Hello everyone. Yes, the idea is not that super original, but why not. Beautiful graphics are already good. The game begins with a woman waking up in a room wearing perfect makeup. She was taken somewhere, then undressed, put on a collar and left in this room. No matter how carefully they did it, part of the lipstick, shadows, mascara should have been smeared. Further, in the corner stands a bearded naked man with a shaved bikini area. Someone thought that he had a small penis. But in a stressful situation, this is normal. Although he had the opportunity to rape the woman while she was unconscious, he did not. Let's write down the stress. Moving on, room. It is almost completely upholstered with cloth, as they do in asylums for the insane, for soundproofing, but at the same time a person is dressed in a straitjacket and there are no toilets and showers there. Usually this is a single cell.
From all this, conclusions can be drawn.
1. Since only 10 tasks were announced to us, the game will not be in development for very long. I think a year or so. Unless the rules of the game change or something goes wrong.
2. The person who voices the tasks had to seriously prepare: find and buy out the appropriate premises (just an abandoned mental hospital would be just right), conduct communications, equip a room for keeping, develop collars with poison (a controversial decision, people are still in a closed room). The issue with the shower is unclear, there is fabric everywhere, and I did not see a place for water to drain. The fabric will quickly absorb moisture and soon begin to deteriorate and stink terribly. The question of food remains open; it was necessary to provide for a hatch or a window.
3. Based on all the difficulties, these two will definitely not be killed. There is a theory that someone rich ordered the experiment out of a sense of curiosity or out of place. The bottom line is that how quickly two strangers, if they change the external environment, will begin to mate or begin to have feelings for each other.