I'm not him, but let me throw in my 2 cents.
NLT games... Look, I won’t talk shit about his games, a decent amount of work, good renders and all that, but seriously... I don’t know why there is such a complex RPGM menu for a set of short porn 3dcg animations

Do you really see any interesting plot there? And I'm very curious to know how many renders each update actually contains (I guess not so much). Anyway, this is totally not my cup of tea, I tried one of these games and got bored running around 2D rooms before I found the first porn animation. No, thank you, the replay gallery is enough. I’ll watch all the animations of the game in, say, 30 minutes and delete it, because what else is there to do without a good plot?
BaD... Well, this is the smoking ace in your deck, but you can humiliate any game on this site by comparing dick size. I meant with the size of BaDIK

It's like comparing anyone's wallet to Buffett's. But then just read some of DPC's interviews and development logs where he talks about his hardware, get a rough estimate of its cost, and be left slack-jawed as long as I was.
I'm not saying that hardware is his only achievement, the dude is damn efficient, but I think the contribution of hardware to his success is at least 50 percent. And then just read how long Ocean has been jerking at the new workstation, unable to buy it. And if you compare renders, BaD is good. Like really good and gets better with every update. But Ocean's renders are still better, they look more like photographs to my noob eye. Guys who are no strangers to DAZ, photography and shit may explain it better. And yeah, it's update per year now, although huge.