- Jan 30, 2018
- 651
- 1,851
Someone with the posting power please add the walkthrough to OP
Will probably do the sameI kind of use her as well for now, until some other wet cavities open.....
It'll bite me in the ass later, but another playthrough will settle this when it becomes necessary
Player choices in a "family" setting.. yes. You can choose what to do in those situations, reject them or advance or plainly avoid some topics. That way their lust would drop or be cept too low to advance their relationship too far too quickly. There are many decisions like that in this update, but if you want just to hang out with one character you like then how can you build up your relationship with other family members? They need to be in the picture too if you want to have a relationship with one of them. Social creatures look at their closest ones before they make big decisions, so if said family likes you then you have few points to your success. If said family does not like you, then you have it harder to get closer to her.. it should work like that or in similar way. For now I go after all characters to see how much new content is there to see. If in the future a girl or woman will piss me off then I will replay whole game just to reject her earlier.. or something like that. For now it is too early to make big decisions that will affect whole game, but it might help in the future
Main Plot will be mostly linear, but am looking at options for bringing in some sort of sandbox options (i.e. give you some choices regarding who to interact with or where to go at times) and continue to give options to pursue / not pursue side plots. Gets complex the more branching / options. Plus if a player skips too much i/ does not pursue side plots, updates could seem very short (gameplay wise).IS the game gonna be more sandbox later on ???
I love the game so far and all the characters in it, so my vote would be to enable us to explore each route like it does currently.Main Plot will be mostly linear, but am looking at options for bringing in some sort of sandbox options (i.e. give you some choices regarding who to interact with or where to go at times) and continue to give options to pursue / not pursue side plots. Gets complex the more branching / options. Plus if a player skips too much i/ does not pursue side plots, updates could seem very short (gameplay wise).
Just add this code to your signature field:By the way. Where can I find a "Fan" signature for your game?
[URL='https://f95zone.com/threads/where-the-heart-is-ep1-v0-05a-cheekygimp.10549/'][IMG]https://imgur.com/aOX0QJ1.gif[/IMG] [/URL]
Just add this code to your signature field:
Code:[URL='https://f95zone.com/threads/where-the-heart-is-ep1-v0-05a-cheekygimp.10549/'][IMG]https://imgur.com/aOX0QJ1.gif[/IMG] [/URL]
Affection is just the character name. It's capitalized, and case sensitive, so don't mess that up. So you would do like "Katie += 2". for lust just put a capital "L" at the end, so "KatieL += 2".Does anyone know the console commands to change lust and affection value for characters or a method to find it? I don't want to replay through again just to find out my lust/ affection aren't high enough?