Joshy92
Message Maven
- Mar 25, 2021
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Should be avoidable.Well, unless Sarah is "forced" to be involved with the character eventually, and does not have the choice to dis-engage or ignore the character at whatever point Fable is cooking up, will it matter? Mr Fable keeps saying we should be able to avoid interactions with any character we wish to avoid. Does that not apply at that point? Can the second meeting be innocent and inconsequential or not? Does that choice force us down a certain stream? Or steer us away from a certain possibility?
I love her jawline.What a beautiful woman.You don't have permission to view the spoiler content. Log in or register now.
she lie to alex about some situation and do what she wantWhat does "personality" do again? I noticed that, during Sarah's conversations with Alex, when I choose the options that raise her personality, the whole vibe goes into cuck territory.
Personality increase means becomes more dominant. But being dominant just unlocks stuff. Doesn't mean you have to choose those options. The game went to "cuck" territory probably because the option you picked was to make Sarah defy Alex and do what she wants ? This is further going to increase her dominance.What does "personality" do again? I noticed that, during Sarah's conversations with Alex, when I choose the options that raise her personality, the whole vibe goes into cuck territory.
I would change it for assertiveness or dominance/submisiveness. It increases when alex make his own choices doing what he wishes, and goes down when he gives in to sarah and does what she wishes.What does "personality" do again? I noticed that, during Sarah's conversations with Alex, when I choose the options that raise her personality, the whole vibe goes into cuck territory.
eg when she chose a male masseur and tells Alex about it - if you pick just "tell him that Sarah chose a male masseur" this doesn't raise Sarah's personality and Alex can respond in 3 different ways: 'good!', 'okay' or 'not okay'. If you pick 'tease Alex' it will raise her personality, and she will also tell him about the male masseur, but it is more like 'I did it and you can do nothing about it' and he will respond in a trembling but accepting way, something like 'But I thought you'd choose a woman... Okay I will accept it if you think this is better'. The whole vibe feels like 'I'm gonna cuck you!' - 'okay darling...'Personality increase means becomes more dominant. But being dominant just unlocks stuff. Doesn't mean you have to choose those options. The game went to "cuck" territory probably because the option you picked was to make Sarah defy Alex and do what she wants ? This is further going to increase her dominance.
Yes that is the "cuck" path. Only activated when Sarah is more dominant than Alex. If you are not interested in that path avoid all choices where Sarah tease Alex.eg when she chose a male masseur and tells Alex about it - if you pick just "tell him that Sarah chose a male masseur" this doesn't raise Sarah's personality and Alex can respond in 3 different ways: 'good!', 'okay' or 'not okay'. If you pick 'tease Alex' she will also tell him about the male masseur, but it is more like 'I did it and you can do nothing about it' and he will respond in a trembling but accepting way, something like 'But I thought you'd choose a woman... Okay I will accept it if you think this is better'. The whole vibe feels like 'I'm gonna cuck you!' - 'okay darling...'
before that I tried to always choose options that raise her and his personalities, so they both are above zero, but especially Sarah
I can't wait till we get to tease her, activate a little cuckquean feelings in her.Yes that is the "cuck" path. Only activated when Sarah is more dominant than Alex. If you are not interested in that path avoid all choices where Sarah tease Alex.
I'm trying to avoid the a..hole NEILL. I'd rather have SARAH, cheat with LOUIS, or even GEORGE, on a regular basis. Heck one of them could even, Impregnate Her!!!??"bad guy"?
You mean a Dominant Alex (MC) who is sorta devilish?
Or the main antagonist (Neil the boss) a manipulating arsehole?
If you're on the cheating path, I figure you mean Neil then...
love cuckquean path.I can't wait till we get to tease her, activate a little cuckquean feelings in her.
A great idea I had is maybe during a threesome, Sarah tries to have a little competition with other girl, one upping each other, seeing who can satisfy us more. Could do the other way around with MC and another guy doing this on Sarah for those that want that. A fun little idea.
I agree, this holds promise. The pacing and the optional paths have been engaging so far. That said, there seems to be a glut of "potential" partners showing up that generally serve to extend stories like this and run the risk of turning them into "update hells" for the Dev and never-ending blue balls for the readers.Well Mr. Fable
You officially in my mind have a hit. One hell of a game. Likable MC, a solid storyline, and playable and most important it's not a dumpster fire of porn logic to narrate the story, or mold your characters' behavior
Now I'll be honest there isn't enough content yet to totally engineer the outcomes a player wants. Be it a total cheating wife to a cuck husband and everything in between including a purity path. The only cautionary thing I'd point out is having too many NPC and too many paths. Each with your attention to detail will make the game too painfully slow to advance the characters' stories... and of course there is the danger of rushing the characters development--kind of like trying to balance a cheap kitchen knife with what you are producing.
Not sure where you are going, to date it still feels like you are foundation building. Maybe I'm looking too deep but eventually you are going to have mileposts for each possible path. I've noticed some options are not available to choose if certain stats are not high enough... so am I right there are for main paths:
*Hotwife/cuck path
*Cheating wife
*Cheating husband
*Wife sharing
But other aspects of the game like exhibition that helps the above main paths?
I'd love to ask when we could expect when the "breaking points" will occur, but that would ruin some of the surprises. The only advice I'd even dare to offer is keep us on our toes and don't be too predictable and be careful with the wife's reluctance. I see reluctance being the brakes from the car running off in a wild direction and keeping your MC emotionally grounded-- not sure if you could or even should use a sliding scale that moves the character based on choices that follow a consistent pattern.
I just hope you don't have to work crushing hours content creating to cover all your bases and enjoy the trip you are taking us on
The official path descriptions are in the game (I can't remember where as I haven't looked there specifically myself). They are also in the post below for your convenience. In game, to see your progression in terms of paths, you can click on the stats icon and it will tell you in the top left corner how many points you have on each of these four paths.Well Mr. Fable
You officially in my mind have a hit. One hell of a game. Likable MC, a solid storyline, and playable and most important it's not a dumpster fire of porn logic to narrate the story, or mold your characters' behavior
Now I'll be honest there isn't enough content yet to totally engineer the outcomes a player wants. Be it a total cheating wife to a cuck husband and everything in between including a purity path. The only cautionary thing I'd point out is having too many NPC and too many paths. Each with your attention to detail will make the game too painfully slow to advance the characters' stories... and of course there is the danger of rushing the characters development--kind of like trying to balance a cheap kitchen knife with what you are producing.
Not sure where you are going, to date it still feels like you are foundation building. Maybe I'm looking too deep but eventually you are going to have mileposts for each possible path. I've noticed some options are not available to choose if certain stats are not high enough... so am I right there are for main paths:
*Hotwife/cuck path
*Cheating wife
*Cheating husband
*Wife sharing
But other aspects of the game like exhibition that helps the above main paths?
I'd love to ask when we could expect when the "breaking points" will occur, but that would ruin some of the surprises. The only advice I'd even dare to offer is keep us on our toes and don't be too predictable and be careful with the wife's reluctance. I see reluctance being the brakes from the car running off in a wild direction and keeping your MC emotionally grounded-- not sure if you could or even should use a sliding scale that moves the character based on choices that follow a consistent pattern.
I just hope you don't have to work crushing hours content creating to cover all your bases and enjoy the trip you are taking us on
1. Loyalty Route – "Stronger Together"
2. Open Relationship Route – “New Rules, New Desires”
- Summary: Sarah and Alex face attraction and challenges, but through honesty and restraint, they remain loyal and deepen their bond.
- Endings:
- True Intimacy – They rediscover passion and deepen their emotional connection. They open to outside influence emotionally but still stay loyal. The couple experiments sexually—with each other only—inspired by the confidence gained
- Quiet Regret – They stay together, but unspoken desires linger in the shadows.
Theme: Exploration with consent, boundary-testing, emotional risk
3. Betrayal Route – “Secrets and Scars”
- Summary: Through mutual agreement, the couple decides to explore intimacy with others—together or individually. Trust becomes both essential and fragile.
- Branches & Endings:
- Balanced Exploration – They thrive on open honesty, staying emotionally close even as they explore others.
- Willing Observer- One person consents—perhaps even desires—to watch their partner explore others
Theme: Dishonesty, temptation without consent, emotional rupture
4. Seduction Route – “Crossing Lines”
- Summary: One or both partners give in to temptation behind the other’s back.
- Endings:
- Painful Separation – The truth surfaces, and the relationship breaks.
- Toxic Continuation – They hide the truth and continue their ways
Theme: Outside temptation, slow erosion of boundaries
- Summary: A third party slowly pulls one or both into their orbit, playing on vulnerability, attraction, or power.
- Endings:
- New Flame – The seduced partner leaves the relationship.
- Cuckold Without Consent – One partner watches the other stray—and can’t or won’t stop it.
- Shared Desire – The third party becomes a part of their dynamic (blending with Open or Cuckold routes).
Really enjoyed the first few updates... being a "slow burn" game, I'll come back to this around v0.50 or something - at least once the wifey starts to cheat!! LOL!!!
so lemme get this straight...the wife hasn't fucked any other guys yet? just started playing this, n got 2 the point where the wife is going 2 the modeling shoot, but despite choosing anything that would have her cheat, couldn't even get the -2 relationship points with the husband so she'd willingly go 2 it by herself.She's already cheating...
Just not fucking other people, yet...![]()
You dont need the -2 points for her to go to the shoot alone. While getting the -2 is not hard , you can have Sarah saying "i will let him decide " and Alex saying " i will not go so she doesn't hold back " (I dont remember the exact wording) would allow Sarah to go alone even with high RLP points.so lemme get this straight...the wife hasn't fucked any other guys yet? just started playing this, n got 2 the point where the wife is going 2 the modeling shoot, but despite choosing anything that would have her cheat, couldn't even get the -2 relationship points with the husband so she'd willingly go 2 it by herself.
does this mean that the game is yet another 1 of those "slow burn" games? i get blueballed enuff irl, don't need it in my fantasy porn. plz hmu if n when this changes, tyia