Honey Select and it's like I see more as tools, like DAZ studio is. There's not much of an actual game there, but there's a lot of power in the character creator and Studio NEO. I like to use it as my own personal art model for making references. I do wish there was more flexibility in the ability to make male characters, however.
The one Illusion game which was almost a game, to me, is AI Shoujo/AI Girl. Sort of a sandbox survival building thing. Problem is the game portion falls flat. It's like they were forced to suddenly stop development before it even got out of the concept phase. Once the extremely short and unsatisfying gameplay arc abruptly ends, you're left with what amounts to a typical Illusion game in which you take various characters, select sex animations for them to play, then adjust the speed at which the animations run. Rinse, repeat.
I see what you're trying to say with modded Sims 4. It's much more of a game than anything Illusion has ever produced and the sheer amount of
variety in the kinks, clothing, animations, etc available can be overwhelming. The character models are a bit potatoey compared to Illusion games, but that works well enough since The Sims is actually a game. Also male characters have much more attention paid to them, and feel like less of an afterthought.
That being said, I'm not a fan of the Sims 4 as a game, or as a sex sim, and the latter suffers due to the shortcomings of the former. The Sims 4 is a very
simplistic life sim game. This would be okay if The Sims 3 was never a thing, but in comparison The Sims 3 is everything the Sims 4 only wishes it could be. The Sims 3 provides actual goals to work for, and character progression is much better. The world feels much more alive, and the possibilities feel endless. The sex mod, therefore, takes full advantage and integrates itself into the gameplay very well.
The Sims 3 is uglier than The Sims 4. (Not as ugly as some make it out to be, in comparison, but it did come out in 2009.) It's also not very well optimized, being a 32 bit executable it's limited to only about 4GB of your RAM. A fully modded game with all the expansions is an unwieldy beast, and can crash often and run sluggishly on even modern hardware, which it just isn't designed to take full advantage of. 2009 was just a different time where computers were concerned.
I don't expect EA to turn The Sims around in a better direction going forward, and I don't have high hopes for The Sims 5.
There is
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, which looks promising but I'm keeping my expectations measured. I don't think they've said how moddable they expect it to be. Time will tell if it's any good, and even then someone would need to step up and make a sex mod for it.
My hype lies squarely on
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. All indicators point to a life sim to compete with The Sims. Paradox already embarrassed EA by mopping the floor with city sim mainstay Simcity by releasing
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, which is exactly what the last Simcity game should have been, but wasn't. Also Rod Humble has stated he expects to support modding from the very beginning. If it's a life sim, it's a good one, and it supports modding, a sex mod is basically a sure thing.
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takes place later this month from the 21st to the 23rd. They're expected to announce a new game. Old fans of Paradox grand strategy games all seem to want it to be Victoria III, but my hope is they're bitterly disappointed and the new life sim from Paradox Tectonic is unveiled instead.