- Aug 16, 2017
- 223
- 670
As someone that has had a few attempts at sandbox games, I realize they are horribly difficult to make. So please don't take any of my upcoming comments as something that's absolutely needed or criminal if it's included.
As for bad experiences or something that makes me roll my eyes specific to sandbox games:
As for bad experiences or something that makes me roll my eyes specific to sandbox games:
- When you have to grind some action over and over again to progress with a character. Especially criminal if the character is in the same spot every day and you just have to return X number of times.
- It's okay if you need to grind out relationship or return to a character a few times, but change the scene up each time you revisit the character to show the player you're making progress. Do not have part of the plot be talking to a character 5 times at the same place and time and each encounter says "You talk for a while".
- As you progress with a character, try to avoid having a sex buffet. That is that as you talk to a girl you have the option to "ask for sex" and it opens a menu of previous scenes to repeat. Have some kind of journal recall or scene memory but I hate when games treat characters as sex vending machines.
- Other people have talked about big open worlds, and I second that. Though I understand as a game is being built, some places will be empty. But as the game comes to a completed or close to completed state, avoid having locations where only 1 thing happens ever, or nothing happens ever.