What's sorely missing from NSFW games that you should be much-MUCH more prominent

baloneysammich

Active Member
Jun 3, 2017
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Ah! Now we're getting into the meat of it. Why?
I guess it boils down to two things:
1) (Axiom) Nice guys want more out of a relationship than just sex.
2) (Observation) When relationships involve more than just sex, jealousy is inevitable.

Clearly, I'm projecting my observation here. Regardless of his intentions, I expect the achievement of his desire to have lots of gratuitous sex to end in heartache, if not catastrophe, so I can't see him as a nice guy. And that's not even considering things like accidental pregnancy or transmission of STDs.

To put it another way, I wouldn't want my hypothetical daughter involved with a guy who I knew was having lots of gratuitous sex.

I'm not sure I understand this part of what you said. Can you unpack some of the assumptions behind it?
The only real assumption is that polyamory/polygamy is generally unsustainable and emotionally unhealthy. This isn't a moral/ethical position, but a consequence of my understanding of human nature.
But a situation with a very high ratio of women to men is outside of my experience, so in that context I could more easily entertain the idea polyamory. Same in any fictional universe where most of the major characters are female.

Edit: Forgot to respond to this from your earlier post.
But if you treat MC Choices as alternate routes, rather than branches in the narrative, suddenly the "extra work" becomes less of a waste and more part of the appeal.
I don't really understand the distinction of route vs branch.
 
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nln0

Well-Known Member
Sep 4, 2017
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1. Futa protagonist with female love interests.
2. More cunnilingus.
3. Relationships that are a secret / taboo that have more of an element hiding it from friends, family, neighbors, cops, & etc.
4. Games where there's a challenge / risk award for going for certain scenes, paths, & endings.
 
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Fervid

Newbie
Sep 22, 2018
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I guess it boils down to two things:
1) (Axiom) Nice guys want more out of a relationship than just sex.
2) (Observation) When relationships involve more than just sex, jealousy is inevitable.

Clearly, I'm projecting my observation here. Regardless of his intentions, I expect the achievement of his desire to have lots of gratuitous sex to end in heartache, if not catastrophe, so I can't see him as a nice guy. And that's not even considering things like accidental pregnancy or transmission of STDs.

To put it another way, I wouldn't want my hypothetical daughter involved with a guy who I knew was having lots of gratuitous sex.
I see. I can't really argue with your own life experience. But I will point out that the world is a pretty big place. More importantly, in fiction, you can write the type of people and even societal norms you'd like to see. The only reason to hold back would be if realism is more important to your work than fantasy. (And we are still talking about porn, right?)

Edit: Forgot to respond to this from your earlier post.

I don't really understand the distinction of route vs branch.
To be fair, I was using the terms in a non-standard way... basically, I was trying to say that if a choice is something that locks the player into one experience for the whole game, and it's something they're unlikely to want to replay the game for, that's a different cost/benefit calculation from a business sense than a choice that the player can opt into at any time.

So, for example, making a game where you can either play as a scumbag or else as a nice guy, would probably be a lot more "expensive" than adding another girl to an existing game, or adding a new scene to an existing girl's route.
 

baloneysammich

Active Member
Jun 3, 2017
993
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More importantly, in fiction, you can write the type of people and even societal norms you'd like to see. The only reason to hold back would be if realism is more important to your work than fantasy.
Keep in mind I was originally responding to a post by Bialar1 which mentioned "MCs that are more normal". To me it makes no sense to talk about a "normal" person in anything other than a "normal" world, i.e. the one in which we live. So pretty much everything I said was completely in the context of realism rather than fantasy.

Outside of that context, I'm with you 100%. I mean, just look at the games linked in my sig. Both are harem games.
In one, the MC is a genuinely decent guy who is lucky enough to meet a bunch of women willing to share him. I can entertain the possibility of something like that happening in reality, I just think one would have a better chance of winning the Mega Millions Jackpot.
In the other, the MC is a total letch but lives in a fantasy world where he can get away with almost anything without hurting or offending anyone.

So, for example, making a game where you can either play as a scumbag or else as a nice guy, would probably be a lot more "expensive" than adding another girl to an existing game, or adding a new scene to an existing girl's route.
Yeah, I generally agree with that. The only caveat being that really well developed characters (so called " ") are not so easy to create. At least, that's what I was taught in school; I have no experience with story telling.
 

LewdCatgirl

Member
Aug 16, 2018
153
222
Female protagonists who start off interested in sex without needing to be corrupted.

Female protagonists who are lewd while still being proud, ambitious, intelligent, etc.

More games need to have mechanics that reward the protagonist/player for having sex. Stuff like game over rape where the player ends up intentionally losing to see the sex scenes feels counterproductive.

If you've got a game like CoC or Lilith's thrones where it's a fantasy setting or something where you can be a male/female/futa give me some kind of temporary "grow dick" spell so I can play a girl and impregnate other girls without needing to commit to being a futa and having that being the case for the sex scenes with men/futas too.
 
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throwawaybole

New Member
Jul 22, 2017
9
0
There is a part of the game 'Tangled Up' where you can choose to team up with the mom and corrupt the daughter. I thought that was so interesting and unique for a game. The mom was the driving force for corruption; she wanted to use and exploit her family for personal gain, and you were merely the instrument being used. It was only for a couple of scenes, but for that short time it felt different then most other VN corruption games. Many of these games features a MC unilaterally corrupting every single person he sees. But this felt so unique for a corruption game, and I'd really like to see something like that again