- May 15, 2023
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I think especially because a lot of AI "steals" art styles from independent artists to reproduce an AI image and many artists are complaining about that
Are we supposed to be running a charity for artists? State fund the arts?Are artists suppose to be elitist gatekeepers or starving hobos? pick a consistent stereotype already.
Also you talk a lot of smack about gatekeeping and elitism when you yourself are an elitist.
90% of artists make below minimum wage and humans have been drawing since the cavemen era the only people who say art is gatekept are the very people gatekeeping art such as yourself. Might I ask how much did the degree cost? cause clearly we lowly infidels have been gifted by the supreme presence of a nepo-baby.
One problem Indies have is precisely not having good access to graphical assets, with AI that is at least one problem solved.Now of course many are starting to realize that indie is where it's at however there's a problem many indie games suck not usually due to mal intent that's just the nature of indie so it's up to the consumer to sift through the piles of mediocre and worse to find that gem. This is where Ai generators really would become a problem, there are over 10k games released every year just on the PC alone. Ai will not bring about a revolution where suddenly everyone can make amazing games, it will just be the 80s again where people wanting to make a quick buck shit out buggy bootleg after bootleg, if you think it's hard to find a good game nowadays GOODLUCK when suddenly there's over 100k Ai generated games on steam. Now of course I don't think this will happen persay Ai is mostly just overhyped nonsense it can't actually do a majority of the work that goes into games, no what it does do is falsely advertise itself as a good product.
One problem Indies have is precisely not having good access to graphical assets, with AI that is at least one problem solved.
In fact this "adult games industry" can exist precisely because we found a way to get around the graphical assets issue through the use of 3D CG.
Which is why I am also so persistent in real Indie Devs getting involved in making porn games.
Indie Developers already wear too many hats, they are expected to do the programming, game design, marketing and business management and on top of that they handle the graphical assets because there is not much games without it.
You may say hire an artist! But that already implies a Budget to hire them with. Which means either having a already successful game or more Investment from Themselves which means more Financial Risk to them. And if you haven't figured it out already most Indie Games makes exactly jack shit.
If you think artists are starving, then Indie Developers are beaten, battered, bruised and shat on.
AI art can save them some suffering? Time for more of their beating.
People use what they can, whether that is 3D CG or AI CG.Put in the effort you lazy shmuck your solution for suffering indie devs is to run a charity funded solely by dirt poor artists? I can feel the hypocrisy oozing off you.
Here is your reality check, your fucking issues as an artist are not my fucking problem.Here's a reality check Duni. If you're not willing to put in the effort to make games, than you don't deserve to make games.
The same goes for anyone who uses microwaves and stoves. Any morons using those technologies have absolutely no comprehension of how heat and fire are conducted. They are lazy cavemen and pose a danger in the kitchen as well as the art of culinary as a whole.Anyone who uses Ai probably sucks at everything else they do since like my first message that got you so riled up.
Just like those 3D animation craze and the digital art craze with things like photoshop?The current AI art craze will probably pan out like the NFT craze,
Once the AIs can do 3D clothes models with good materials and textures the era of Daz and HS will be over and we will finally see actual 3D Real Time Unreal Games.Most developers that want effectiveness are still going to stick with 3D posing softwares like DAZ, HS, etc simply because they are faster and more consistent than anything you can achieve with pure AI.
Wow, how to tell you've no clue of what you're talking about with a single sentence, ggOnce the AIs can do 3D clothes models with good materials and textures the era of Daz and HS will be over and we will finally see actual 3D Real Time Unreal Games.
What does HS and Daz has in common that Unreal doesn't?semi sarcasm but HS is a game, DAZ is a scene editor with a renderer engine, and the lack of 3D Models was never the reason why there are not more real time games. Basically all of what you've said is wrong.
Yeah but you can't just shove 3d clothes on a character, they need to be specifically made for that base. That's also true for hair, and so on.What does HS and Daz has in common that Unreal doesn't?
It's the damn Clothes!
They have to be created from scratch, you think that is easy?
As for a Character Creator you may have some options but that's far from the collection of Character Cards you have in HS, as for Daz that's already abysmal, you can barely make a few girls for your project, far from the hundreds you can do with HS.
Are you joking?What does HS and Daz has in common that Unreal doesn't?
It's the damn Clothes!
They have to be created from scratch, you think that is easy?
As for a Character Creator you may have some options but that's far from the collection of Character Cards you have in HS, as for Daz that's already abysmal, you can barely make a few girls for your project, far from the hundreds you can do with HS.
Yes that's what compatibility is about.Yeah but you can't just shove 3d clothes on a character, they need to be specifically made for that base. That's also true for hair, and so on.
Why wouldn't it?Now, if there was a magical AI where you can import your base model and generate hair/clothes for it, that'd be a different story. That'd be damn sweet. Still wouldn't kill DAZ or make real time 3d games more common though.
We already have AI that can do Image to 3D generation and materials/shaders generation.Are you joking?
I guess that's to be expected of someone overestimating AI, go learn how things actually work instead of spewing nonsense and making random guesses.
It wouldn't kill Daz because it is a scene editor and a renderer engine, more models won't kill a scene editor because... It's a scene editor. You place models to create a scene, more models won't kill one. Likewise, you'll still need to render, so that also won't kill Daz.Why wouldn't it?
Are you using buzz words, crossing fingers, and hoping for the best? Using those wouldn't help at all with the issue.But if it generates the mode from scratch anyway you might as well make the AI fit it also using physically simulated materials, textures and geometry isn't the only thing that can be trained.
The difference between NFT's and "AI" art, is that NFT's are based on nothing. If you've been following "AI" art/writing, you will have noticed the speed it's improving at. It's going to replace most forms of art.The current AI art craze will probably pan out like the NFT craze, it is spreading like fire with tons of people claiming "it is the future" but soon it will die down once those same people realize how dumb it actually is.
The problem with Daz models *puke*, is that they tend to be gross, and the private parts, particularly vaginas, are a bit too grotesque. Some people can get over that, I can't, and I appreciate it when I see 3d models that have a lot of detail and skill put into them, but they're an exception not the rule.Most developers that want effectiveness are still going to stick with 3D posing softwares like DAZ, HS, etc simply because they are faster and more consistent than anything you can achieve with pure AI.
So is Unreal and you can have dynamic scenes with dynamic camera angles.It wouldn't kill Daz because it is a scene editor and a renderer engine,
The whole point is that you have Realtime rendering. Basically similar to HS.Likewise, you'll still need to render, so that also won't kill Daz.
Depends on what you use it for.As for real time 3d games, while having an infinity of 3d models (and let's assume they are also game ready) would be nice and save a huge amount of time, there are still many challenging aspects in creating a real time 3d game, especially when you are solo and/or a beginner.
The great majority would end up like this: https://f95zone.to/threads/selina-v0-2-mistresslilith.137027/ but instead of bought assets, there'd a bunch of unique and cool looking AI assets. I still remember fondly the developer posting screenshots of their amazing open world 3d game on discord
Of course even if we ignore those issues, real time 3d games still wouldn't magically become more common also because the playerbase (A good part of it) wouldn't be able to run them.
Are you using buzz words, crossing fingers, and hoping for the best? Using those wouldn't help at all with the issue.