- Apr 26, 2020
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Haven't seen you for a couple of days Ace, welcome back 
To elaborate on Cheeky's post above. I was the one busy with RL last month, sorry.
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Hi All,
Just wanted to share a status update on episode 20.
Beach house / morning after: Artwork & script complete (just needs some testing)
Jenna / Jolina scenes: Script 70% complete, artwork complete (with the exceptions of a few anims)
Dogboy / Roger / Natasha scenes: 100% complete (artwork, anims and script) and it's been fully tested.
Elaine scene - just getting started.
So overall, I would say we are approx. 65% done. BUT we expect progress over the next couple of weeks to speed up so still very much on course for a March release.
Over the past two months, we were practically a man down from our 3 man-team (due to some real life stuff) AND we've been putting a LOT of work into expanding the team and have auditioned over 40 people. After this exhaustive process, we are delighted to welcome a new artist to the team: Maple. Maple brings a lot of image and animation experience to the team (plus some game design / coding experience) so we are delighted to have them.
And I hope to introduce a new writer very soon too (he has been identified, just waiting to finalize a few things before announcing).
So the team of 3 is hopefully expanding to a team of 5. This will really help us lessen the blow of any one person being unable to work on the game due to real life stuff (1 in 5 impact, rather than 1 in 3) or if the unthinkable happens and we lose one of the team, it means we won't grind to a halt. But thankfully no plans for anyone to leave (Ace and Cell are still securely locked up in my basement). This expansion of the team should also help us get our production time down to 2 months instead of the current cycle of 3 months.
On that note, it is just not possible to get our cycle down to 1 month due to the amount of dialog, choices, branches, variables and the amount of art we squeeze into every episode. The rendering (PC/GPU) time alone for episode 19 was over 600 hours. If we release every month, we just wouldn't have a decent playable episode, so our target for the rest of 2021 is two months. I'm not guaranteeing we can/will hit this but it is what we are aiming for.
We have also expanded our proof-reader / branch testing / QC team and are going to release each scene to them as soon as we finish the individual scene. This should cut down on the amount of testing time needed before release once the episode is complete.
One other point to note is that no matter how much we expand the team, there will always be somewhat of a bottleneck because I don't like to release any piece of script or art without me personally analyzing, scrutinizing, tweaking (and generally pissing of the other artist / writer by constantly asking for edits / re-dos). It would probably make things go quicker if I just concentrated on the art/writing for my specific scenes but on the other hand, I also feel we could end up diverging too much from scene to scene if we don't have a common thread tying everything together. So in summary my control-freak nature will always add some time to the development regardless of team size.
Also (for anyone interested) - Just to give you some insight into WTHI and what makes it different from almost all other games out there is the amount of branching, variables, options that we give. Even though the morning/after beach house scene for episode 20 is a relatively small scene, it was an absolute nightmare to write. For example (and this doesn't include all variables checked/tracked in this scene)....
For the beach-house sequence in episode 19, there were 8 possible ending scenarios, there were at least 5 different relationship status' with Katie and 4 each with Debbie and Lily plus different options for the Lily / Debbie relationship.
And for anyone that knows anything about probability, that is 19x8x.....(you get the idea) differences.
So trying to tie off a lot of those path options in episode 20 AND give another 5 after-the fact options, I hope you can understand why it's not just a matter of sitting down and typing out a few lines of dialog.
Yes, this is a monster of our own making but it's also one of the things that makes our game unique.
Finally: I just wanted to say a big thanks to everyone who is currently supporting this game or anyone who has supported it previously.
Thanks,
CG
Cool! (about the cyborg part, not the "she needed a operation partTo elaborate on Cheeky's post above. I was the one busy with RL last month, sorry.Wife had a minor operation and I spent more time than normal looking after her and the boy.
Bright side though, her new tits look great!You don't have permission to view the spoiler content. Log in or register now.
She's fine btw in any event and I'm back in the basement writing.
Poor Ace, it doesn't matter if it's Cheeky's or Ava's, he's always in a basement. Does the librarian have a basement too?
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...But thankfully no plans for anyone to leave (Ace and Cell are still securely locked up in my basement)......
CG
Yeah, but it's filled with cobwebs and the lost souls of desperate men...Poor Ace, it doesn't matter if it's Cheeky's or Ava's, he's always in a basement. Does the librarian have a basement too?
Well, I'll give you that we both have beards.You know, I've never seen them in the same place....at the same time....wait...what if ace and the librarian are the sa...noooo.....couldn't be...right?
I just threw up in my mouth a little......You know, I've never seen them in the same place....at the same time....wait...what if ace and the librarian are the sa...noooo.....couldn't be...right?
Cthulhu is coming for you....oh wait, wrong HP.Forgive me HP...I know not what I do....
Are you sure? I'm fairly oldCthulhu is coming for you....oh wait, wrong HP.
You need to make use of the "search button" in the upper-right corner, by searching this thread for that extracting error, or for missing images "E14S4_40.jpg"...You will find few dozens of similar posts, and more than few posts solving that issue by providing missing images.By extracting the files an error occurred: "CRC failed .." .. (in pc / game / E14 / E14S4_40.jpg) ... and the extraction is not completed .. I simply close and install the game as it is, or what needs to be done ?! Thanks!
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the same answer here - the "search button" is your friend.Any walkthrough for episode 19?
I solved .. thank you!You need to make use of the "search button" in the upper-right corner, by searching this thread for that extracting error, or for missing images "E14S4_40.jpg"...You will find few dozens of similar posts, and more than few posts solving that issue by providing missing images.
the same answer here - the "search button" is your friend.
Short answer: No.Any walkthrough for episode 19?
First, it seems that he's not sure if he will finally do it.So far no consequences.
And if you search for the dev post here, in the one of it, he has explained that he considers adding, apart some mini-harems, an actual harem ending for this game.
In any case, as I have said in previous post, Thanks for the game and good luck.And just in case you anyone thinks that I was being awkward, I've seen many different interpretations of harem being used, e.g. people asking me about a Monica, Jenna, Katie harem. Or a Katie, Debbie, Lily harem....
So, in the context of a FULL Harem where MC ends up in an open relationship with ALL females and all of them know about each other and willingly share....Then I do not foresee that happening! It just wouldn't make sense even in the non-realistic world of WTHI.
However, that's as far as "canon" goes. I did mention in the past that I would consider adding in a "Complete fantasy" epilogue for those that would like to end on a harem note. It won't have a natural progression from the normal ending(s). After the game ends, this Harem alternate ending would need to come with a silly reality jump / disclaimer lead-in like "Eventually, all parties forgive MC and/or each other and end up accepting his philandering ways, etc... and they all live happily ever after...." and then some imagery to back it up. There won't be a natural (stats/decisions/dialog) way to smoothly transition to this ending (if we even decide to add it). Hopefully that makes sense? (He says as he slips on his coat and sneakily edges towards the back door...)
Yes they certainly earned their humor tag. Some very good writing.I have not laughed so much in a game like with this one. If i have it was ages ago!
Def like getting the MC into trouble and just manhoing out. got to keep him on his toes