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Sasori21

Newbie
Apr 5, 2020
76
159
So during the flash back I end up with this error and can not keep going. Is there a fix for this or are others getting the same error?

Code:
I'm sorry, but an uncaught exception occurred.

Compiling ATL code at game/game_gomira_label.rpy:30403
  File "game/label_crystal.rpy", line 24, in script call
    pause
  File "game/label_crystal.rpy", line 24, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/label_locations_oc.rpy", line 584, in script call
    pause
  File "game/label_locations_oc.rpy", line 584, in script call
    pause
  File "game/label_locations_oc.rpy", line 956, in script call
    pause
  File "game/label_locations_oc.rpy", line 686, in script call
    pause
  File "game/label_locations_oc.rpy", line 189, in script call
    pause
  File "game/label_locations_oc.rpy", line 189, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/label_locations_oc.rpy", line 411, in script call
    pause
  File "game/label_locations_oc.rpy", line 159, in script call
    pause
  File "game/label_locations_oc.rpy", line 454, in script call
    pause
  File "game/label_locations_oc.rpy", line 872, in script call
    pause
  File "game/label_locations_oc.rpy", line 411, in script call
    pause
  File "game/label_locations_oc.rpy", line 785, in script call
    pause
  File "game/label_locations_oc.rpy", line 686, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/label_locations_oc.rpy", line 785, in script call
    pause
  File "game/label_locations_oc.rpy", line 686, in script call
    pause
  File "game/label_locations_oc.rpy", line 584, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/label_locations_oc.rpy", line 584, in script call
    pause
  File "game/label_locations_oc.rpy", line 686, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/label_locations_oc.rpy", line 61, in script call
    pause
  File "game/label_locations_oc.rpy", line 61, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/label_locations_oc.rpy", line 454, in script call
    pause
  File "game/label_locations_oc.rpy", line 411, in script call
    pause
  File "game/label_locations_oc.rpy", line 1392, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/time_cycle.rpy", line 43, in script call
    pause
  File "game/time_cycle.rpy", line 43, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/game_gomira_label.rpy", line 30402, in script
    show mei eneu_makeup at s_left:# with moveoutleft:
Exception: Could not evaluate expression u'F' when compiling ATL.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/label_crystal.rpy", line 24, in script call
    pause
  File "game/label_crystal.rpy", line 24, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/label_locations_oc.rpy", line 584, in script call
    pause
  File "game/label_locations_oc.rpy", line 584, in script call
    pause
  File "game/label_locations_oc.rpy", line 956, in script call
    pause
  File "game/label_locations_oc.rpy", line 686, in script call
    pause
  File "game/label_locations_oc.rpy", line 189, in script call
    pause
  File "game/label_locations_oc.rpy", line 189, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/label_locations_oc.rpy", line 411, in script call
    pause
  File "game/label_locations_oc.rpy", line 159, in script call
    pause
  File "game/label_locations_oc.rpy", line 454, in script call
    pause
  File "game/label_locations_oc.rpy", line 872, in script call
    pause
  File "game/label_locations_oc.rpy", line 411, in script call
    pause
  File "game/label_locations_oc.rpy", line 785, in script call
    pause
  File "game/label_locations_oc.rpy", line 686, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/label_locations_oc.rpy", line 785, in script call
    pause
  File "game/label_locations_oc.rpy", line 686, in script call
    pause
  File "game/label_locations_oc.rpy", line 584, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/label_locations_oc.rpy", line 584, in script call
    pause
  File "game/label_locations_oc.rpy", line 686, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/label_locations_oc.rpy", line 61, in script call
    pause
  File "game/label_locations_oc.rpy", line 61, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/label_locations_oc.rpy", line 454, in script call
    pause
  File "game/label_locations_oc.rpy", line 411, in script call
    pause
  File "game/label_locations_oc.rpy", line 1392, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/audio.rpy", line 741, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/time_cycle.rpy", line 43, in script call
    pause
  File "game/time_cycle.rpy", line 43, in script call
    pause
  File "game/label_tent.rpy", line 140, in script call
    pause
  File "game/game_gomira_label.rpy", line 30402, in script
    show mei eneu_makeup at s_left:# with moveoutleft:
  File "renpy/ast.py", line 1197, in execute
    show_imspec(self.imspec, atl=getattr(self, "atl", None))
  File "renpy/ast.py", line 1167, in show_imspec
    atl=atl)
  File "renpy/exports.py", line 770, in show
    sls.add(layer, img, key, zorder, behind, at_list=at_list, name=name, atl=atl, default_transform=default_transform, transient=transient)
  File "renpy/display/core.py", line 1147, in add
    thing.visit_all(lambda d : None)
  File "renpy/display/core.py", line 558, in visit_all
    for d in self.visit():
  File "renpy/atl.py", line 603, in visit
    block = self.compile()
  File "renpy/atl.py", line 510, in compile
    block = self.atl.compile(self.context)
  File "renpy/atl.py", line 705, in compile
    statements = [ i.compile(ctx) for i in self.statements ]
  File "renpy/atl.py", line 974, in compile
    raise Exception("Could not evaluate expression %r when compiling ATL." % expr)
Exception: Could not evaluate expression u'F' when compiling ATL.

Windows-10-10.0.19041
Ren'Py 7.4.9.2142
What a Legend 0.7
Wed Dec 11 07:32:30 2024
Download the new update (7.1) that takes care of it.
 

Finuee

Gorehound Gal
Game Developer
Sep 14, 2022
657
3,560
Well look at that, one day everything is as usually, people complaining, people hopping for a release, people trolling around and then in the next day.
BANG... 250+ more messages than usually, with much of the same than before but who would have guessed right

Still there's a complain I have about the release of the new update...

Where The Hell Is Hollow Knight: SilkSong?

Yeah, because for past 2.5+ years there was a couple of people saying SilkSong would be out before this update.
They also mentioned a bunch of other stuff like GTA6 and HALF LIFE3 that I really don't care to be sincere.

It's OVER.
You can't keep hiding if from me forever.

SO . WHERE . IS . SILKSOOOOOOOOOOOONG!!!!!!!
Man this update's a whole movie with build-up and climax and everything. And a long movie at that. The devs really blew it out of the park with their writing of all things, which I wasn't expecting. And no shortage of pictures. So many pictures you can understand the scenes with very little reading. Not finding Gomira attractive personally and underwhelming sex scenes aside, great update
Here we are, the update came out, despite everyone who doubted it!

1733931906590.gif

Now, get your bingo cards ready for the complainers!!

1733932058179.png
 

ArsenHumby

Member
Nov 27, 2020
412
1,032
Wait... So you telling me after 1.5 years of without update they released a update, and it has no main story progress at all, and fully focused on a one character? BRUH.
View attachment 4322194
Bruh we have know that 0.7 would be fully focused on Gomira, like did you even bother to research a little before posting?? 0.8 is fully focused on Holly btw another side character.
 

Deleted member 7769805

Active Member
Jul 28, 2024
587
511
They are parents.
I would say, since you complain so much about the timing, "Make this game yourselves."
Oops, I said it. >.< Ah, patience. This unknown.
Yeh That's my question are they parents or grand parents? I mean hip replacement. But getting a kid...

Both stories were going around...
 

Hedasd

Newbie
Apr 29, 2018
21
68
Wait... So you telling me after 1.5 years of without update they released a update, and it has no main story progress at all, and fully focused on a one character? BRUH.
View attachment 4322194
It was more than 2 and it still came out with a bug that caused the game to crash and prevented you from progressing. People used to shit on me for telling what this game would turn into because of its sudden popularity, now it makes me happy to see everyone shitting on it one way or another.
 

BigDilly48

Member
Jul 17, 2020
193
353
It's not an opinion, it's a fact. The game still uses the same sprites and backgrounds that were made in the first 2-3 updates for 80%+ of gameplay. At least half of the text is nothing else but fillers. But supporters still cum in their pants right now like there is no tomorrow, because "OH MY GOD! LOOK AT THAT GODLIKE ART!" :KEK: So I could guess why Devs "developed" this update, which is worth no more than 2-3 months of work for 2+ years :WeSmart:

Same level of milking as Summertime Saga, or even worse)
This was a monster of an update. I did ran into more spelling/grammar errors than I would have liked, and encountered the game-breaking traceback error halfway through that was thankfully fixed quickly with the update patch. Other than that though, it took me ~6 hours to finish this update and I'm definitely not a slow reader nor stopped to smell the roses that much. I don't see a universe where this work could be done within 2-3 months. The update could've easily been split into 3 parts which is what probably should happen moving forward to keep people from screaming "game is abandoned" all the time.

For me, I would still play this game even if it had zero animations because I just find the writing that engaging (not filler) and it's not just the orc you have lewd scenes in this update too. At the end of the day, yes, the update probably took longer than it should have if you feel no sympathy towards the devs' reasoning as to why. I would never say though there wasn't love and attention put into it along the way and that it was a greedy endeavor by the devs for the update cycle to be this long like you implied. It's still a very unique experience on this website all these years later.

P.S: Unrelated, but this game has the funniest achievements ever too. There's one near the end of this update that paid off Gomira's whole story. If you know, you know.
 
4.70 star(s) 477 Votes