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Stnishigo

New Member
Jun 25, 2020
1
2
From my experience, a story is best left a bit vague, leaving some room for imagination to everyone in the audience. I like Silent Hill 2. I think a lot of things in its story is not explicitly explained, but given just enough hint that you can guess what happened. There is the novel that explains more, but I'm just counting the game. Everyone interprets things differently based on their own experience and philosophies. I think that's what makes vague stories interesting. It's also literally what Silent Hill is about: everyone sees different things when they are in it.

I have thought of many different scenarios while I was making this game. They may be what I would have expanded the story with if I decided to make the story longer, but they are not one big coherent story, more like directions that the story would have gone.

There are lots of things in this story that are metaphors. Well, I think stories in general are metaphors. And metaphors tend not to work so well if you try to complete it, because they are meant to reflect a small portion of real life.

Anyway, I can tell you what I think was happening, but don't take it as an official extension of the story. I think the story can be summarised as "What is real?"

The girl wakes up in the basement. She assumes she has been kidnapped there. The guy admits it, but then it's just what he said. It's a natural assumption, and the guy even admits it, but is it true? It may not be the first time she is there. Maybe she just doesn't remember or know she was already there before. After all, she doesn't know what day is it. There is nothing in the basement that indicates time. The different scenes in the story don't have to be sequential. They can be, but they don't have to be.

She remembers she has a past. The guy shows her a picture, and it matches with how she remembers her mother. She asks how he kidnapped her, and he said yes to whatever she remembers. The guy is how the girl confirms things. Everything he says, the girl believes, until he shows her a picture of her supposed mother. She says it's different from before. The guy says it's the same as before. So who is right then? Why doesn't she believe him this time? Because it differs from what she remembers? Is there even such a past? She thinks she has a past because she remembers it in the present.

When she sleeps, she often wakes up in a different place. She assumes they are dreams. But the guy keeps talking to her, so that doesn't make sense. Are those dreams? What is a dream?

Maybe I should stop explaining things. Like I said at the beginning, I think it is ruining the experience. Some things are just hard to explain. Some things can't be explained in words, just like you can't show an image in words. You can describe an image in words, but that's different from seeing the image itself.
Not every story needs an explanation
 

zeranta

Member
Apr 23, 2023
159
137
There is no salvation, no Prince Charming, only the reality of a vulnerable woman locked up by a man, who wants only one thing from her, her womanhood.​
NO I'm NOT. I want Human dairy farm to get more development .... Why do I get to stuck with her only ??
 

BiggestDickest

Active Member
Game Developer
Apr 14, 2021
744
1,519
NO I'm NOT. I want Human dairy farm to get more development .... Why do I get to stuck with her only ??
At least I wish to take a break for now. So I'm not saying I will never make a game again, but there are a few things to consider.

  1. The length of development. Many games never get finished because the developers take many years to develop their games. That is the problem of being overly ambitious. Human Dairy Farm suffered from the same problem. It had too many things going on that it might have taken me 10 years to finish it, at the rate I was making the game. If I am to remake it, I will plan better and finish it possibly in 1 year, at most 2 years. That is already a long time. It may mean the story will be shorter, but it means the story will be complete.
  2. I was hoping I could learn and improve while I was making Human Dairy Farm and What Day Is It, but I couldn't. I was making the game in the same inefficient way at the end as I was at the beginning. There are many things I still have to learn about 3D art. You can see extremely realistic and smooth 3d porn animations on Pornhub. That is how I know I still have much to catch up.
  3. To fully realise the potential of the setting of Human Dairy Farm, I think I need custom maps, dairy products models, and fluid simulation etc. Some of those things, I simply don't have. Some of them, can't be handled by my current computer.

I probably have said similar things many times already. The list goes on. But in short, I am not ready to make another game yet. Honestly, I don't know if I will. But I will keep learning about 3d art, because I find it interesting. So, who knows? Maybe if I return, I will be on a whole different level.
 

Bimbo Barbie

Member
Mar 1, 2023
101
133
Dark...

I´m totally gonna play this while knowing the author is probably a budding serial killer trying to contain himself to salvage what humanity is left inside of him. God save us all..
 

LegoFan

Newbie
Sep 17, 2020
30
8
At least I wish to take a break for now. So I'm not saying I will never make a game again, but there are a few things to consider.

  1. The length of development. Many games never get finished because the developers take many years to develop their games. That is the problem of being overly ambitious. Human Dairy Farm suffered from the same problem. It had too many things going on that it might have taken me 10 years to finish it, at the rate I was making the game. If I am to remake it, I will plan better and finish it possibly in 1 year, at most 2 years. That is already a long time. It may mean the story will be shorter, but it means the story will be complete.
  2. I was hoping I could learn and improve while I was making Human Dairy Farm and What Day Is It, but I couldn't. I was making the game in the same inefficient way at the end as I was at the beginning. There are many things I still have to learn about 3D art. You can see extremely realistic and smooth 3d porn animations on Pornhub. That is how I know I still have much to catch up.
  3. To fully realise the potential of the setting of Human Dairy Farm, I think I need custom maps, dairy products models, and fluid simulation etc. Some of those things, I simply don't have. Some of them, can't be handled by my current computer.

I probably have said similar things many times already. The list goes on. But in short, I am not ready to make another game yet. Honestly, I don't know if I will. But I will keep learning about 3d art, because I find it interesting. So, who knows? Maybe if I return, I will be on a whole different level.
Your games have so much potential and room for improvements, regardless what others thinks of your decision, ignore them, this is your game and you developed it. I have nothing to say but best wishes to you and your team (I'd assume you aren't the only one who made this games). I'm not a game developer and I like it when developers are honest about their thoughts, I and everyone understands the time on making the game, takes a lot of effort. But we're here rooting for you. Again best wishes and get well. :)(y)
 
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BiggestDickest

Active Member
Game Developer
Apr 14, 2021
744
1,519
Your games have so much potential and room for improvements, regardless what others thinks of your decision, ignore them, this is your game and you developed it. I have nothing to say but best wishes to you and your team (I'd assume you aren't the only one who made this games). I'm not a game developer and I like it when developers are honest about their thoughts, I and everyone understands the time on making the game, takes a lot of effort. But we're here rooting for you. Again best wishes and get well. :)(y)
It is just me. I work alone. Thank you for the kind words.
 

rusemasque

Newbie
Aug 7, 2017
24
17
While probably not satisfying enough for fappers out there, this visual novel is very original. I'm sure you are proud of this as a game dev. Congratulations, this is definitely different and feels like an adult-rated short movie.
 

zeranta

Member
Apr 23, 2023
159
137
At least I wish to take a break for now. So I'm not saying I will never make a game again, but there are a few things to consider.

  1. The length of development. Many games never get finished because the developers take many years to develop their games. That is the problem of being overly ambitious. Human Dairy Farm suffered from the same problem. It had too many things going on that it might have taken me 10 years to finish it, at the rate I was making the game. If I am to remake it, I will plan better and finish it possibly in 1 year, at most 2 years. That is already a long time. It may mean the story will be shorter, but it means the story will be complete.
  2. I was hoping I could learn and improve while I was making Human Dairy Farm and What Day Is It, but I couldn't. I was making the game in the same inefficient way at the end as I was at the beginning. There are many things I still have to learn about 3D art. You can see extremely realistic and smooth 3d porn animations on Pornhub. That is how I know I still have much to catch up.
  3. To fully realise the potential of the setting of Human Dairy Farm, I think I need custom maps, dairy products models, and fluid simulation etc. Some of those things, I simply don't have. Some of them, can't be handled by my current computer.

I probably have said similar things many times already. The list goes on. But in short, I am not ready to make another game yet. Honestly, I don't know if I will. But I will keep learning about 3d art, because I find it interesting. So, who knows? Maybe if I return, I will be on a whole different level.
I know, I understand those headache.
Dairy farm is a very good psycho fantasy story and also quite funny. Although those models and details that you got is already excellent - as in quite very thoroughly.
Now then, I hope one day you are well prepared to return and finish the story. Good luck dev.
 
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BiggestDickest

Active Member
Game Developer
Apr 14, 2021
744
1,519
>multiple protagonist
can you choose one PoV only or does it swap between them?
It is a kinetic novel, meaning there is no choice. It's just both characters are important enough to be called protagonists. If I had to choose one only as protagonist, I'd say it's the girl.
 

sharpys

Active Member
May 21, 2017
717
1,818
I'll be frank with you: this VN feels like a symbolism of your own journey as a dev rather than another rape story. You're were stuck in that dirty hallway with those 8 fake doors trying to figure out where to drive the story, but you found a light at the end of a random tunnel. Congratulations, you chose to prematurely end the game, go outside, and touch grass.
 

BiggestDickest

Active Member
Game Developer
Apr 14, 2021
744
1,519
I'll be frank with you: this VN feels like a symbolism of your own journey as a dev rather than another rape story. You're were stuck in that dirty hallway with those 8 fake doors trying to figure out where to drive the story, but you found a light at the end of a random tunnel. Congratulations, you chose to prematurely end the game, go outside, and touch grass.
Kinda. I think all stories are reflections of their authors. It's more symbolic to my life than my developer journey, which is kinda a relief for me. Going outside and touching grass isn't what I lack. A true prison is one that you cannot escape from, no matter where you go. You carry it with you.
 
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