who have supported us simply because you like our game and want to see us succeed are unhappy with our rate of output. It's frustrating to know that we're not doing as well as you think we should. We owe you, our patrons, everything when it comes to being able to work on the game full-time and take care of our family, and I don't want to fail you.
There's a lot that I'd like to do but can't, but the least I can do is explain why it has taken us this long to develop 0.7, and what we're doing to shorten it. Whether our reasons are valid or not, I'll leave to your judgment:
Shortly after the release of 0.6, when we had taken a short break, had done the planning phase of 0.7, and had started with the writing and the earlier tasks, we had our second baby. Our newborn was completely different from our first child and required a lot more attention from us, and that was the first circumstance that noticeably impacted the number of hours we could dedicate to work at that time.
The second circumstance happened in January when I had two back-to-back surgeries that crippled me for a while, leaving most of the work on Chestnut's shoulders.
In both of these instances, we discussed and considered pausing Patreon for a month or two but decided that that would essentially halt the project because, despite having a baby and the surgeries, we were trying to put as many hours a day as we could into development. The hours were admittedly less than before, but they moved the project forward.
It has been a few months now that we have gotten back into our old routine, not as well as before we had our baby (I used to clock 8-10 hours a day, seven days a week, now I do 7-8 hours, still seven days a week), but the impact of those months is there. Add to that the fact that Gomira's update has more words than any of our previous releases, translating into more content that needs to be posed, edited, tested, and, of course, created art for.
To move things faster, we have been working seven days a week and stopped taking breaks (except when necessary for the baby). People ask me for release dates, and I'm sorry because although we have internal deadlines that we try to reach, I cannot share them. All I can say is that we're trying very hard to have this release ready as soon as we can.
Have a great weekend.
Cheers
Good news indeed. Now we can wait another year, np.At least they finally agknowledged the HUUUUUUUUUGE wait time
Good news indeed. Now we can wait another year, np.