I'm referring to the little things. Generally someonething that is fairly common place in adult games, but can be an inconvenience or annoyance if it doesn't exist. I'm
not referring to your favorite tags, story setting, nor character type. Here's my list, what else am I missing?
It's such an unimportant inconvenience that I think means the world. It's always annoying to unzip 4+ games, only to find one has imploded onto my hard drive. Even more so if the games were unzipped in a folder containing several other games. I have to create a folder manually, name it, track down the renpy, game and lib folder, plus any additional contents and move them into that new folder. It can be even more annoying if a dev decided not to name the EXE and instead just leave it as 'game'.
It's such a stupid thing to get annoyed by, but I do every single time. While I know that I can just create a folder before extracting it, and I can even have WinZIP do it for me, but that just creates an additional folder and another minor inconvenience for the vast majority of games rather than having one for the minority of them.
I know that many dislike the text boarders in visual novels, but I have to strain my eyes every time there isn't one and still can't read half a lot of the time. An opacity slider is a great way to solve the problems of both sides. While I don't know how much work goes in to make a slider, I always appreciate those that do. If not an opacity slider, at least allow me to increase the boarder around the text, basically making it bold (don't remember what that setting is called right now).
This is a very niche problem that rarely exists anymore. I have come across games which removes the option to skip after choices and transitions. Just let it keep skipping? Why remove this option in the first place? Also, non Renpy games, please add some sort of skip function to your games if you can. I know that doing so in RPGM may be a bit difficult, but several Unity games have it. Skipping text and rollback are the two primary reasons why I prefer Renpy. If they became common in Unity, I'd likely play more Unity games. Simple.
Also, I know that an older version of Renpy doesn't have this option in the first place. I'm not referring to those.
- Everything to do with saves
First, I don't care much for naming saves. It's generally just an additional click, but I do appreciate it when games allow you to disable the feature. Secondly, please name the save folder within the roaming folder... I'm sure most haven't really bothered with it, but I don't know how many times I've had to methodically move massive amounts of folders around only to find a single folder named 'persistent' or 'Blank4' or something.