VN Ren'Py Where It All Began [S1 Ch.4 Fix 1 Steam] [Oceanlab]

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Penfold Mole

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But they are still stood still..like a statue...blinking.
You mean, you wouldn't enjoy seeing blinking statues IRL? :HideThePain:

I've seen in a few games where blinking is combined with breathing. Much less creepy.
But it also means rendering videos or sequences of frames instead of stills.
 
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sorco2003

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But they are still stood still..like a statue...blinking.

It is also imo far more irritating and creepy than immersive. Now, if they did whole renders with a slight shift of the body with the blink..cool. But that's even more work...

They do it to add more immersion...it's like FPS games....something done to add 'immersion' which for me, doesn't look realistic in the slightest and breaks my immersion.
I don't agree, if an ass in close-up (or any forced angle) when the protagonist is on the other side of the room doesn't "break" the immersion, why would the blink of an eye of someone who is face to face in a conversation with the protagonist?
 
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Maviarab

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I don't agree, if an ass in close-up (or any forced angle) when the protagonist is on the other side of the room doesn't "break" the immersion, why would the blink of an eye of someone who is face to face in a conversation with the protagonist?
Cinema (and now) the games industry have been using weird angles and 'out of space' shots since the 20's, it's not a new concept. Doing it well is another thing.

People do not stand perfectly still in a conversation so what's the point of adding blinking?
 
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Hello guys, based question, but anyway, there is any date/time expectations of incoming update of WAiB? Anytime soon? One year already passed.
 
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