- Jan 13, 2023
- 130
- 179
Itch and Steam demo are not the "full" 0.8.5.7 game, the map its another one smaller than the full one, i dont know about the content but seeing how big its the full map pretty sure demo its missing lot of content.Is the itch io demo completely updated or does f95 need updated?
this version lot of bug, better stay in 8.5.58.5.7 Full version. The dev plans on having the demo and full version maps the same in the very near future.
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If you shift+click and drag a stack, it'll only move half the the stack. You can also ctrl+click and drag to move a single item from a stack.Operational question - which may be dumb but could not find a mention in the thread - is it possible from storage (i.e. a chest) to take only some of what you stored.
Aha! ThanksIf you shift+click and drag a stack, it'll only move half the the stack. You can also ctrl+click and drag to move a single item from a stack.
I agree about the changelog seeming more relevant to past updates, though there are some things that seem more relevant to this update. However, as far as game breaking bugs are concerned, there is one that I didn't notice in past builds. Initially it involved completing the dragon quest when you can mount the dragon and fly around. Last update fucked the dragon's ability to be controlled very well at all, but you could painfully still get it where you wanted it albeit primarily moving backwards, but that only worked if you could maintain altitude. However, this update you are basically fucked if you mount the dragon. Same broken controls, but now when you dismount you have lost ability to do anything more and can't even try a save/reload due to "player doing stuff" error. There is a way around this if you find yourself stuck with the dragon and haven't made a save recently. I dismounted over the targeted area while up in the air in hopes of getting killed so it would theoretically reset whatever was causing the problem, but the dragon fell with me and when I landed instead of dying the dragon started fucking me, which ended up fixing the bug anyway. So falling and dying might still work, I just got interrupted with sex which fixed it as well.I haven't run into any game breaking bugs and this time
Well, that's good to know.I agree about the changelog seeming more relevant to past updates, though there are some things that seem more relevant to this update. However, as far as game breaking bugs are concerned, there is one that I didn't notice in past builds. Initially it involved completing the dragon quest when you can mount the dragon and fly around. Last update fucked the dragon's ability to be controlled very well at all, but you could painfully still get it where you wanted it albeit primarily moving backwards, but that only worked if you could maintain altitude. However, this update you are basically fucked if you mount the dragon. Same broken controls, but now when you dismount you have lost ability to do anything more and can't even try a save/reload due to "player doing stuff" error. There is a way around this if you find yourself stuck with the dragon and haven't made a save recently. I dismounted over the targeted area while up in the air in hopes of getting killed so it would theoretically reset whatever was causing the problem, but the dragon fell with me and when I landed instead of dying the dragon started fucking me, which ended up fixing the bug anyway. So falling and dying might still work, I just got interrupted with sex which fixed it as well.
I thought the bug was limited to the dragon, but it also happened when I went into "camera mode" and tried to leave the mode with the "esc" key. Once again there is no saving to reload so you have to go back to a previous save. So be warned about mounting the dragon and camera mode. Might be more actions that cause this bug, but so far thats all I know. Save often...
Same, unfortunately, but fortunately some bugs do get fixed or improvements made that otherwise made it unplayable compared to a previous build. This is a bit like the pool boy cleaning the pool, but ruining the lawn. The lawn care specialists come to fix the lawn and ruin the fence in the process. Fence repair guys comes and fixes the fence, but busts a gas line... I mean its still progress, but it just doesn't always seem like it.Game just doesn't feel right without running into at least 1 major problem.![]()
Technically, there is a function which would be able to do this, but it is not implemented yet. If you press "F" key (by default) there are a number of options from which to choose, each goes deeper into its menu. If you choose "Build" you can see the "Move" option there as well as "Not Implemented".another operational question - is there a way to move crafted things like chests w/o destroying and redoing (as example find I placed a chest now filled w stuff and my placement is annoying me and it would be convenient to move it... perhaps a function I don't know?)
Ah yes - I had puzzled on why deleting something did not give back resources sometimes, but indeed those were older builds from a saved session and not in that session. I have had some freezes which probably related to thatTechnically, there is a function which would be able to do this, but it is not implemented yet. If you press "F" key (by default) there are a number of options from which to choose, each goes deeper into its menu. If you choose "Build" you can see the "Move" option there as well as "Not Implemented".
You are stuck, for now, with moving items manually and deleting. I should warn you about the deleting part. When you try to delete something that you built in a previous play session there is a chance of a crash. Deleting things as you go in the same play session doesn't seem to cause anything (and gives back resources), but so far I've crashed 4 times from trying to delete something I built previously (which doesn't give back resources). Meaning, build save quit reload delete crash. Don't be afraid to delete, just save often and especially before you start deleting old shit.