Reuploaded the update on gofiles :
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Couldn't test the that update yet, so let me know if there are issues with my upload. And obviously, dont bother me if there are bugs in the game or something like that, i'm not a developper of this game.
Changelog :
Added
Options to make pregnancy belly and breasts not reduce after a pregnancy (making them grow additionally for each new pregnancy)
Option to enable hurting followers with player attacks (by default, player will no longer injure followers)
New Baelin quest that introduces radial menu and resting
Lots of new head/body shape presets for character creator
Several new facial detail shapes such as ears, teeth etc
Ability to customize eye glow color and intensity
Revamped tattoo system with glowing tattos that can be tweaked from character creation menu
A button in cheat menu to save current character preset to json as well as load a previous preset
Graphics options for shading, texture, foliage and reflection quality to allow for more fine tuned control over settings
Completely revamped cheat menu with search to easier find items and loads of new features
Graphic options to change some major graphic features like RHI, feature level, Nanite etc.
Bronze, iron and steel arrows
Several new mask items placed around the world with powerful stats.
Armor bench, now the only place you can craft armors (this is to make the workbench less messy with so many items to craft)
Small push back when attacking enemies
Simple first person mode (toggle with g by default). It wont be great in attacks and such, but its an option if someone wants to walk around in 1person view
A toggle to disable tutorials in settings menu
Changed
Made repairing and destroying build pieces with radial menu work
Increased exp gain rate for swimming
Followers teleporting to player will now teleport to a distance behind the player
Text mentioning skill points on level up
Made rocks and cacti in desert harvestable
Changed how trees fall
Rocks will now split when mined
Trees will fall different (more performant, less realistic, hopefully less buggy)
Ores will shrink gradually when mined
Changed the logic for respawning trees and ores to be more performant and avoid respawning when close to objects such as houses
Coal and brimstone is much more abundant and easier to find
added more iron ore to both demo and full map
cutting down trees has a chance to spawn branches
days are now 30minutes instead of 15, nights are 10 minutes instead of 5
Some improvements around footstep sounds, effects and such
Rebalanced drop rates for wood and ores
Reduced arrow headshot modifier from 2.5 to 1.5
Narrowed the laden/overburdened thresholds. If max weight is 300, laden will now kick in on 285 instead of 255 and overburdened at 315 instead of 345.
Added torches to craftable items on character, seems to have been removed from there for some reason..
Apply/cancel in settings menus will now boot you back to the menu before when clicked
Added time of day/night duration sliders to cheat menu
changed the skeleton for the female character. This means all armor and animations have been reworked (can be some quirks yet to be fixed)
Replaced and cleaned up player locomotion system to be smoother and work better overall
Revamped main menu with a new layout. Loaded characters will now wear the armor they wore when saving the game in main menu.
Character presets will now be stored under %LocalAppData%/WickedIsland\Saved instead of under the game folder, existing presets will automatically be moved to the new location when the game starts
Fixed
Drake seed to servant conversion not working
Green borders around icons
Drake animation dick alignment
Lesbian sex leading to pregnancy
Low res landscape texture in forest
Trees popping in strangely
An issue that sometimes lead to huge loot amounts
pregnancy not going away in main menu when starting a new character
npcs duplicating on game load
Dialogue quest notifications popping up in incorrect style
Bow aligned incorrectly for player
Fixed dick poke for human male carry anim
fps limit settings not working visually in options
Hair color wont go from black to blond if not changed manually in customization menu
an issue where the selected hotbar item didnt update properly and used a previously selected item
added a system to reduce armor clipping, wont be perfect but should help a bit.
Performance
Some changes to distant LOD's to reduce cpu load
New foliage system should be slightly more performant on cpu load
Added new LOD levels to female mesh
Made armors use less triangles
Lots of stuff i forgot to write down to change notes, sorry