MauritkCL

Member
Feb 3, 2018
271
252
Win10 or 11? As I wrote and your description of what happens to you confirms this, I never experienced similar problems with saving/loading and the GUI going wonky as you do. If it were a general bug, I would have it as well, but that is not the case. This seems to me a bug originating from a combined effect of win and ren´py versions and maybe some other python based program you have.
I'm on Windows 11, have been since it came out, late 2021. So, going back further then when the problem first appeared. It could be a combined effect, but one can't happen without the other. If there wasn't a mistake in 3Diddly's 'stuff' this probably wouldn't happen. If it did, it would have happened with people who are on Windows 10, or earlier versions. I think (not a 100% sure) I remember the people commenting they had the same issue, saying they were operating on Windows 10, 11 and also 8. And also one or two being on Android. So, based on that, my conclusion is that this is something that was caused by 3Diddly, and therefore needs to be fixed by him/her.

I could be drawing the wrong conclusion, I don't know. If I am, please (respectfully) let me know. I prefer to be wrong, and know why and how, instead getting into a figurative shouting match.

Also, if anyone has had the same issue I've described, please comment. I'd like to know how (or if at all) widespread this issue is. Thank you in advance to anyone who does.
 
Last edited:

HypnoKitten

Member
Feb 14, 2018
279
547
Darn, mostly the sub path update (I don't really go back and replay most of the time, to check out a few different lines of dialog, unless there were major revision). And I still just can't connect with this path. The 'opponent' (even when friended) is just so weasel-looking.. not in a 'hot ugly guy' way, just... super punchable. The old bald dude has Dom/Master confidence, that guy just has 'rich-boy-playing-with-daddy's-credit-card' energy. And even with the wife being the MC's sub... I don't know, for all their power play, no matter the traits unlocked, she never 'feels' like a sub. She kinda asks you for permission to do things but even most hotwife games feel like they do a better job of 'no, really, I belong to you and this better be damn clear to everyone else, no matter what degrading things I'm about to do'. You feel it. With this its more like they're playing kinky bedroom games but never quite cross over to 'yes, you really are my Master and this collar means something to me'.

Like... for example in the new main scene..
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Meh, don't mind me, I think I'm gonna skip a few versions till the jamal route comes back online. It just ends up feeling better, as a friend or a nemesis, and their dynamic is just on-point. Which is sad, I like the possibility of secret societies and her being a hoe more. But.. anyway
 
Last edited:

sfree21

Newbie
Nov 2, 2023
45
56
In the sub sharing path, after the operation and sex at home (teasing the bodyguard to join), is there no more content?

Because the watch in the left upper corner it says 2 actions left this week, But I can't seem to access them, only go to work and nothing happens, or am I missing something?
 

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,900
10,280
my favorite kind of ntr/sharing, you control how much you want to escalate or lose control of the situation in each step
It used to be that way, but ever since the pledged join on Davis path it's been made much more linear and binary. Basically - your choice on whether Davis acts antagonistic during Lee's birthday party affects the entire rest of game toggling between ntr mode and sharing mode with no middleground.

In the first half, it made more sense -there would be additional checks for influence points to determine flow. Now, the davis influence checks are still there, but used more as a routing between "passive ntr" and "she hates you ntr". Doesn't make much sense if the stat is meant to represent her overall commitment to either.


sidebar for 3diddly specifically: I realize I was one who'd earlier advocated in this thread for that very change, using the antagonist's attitude as a catch-all for ntr-vs-share pathing, I maintain that's not necessarily a bad idea, but when update after update the hard ntr paths get more content, it kinda forces the sharing player to explore more options.
 

Dogorti

Engaged Member
Jan 23, 2021
2,766
10,812
It used to be that way, but ever since the pledged join on Davis path it's been made much more linear and binary. Basically - your choice on whether Davis acts antagonistic during Lee's birthday party affects the entire rest of game toggling between ntr mode and sharing mode with no middleground.

In the first half, it made more sense -there would be additional checks for influence points to determine flow. Now, the davis influence checks are still there, but used more as a routing between "passive ntr" and "she hates you ntr". Doesn't make much sense if the stat is meant to represent her overall commitment to either.


sidebar for 3diddly specifically: I realize I was one who'd earlier advocated in idea this thread for that very change, using the antagonist's attitude as a catch-all for ntr-vs-share pathing, I maintain that's not necessarily a bad idea, but when update after update the hard ntr paths get more content, it kinda forces the sharing player to explore more options.
Don't worry, you will get more of your fav path soon. :p
 
  • Yay, update!
Reactions: Pr0GamerJohnny

Turret

Forum Fanatic
Jun 23, 2017
4,273
7,332
I'm on Windows 11, have been since it came out, late 2021. So, going back further then when the problem first appeared. It could be a combined effect, but one can't happen without the other. If there wasn't a mistake in 3Diddly's 'stuff' this probably wouldn't happen. If it did, it would have happened with people who are on Windows 10, or earlier versions. I think (not a 100% sure) I remember the people commenting they had the same issue, saying they were operating on Windows 10, 11 and also 8. And also one or two being on Android. So, based on that, my conclusion is that this is something that was caused by 3Diddly, and therefore needs to be fixed by him/her.

I could be drawing the wrong conclusion, I don't know. If I am, please (respectfully) let me know. I prefer to be wrong, and know why and how, instead getting into a figurative shouting match.

Also, if anyone has had the same issue I've described, please comment. I'd like to know how (or if at all) widespread this issue is. Thank you in advance to anyone who does.
Hi!
I had similar experience with a different game. On my PC it stuttered frightfully, the only ren´py game so far which did so. Only a handful of other users had the same experience. Sometimes the Windows versions (I still use 10 and hope 12 is out before I need a new one) and specific ren´py versions simply do not cooperate well. I am very sure this is the same problem here.
If it were a writing bug, far more players would experience it and it would be repeatable by most. As for me, I simply cannot reproduce this bug with my WDR, the saves/loading stuff functions unproblematic, so it cannot be a coding mistake by the writer. If it were a coding bug, we all would experience it.
 
Last edited:

nino40

Newbie
Nov 22, 2020
22
21
Okay it's more of a nuisance than anything else
but in ALL the recent versions of the game when the mouse pointer "accidentaly" touch the red lips for love progression i've an error code ........Name 'lovepointswimeaning' is not defined
How can i correct this via console ?

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 764, in script
    menu:
  File "game/screens.rpy", line 1578, in execute
    screen lovepointsbuttonwi():
  File "game/screens.rpy", line 1578, in execute
    screen lovepointsbuttonwi():
  File "game/screens.rpy", line 1609, in execute
    fixed:
  File "game/screens.rpy", line 1610, in execute
    vbox:
  File "game/screens.rpy", line 1613, in execute
    text tt.value
NameError: Name 'lovepointswimeaning' is not defined.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 764, in script
    menu:
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\ast.py", line 1922, in execute
    choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\exports.py", line 1106, in menu
    rv = renpy.store.menu(new_items)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\exports.py", line 1345, in display_menu
    rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\core.py", line 3582, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\core.py", line 4055, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\screen.py", line 476, in visit_all
    callback(self)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\core.py", line 4055, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\screen.py", line 487, in per_interact
    self.update()
  File "H:\Nuova cartella\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\screen.py", line 680, in update
    self.screen.function(**self.scope)
  File "game/screens.rpy", line 1578, in execute
    screen lovepointsbuttonwi():
  File "game/screens.rpy", line 1578, in execute
    screen lovepointsbuttonwi():
  File "game/screens.rpy", line 1609, in execute
    fixed:
  File "game/screens.rpy", line 1610, in execute
    vbox:
  File "game/screens.rpy", line 1613, in execute
    text tt.value
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\text\text.py", line 1633, in __init__
    self.set_text(text, scope, substitute) # type: ignore
  File "H:\Nuova cartella\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\text\text.py", line 1763, in set_text
    i, did_sub = renpy.substitutions.substitute(i, scope, substitute) # type: ignore
  File "H:\New foldera\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\substitutions.py", line 278, in substitute
    s = formatter.vformat(s, (), kwargs) # type: ignore
  File "/home/tom/ab/renpy-build-fix/tmp/install.linux-x86_64/lib/python3.9/string.py", line 165, in vformat
  File "/home/tom/ab/renpy-build-fix/tmp/install.linux-x86_64/lib/python3.9/string.py", line 205, in _vformat
  File "H:\Nuova cartella\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\substitutions.py", line 168, in get_field
    obj, arg_used = super(Formatter, self).get_field(field_name, args, kwargs)
  File "/home/tom/ab/renpy-build-fix/tmp/install.linux-x86_64/lib/python3.9/string.py", line 270, in get_field
  File "/home/tom/ab/renpy-build-fix/tmp/install.linux-x86_64/lib/python3.9/string.py", line 227, in get_value
  File "H:\Nuova cartella\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\substitutions.py", line 236, in __getitem__
    raise NameError("Name '{}' is not defined.".format(key))
NameError: Name 'lovepointswimeaning' is not defined.

Windows-10-10.0.22631 AMD64
Ren'Py 8.1.3.23091805
Wifey's Dilemma Revisited 0.62
Wed Nov 20 22:58:17 2024

Thanks
 

gtpman

Newbie
Jun 2, 2017
26
86
Okay it's more of a nuisance than anything else
but in ALL the recent versions of the game when the mouse pointer "accidentaly" touch the red lips for love progression i've an error code ........Name 'lovepointswimeaning' is not defined
How can i correct this via console ?

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 764, in script
    menu:
  File "game/screens.rpy", line 1578, in execute
    screen lovepointsbuttonwi():
  File "game/screens.rpy", line 1578, in execute
    screen lovepointsbuttonwi():
  File "game/screens.rpy", line 1609, in execute
    fixed:
  File "game/screens.rpy", line 1610, in execute
    vbox:
  File "game/screens.rpy", line 1613, in execute
    text tt.value
NameError: Name 'lovepointswimeaning' is not defined.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 764, in script
    menu:
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\ast.py", line 1922, in execute
    choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\exports.py", line 1106, in menu
    rv = renpy.store.menu(new_items)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\exports.py", line 1345, in display_menu
    rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\core.py", line 3582, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\core.py", line 4055, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\screen.py", line 476, in visit_all
    callback(self)
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\core.py", line 4055, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\screen.py", line 487, in per_interact
    self.update()
  File "H:\Nuova cartella\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\display\screen.py", line 680, in update
    self.screen.function(**self.scope)
  File "game/screens.rpy", line 1578, in execute
    screen lovepointsbuttonwi():
  File "game/screens.rpy", line 1578, in execute
    screen lovepointsbuttonwi():
  File "game/screens.rpy", line 1609, in execute
    fixed:
  File "game/screens.rpy", line 1610, in execute
    vbox:
  File "game/screens.rpy", line 1613, in execute
    text tt.value
  File "H:\New folder\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\text\text.py", line 1633, in __init__
    self.set_text(text, scope, substitute) # type: ignore
  File "H:\Nuova cartella\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\text\text.py", line 1763, in set_text
    i, did_sub = renpy.substitutions.substitute(i, scope, substitute) # type: ignore
  File "H:\New foldera\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\substitutions.py", line 278, in substitute
    s = formatter.vformat(s, (), kwargs) # type: ignore
  File "/home/tom/ab/renpy-build-fix/tmp/install.linux-x86_64/lib/python3.9/string.py", line 165, in vformat
  File "/home/tom/ab/renpy-build-fix/tmp/install.linux-x86_64/lib/python3.9/string.py", line 205, in _vformat
  File "H:\Nuova cartella\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\substitutions.py", line 168, in get_field
    obj, arg_used = super(Formatter, self).get_field(field_name, args, kwargs)
  File "/home/tom/ab/renpy-build-fix/tmp/install.linux-x86_64/lib/python3.9/string.py", line 270, in get_field
  File "/home/tom/ab/renpy-build-fix/tmp/install.linux-x86_64/lib/python3.9/string.py", line 227, in get_value
  File "H:\Nuova cartella\_  GAMES\!    Cheaters\! Wifeys Dilemma Revisited-0.62 (-unlock-transp. )\renpy\substitutions.py", line 236, in __getitem__
    raise NameError("Name '{}' is not defined.".format(key))
NameError: Name 'lovepointswimeaning' is not defined.

Windows-10-10.0.22631 AMD64
Ren'Py 8.1.3.23091805
Wifey's Dilemma Revisited 0.62
Wed Nov 20 22:58:17 2024

Thanks
If you've modified the lovepointswi via console it might get higher than the foreseen value and the lovepointswimeaning has no "meaning" after that. The maximum is 10 and the minimum value is 0.

Check the screens.rpy / lovpointsbuttonwi and change the line
`if lovepointswi == 10` to `if lovepointswi >= 10` would be a solution. Or decrease the value of the lovepointswi via the console to an acceptable value.
 
  • Like
Reactions: nino40

nino40

Newbie
Nov 22, 2020
22
21
Or decrease the value of the lovepointswi via the console to an acceptable value.
Thanks actually I had increased it to 15 for the vanilla route to see if at least this way the BJ on the boat to Jamal could be avoided, but it seems that even at the height of his love for the MC it is inevitable :rolleyes:
 

Turret

Forum Fanatic
Jun 23, 2017
4,273
7,332
Thanks actually I had increased it to 15 for the vanilla route to see if at least this way the BJ on the boat to Jamal could be avoided, but it seems that even at the height of his love for the MC it is inevitable :rolleyes:
That is NOT inevitable, choose better options and Jamal is no problem at all. (Unless you play the special hardcore mode for the NTR fans)
 

Turret

Forum Fanatic
Jun 23, 2017
4,273
7,332
Hi 3Diddlyf95zone !

Like most times, a few comments from me on the current WDR situation. Nice that there will be a new "Game+" mode for WDR in the future. Looking forward to see how that mode will be. Also looking forward to find out the two work entries, since like the pics on the Jamal route, they show Mei´s development throughout the game and path. As for the next Lee/Davis event, I am curious what that event contains, since the log mentioned that on hard NTR this event will change the end of the route significantly.

Going back to the 0.62 version, really nice work by you and DD on the upgraded talk on the Kati/Jamal sharing/swinging/soft NTR routes. The new holiday talk has obvious differences depending on your stats, traits, love/rival scores and what you chose earlier. I found many several versions ago that depending on what you want to see/read, it can be good to use your aquisition of love/rival points strategically. For a real kinky sharing love story, love points should be high/very high (obviously:)), at times it can be interesting and kinky fun if the rival score is equal or one point higher (important, only if you and Jamal are buddies!) until your love points surpass them again with your choices.

Over to the Lee/Davis side: Unlike the Kati/Jamal side, where I have the gathering of traits and points for specific event outcomes widely in control, on the Lee/Davis side I am still working out what to do to get some event variants. for instance, I still am unsure what I did specifically to have our couple deeply in love, sharing with Lee/Davis and still gain the permissive trait, so that Mei can fully pull off her working girl act in this version. Found the outcome interesting for the future, since MC/Mei in this case are in love and both found her "acting stint" to be fun. Mei got off with Bernard and the MC found it hot due to him being a sharing lover on this route and MC/Mei had some really nice reclaiming fun. I think I am not mistaken when I theorise this event and outcome to be the branching off point for the future Lisa routes.

Bye!
 
3.90 star(s) 32 Votes