Where are the good games?

zilkin

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Dec 9, 2020
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Oddly enough, for me it's the opposite. Coding is easy, I've been doing it for 20 years professionally, it's the art that's hard. Sure I could swipe some renders to play around with, but I'm old school enough to want my work to be 100% my work.
Well, if you have nvidia graphic card with 4 to 8 gb of ram you can download stable diffusion locally, and control net, then mix around and create some nice nsfw pictures. I don't have nvidia so I can't but if I get that graphics card that is how I would create my graphics.
Or you can teamup with an artist, 20 years of coding is something people will appreciate.
So far I did some renders in blender, and stole some nice ntr art for my fan projects. To create game AI art I would need locally installed stable diffusion plus control net as I heard you can get very precise results and also train the AI for specific style.
I also tried drawing myself, but it was shit haha.
 

tanstaafl

Active Member
Oct 29, 2018
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Well, if you have nvidia graphic card with 4 to 8 gb of ram you can download stable diffusion locally, and control net, then mix around and create some nice nsfw pictures. I don't have nvidia so I can't but if I get that graphics card that is how I would create my graphics.
Current hardware situation is I haven't needed to upgrade for a couple years, lol. But if I got into rendering that would definitely change. Wouldn't be a huge issue other than justifying the purchase to my wife. hah.

Or you can teamup with an artist, 20 years of coding is something people will appreciate.
So far I did some renders in blender, and stole some nice ntr art for my fan projects. To create game AI art I would need locally installed stable diffusion plus control net as I heard you can get very precise results and also train the AI for specific style.
That actually sounds interesting. The training an AI part. I may have to do a bit of research along those lines. Is there any AI animation progress going on?

I also tried drawing myself, but it was shit haha.
Drawing is definitely NOT a strong point for me. Pretty sure no one wants stick figure AVNs. lol
 

VMiller

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Mar 7, 2023
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Well, if you have nvidia graphic card with 4 to 8 gb of ram...
Blender makes a picture of quite good quality in 2-3 minutes on the CPU, without a video card due to a very good built-in denoiser.
The good thing is that reflections, the number of light sources and the complexity of the scene have little effect on the rendering time. In addition, depth of field works, that is, the camera can be focused on a particular object. The character will be with normal sharpness, and the background is blurred.
 

zilkin

Member
Dec 9, 2020
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107
That actually sounds interesting. The training an AI part. I may have to do a bit of research along those lines. Is there any AI animation progress going on?
There is a lot of AI animation stuff going on but I am not up to date. You can check on youtube channels that cover AI animation, but I heard it is even going mainstream because it becomes so much easier to animate with AI.

Blender makes a picture of quite good quality in 2-3 minutes on the CPU, without a video card due to a very good built-in denoiser.
The good thing is that reflections, the number of light sources and the complexity of the scene have little effect on the rendering time. In addition, depth of field works, that is, the camera can be focused on a particular object. The character will be with normal sharpness, and the background is blurred.
Yeah, Blender is awesome. I was using it a bit, renders can be great and great control of the results, the only thing is there is a lot of work doing the poses and stuff, and composition. AI is kind of easier to use in my opinion, but I don't have nvidia graphic card for it at the moment. Blender is awesome for animating and rendering all kinds of stuff, but the user needs to be good at compositing and doing the poses and all that stuff which can be practiced by anyone with a decent computer as it is a free program.
 
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Meaning Less

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the only thing is there is a lot of work doing the poses and stuff, and composition.
Blender is very complex to use because it does a lot more than just that.

That's why people use way more DAZ,HS,KK. Because those allow you to pose characters in sexual situations even if you don't know much about 3D modelling.

I would strongly recommend checking them out before jumping into the very limited and generic AI bandwagon.
 

Artemissu

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Sep 17, 2021
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I don't know, i feel the opposite. I remember a time long ago where all we would have were visual novels, and mostly crappy flash games as our only options for hentai. Nowadays, we have stuff like Wild Life and Honey Select 2, as well a plethora of H-games made on Unity and Unreal Engine. If anything, the H-gaming industry is far better than it used to be for sure. My only gripe about the porn gaming industry of today is that it's still not on the same levels as the AAA gaming industry (maybe it never will, but one can dream lol), but other than that, it's certainly so much better... I also love how we have a game catering to pretty much all sorts of tastes nowadays too, whereas back then, you'd be hard pressed to find some specific kink you desired (unless it was rape, that was always a pretty common one)
 
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Meaning Less

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I make characters with poses and clothes in DAZ, then export them to Blender.
I do all the environments in Blender.
No idea why you are working backwards, there are plenty of better looking models if you aren't using them on DAZ.

What people often do is the opposite, model and rig your meshes in blender then export those to DAZ or directly to Unity/Unreal if you are going for a rendered game instead.
 
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VMiller

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Mar 7, 2023
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I also love how we have a game catering to pretty much all sorts of tastes nowadays too, whereas back then, you'd be hard pressed to find some specific kink you desired (unless it was rape, that was always a pretty common one)
It's all done better in porn than in games. Games can't surprise me with anything in terms of sex. So they have to show me an interesting story and characters. But, unfortunately, often they don't even try to do that.
 

Artemissu

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Sep 17, 2021
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It's all done better in porn than in games. Games can't surprise me with anything in terms of sex. So they have to show me an interesting story and characters. But, unfortunately, often they don't even try to do that.
This is exactly why i started playing hentai games. I hate it when we are playing a game like Mass Effect or Grand Theft Auto, then the characters are going to do the dirty, you get excited for it, then... Black screen >.>

It's 2023, we have the ESRB rating for decades by now, and we STILL don't get our adult scenes in our adult games (if anything, adult games are getting MORE dumbed now than ever before). The AAA gaming industry is a complete joke when it comes to these so called "mature" games (The Witcher 3 is the only one who had the balls to show actual sex, and it's still very tame compared to a lot of games on this website XD)

Finding this website was such a golden moment for me, it really is a treasure trove lol. I finally get to enjoy actual adult stuff in my adult games now. While i'm certainly never dropping non-hentai games for good, i'm having this site forever favorited on my browser now, and i'll be buying the games to support the devs in here whenever possible.
 

VMiller

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Mar 7, 2023
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No idea why you are working backwards, there are plenty of better looking models if you aren't using them on DAZ.
In DAZ there is a very simple and effective way to create faces and bodies of characters with the help of morphs. I never use pre-made models, but make them myself, using the appearance of someone I know or just from the Internet as a sample. It doesn't have to be an exact resemblance, it's important that the character is out of the box. The most important points are the shape of the nose, the oval of the face and the chin. we don't need to make them according to beauty standards, even famous movie actresses and popular porn actresses have far from perfect faces, yet they are considered attractive.
 

Meaning Less

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In DAZ there is a very simple and effective way to create faces and bodies of characters with the help of morphs. I never use pre-made models, but make them myself, using the appearance of someone I know or just from the Internet as a sample.
To edit faces you can actually do a lot more than the limited morphs DAZ gives you with blender, you are just limiting yourself there.

Highly advise to drop DAZ if you are already using blender to render things, learn how to sculpt the face and body directly on blender and you will get marginally better results.
 

VMiller

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Mar 7, 2023
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To edit faces you can actually do a lot more than the limited morphs DAZ gives you with blender, you are just limiting yourself there.

Highly advise to drop DAZ if you are already using blender to render things, learn how to sculpt the face and body directly on blender and you will get marginally better results.
The problem is that then the uncanny valley effect appears. It is better to maintain some degree of stylization.
 

Meaning Less

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The problem is that then the uncanny valley effect appears. It is better to maintain some degree of stylization.
You can make things way more stylized with blender, the uncanny valley is exactly where DAZ doll-looking models reside...
 

VMiller

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Mar 7, 2023
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You can make things way more stylized with blender, the uncanny valley is exactly where DAZ doll-looking models reside...
It would take too much time and make little sense.
I'd rather spend that time creating the environment, which also affects the image. It gives us the opportunity to develop the story of the game as we want, without thinking about whether it has the right assets for the environment and objects.
 
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VMiller

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Mar 7, 2023
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I understand that we can do something much better. But perfectionism is an evil, because of which the game will never be created, we have to make compromises.
We don't have a lot of resources, so we try to do everything at a good enough level but with little time and effort.
 

RisqueNeko

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Jun 1, 2023
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Finding this website was such a golden moment for me, it really is a treasure trove lol. I finally get to enjoy actual adult stuff in my adult games now. While i'm certainly never dropping non-hentai games for good, i'm having this site forever favorited on my browser now, and i'll be buying the games to support the devs in here whenever possible.
Funny thing - this website has been a treasure trove to me as well. I stumbled upon it on a youtube comment for an adult game review video. The site has years of content and it can take time to find something palatable - although I understand the varying quality and content themes. I am also in the process of finding projects I'd like to support and this was a good place to start.

It's 2023, we have the ESRB rating for decades by now, and we STILL don't get our adult scenes in our adult games (if anything, adult games are getting MORE dumbed now than ever before). The AAA gaming industry is a complete joke when it comes to these so called "mature" games (The Witcher 3 is the only one who had the balls to show actual sex, and it's still very tame compared to a lot of games on this website XD)
This is actually quite a risky business especially at AAA level, and especially now in the woke-era where a simple panty-flash gets all the game-journos rolling their eyes and writing articles that x-game is sexist, etc. The reputation of an AAA company might take a hit if they go all the way. Heck, even "Mature" / "Restricted" rated games gets flacked for too much violence/sexiness/weirdness.

Another possible issue is that if the aspiring dev team resides in a country where production of adult content is prohibited. Good anime-style adult/mature art, for example, usually comes from around Asia, and a lot of countries in Asia do not allow production legally. If they manage to end up creating a very good one and it got big, it might have legal repercussions with all the people involved. For Japan-based devs/artists/hobbyist, there is the language/translation barrier for most of us.

I still think that the adult game genre is a blue market and I sincerely hope we get more from dedicated developers and artists. Honestly, I really appreciate the work they put in, hobbyist and dedicated alike.
 

Meaning Less

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Sep 13, 2016
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I understand that we can do something much better. But perfectionism is an evil, because of which the game will never be created, we have to make compromises.
We don't have a lot of resources, so we try to do everything at a good enough level but with little time and effort.
I'm not really talking about perfectionism, just that you have more options if you are already on blender, you could use ANY 3D models to make your game look more unique.

If you are using DAZ models with morphs you are limiting yourself to DAZ style for the most part, I have not seen your renders but I bet most people would assume it looks like DAZ with filters or similar.

Now if you used models from somewhere else you could get a much more unique look, but again that's just my observation over this peculiar workflow you mentioned, if you like your results then why not.
 

MyLewdForm

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Apr 3, 2020
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I don't know, i feel the opposite. I remember a time long ago where all we would have were visual novels, and mostly crappy flash games as our only options for hentai. Nowadays, we have stuff like Wild Life and Honey Select 2, as well a plethora of H-games made on Unity and Unreal Engine. If anything, the H-gaming industry is far better than it used to be for sure. My only gripe about the porn gaming industry of today is that it's still not on the same levels as the AAA gaming industry (maybe it never will, but one can dream lol), but other than that, it's certainly so much better... I also love how we have a game catering to pretty much all sorts of tastes nowadays too, whereas back then, you'd be hard pressed to find some specific kink you desired (unless it was rape, that was always a pretty common one)
back in the day yeah, but i mean now, last 2-3 years we were starting to keep quality games and last months i feels like this is going backwards and now with AI art we start getting even worse games and it kinda dilute the pool of games alot and prob is not as profitable for people that try do quality stuffs anymore or if they were thinking to start they are thinking twice now.
Everyone with 0 skills can ask GTP for a script then they go into stable difusion and ask AI for art, watch a tutorial how to add that into Renpy and Voila we have a new "game".
 

MyLewdForm

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Apr 3, 2020
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Funny thing - this website has been a treasure trove to me as well. I stumbled upon it on a youtube comment for an adult game review video. The site has years of content and it can take time to find something palatable - although I understand the varying quality and content themes. I am also in the process of finding projects I'd like to support and this was a good place to start.



This is actually quite a risky business especially at AAA level, and especially now in the woke-era where a simple panty-flash gets all the game-journos rolling their eyes and writing articles that x-game is sexist, etc. The reputation of an AAA company might take a hit if they go all the way. Heck, even "Mature" / "Restricted" rated games gets flacked for too much violence/sexiness/weirdness.

Another possible issue is that if the aspiring dev team resides in a country where production of adult content is prohibited. Good anime-style adult/mature art, for example, usually comes from around Asia, and a lot of countries in Asia do not allow production legally. If they manage to end up creating a very good one and it got big, it might have legal repercussions with all the people involved. For Japan-based devs/artists/hobbyist, there is the language/translation barrier for most of us.

I still think that the adult game genre is a blue market and I sincerely hope we get more from dedicated developers and artists. Honestly, I really appreciate the work they put in, hobbyist and dedicated alike.
bout "Woke-era", ull see slowly F95 adding more woke restrictions too since they already pick and chose what kinks are alright and what kinks are over the board and banned so wont be surprised myself when more restrictions will be added, i just hope im wrong, so this is not something that only AAA studies do, they only do it quicker.
 
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