An option to be good is fine but I think a lot of people enjoy exploring their dark side in a medium where there are no consequences. Why do you think shows like Dexter or Breaking Bad are so popular? I love those shows but have zero interest in becoming a serial killer or a meth dealer in real life. Similarly a game where I can BE Dexter or Walter White has an appeal where I can act out what my "dark passenger" is telling me to do when something bad happens. I can actually BE the badass vigilante or the drug kingpin for a little while without any consequences.The ability to be a good person and help make the world a better place.
Being evil for evil's sake is boring.
The best villians believe they are doing the right thing.
So me mass brainwashing people into finding happiness in slavery makes a far more compelling story then:
Rape and torture until they are sex starved slut.
See it, Done it, Got bored with it.
Vore is just disgusting, rape is a tool to break people, hypnosis is an even beter tool for control, etc.
If you want to make a truly dark game:
Allow us to be good.
Trying to constantly temp us with it is for the greater good.
Something subtle like:
You could kill the slavers and free the slaves but without masters they will starve to death.
You can try to feed them but feeding a few hunderd people isnt cheap.
So you either end up having them work for food, bed and lodging, being a slave in all but name or watch them starve.
Or you simple let them to sold off.
That is the kind of dark gameplay/story that is interesting.
Causing suffering for suffering sake is just depressing.
And i dont play games to be depressed.
Breaking Bad had several good scenes where you get to see how Walter White's perspective changed from a guy who knows what he's doing is wrong and is just doing it for his family to a guy who already has everything he needs and is doing it because he likes it. He gets off on the power. He used to be Walter White pretending to be Heisenburg out of necessity, but at some point he really becomes Heisenburg. He's not pretending anymore.
I think a game like this would be better off focusing on MC being the bad guy personally. That doesn't mean he has to be pure evil, but something more like a Dexter or a Walter White where every option is some degree of bad, there's no good option. So I agree that having some moral dilemas in there would be a good thing even if you don't have any overall good path through the entire storyline.
For instance Dexter makes some moral choices about only killing people who deserve it, and never kids but he's still killing people. Walter white makes some moral choices that are good as well for instance saving Jesse's life on multiple occasions, forgiving his wife for cheating on him, etc. But at the end of the day he's still all in on being a pretty ruthless meth dealer.