BallerTime
Newbie
- May 14, 2017
- 36
- 285
- 237
This game could afford to have more restraint with the camera. It has more dutch angles than Kenneth Branagh's Thor. People are often barely in frame. The shots jump all over the place incoherently, frequently
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in a disorienting way. It feels like half of the time the camera is a foot away from someone's face. They also love cranking that depth of field way up. It's like someone just found out where the camera controls are and hasn't gotten over the novelty yet. Hopefully they'll become more subtle over time.