SIEUNHANGAOINTHEBEST
New Member
- Sep 5, 2024
- 6
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Yes, it's only at the start of the game.there is no option to turn sharing on or off?
The only instance I've found this is when the condition also requires wsoftlimit == 0. Not sure what you're referring to here.My hats off to the dev - the last few updates with the Lisa escort path have felt like a breath of fresh air, and a good springboard for both sharing and ntr stories. Much more interesting than the done to death 'cold dom boss' or 'bbc thug' tropes.
I hope he keeps at it!
though one comment 3Diddlyf95zone - it seems weird that the spicier bernard stuff is conditioned on - on share path mc has already given her his blessing.... an easy thing that would fit would be to put the $wsoftlimit menu before this interaction.
label wifeystory14:
show screen smallstatsbutton()
show screen lovepointsbuttonwi()
if ntr == True:
show screen rivalpointsbuttonwi()
if wifeyinfluencedbylee == True:
jump wifeystory14l
if wifeyinfluencedbykatie == True:
if ntr == False:
jump wifeystory14knon
elif (ntr == True and wistory12kjamalattitude == 1) or wistoryshareendresolve != 0:
jump wifeystory14kntr
elif ntr == True and wistory12kjamalattitude == 2 and wistoryshareendresolve == 0:
if wifeyrelationshipjamal == 0:
jump wifeystory14knon
jump wifeystory14kshare
Sorry, I mispoke, I was referring to the $wlisaroutesoft switch which ends early stuff like below in the snoopwiber2 scene.The only instance I've found this is when the condition also requires wsoftlimit == 0. Not sure what you're referring to here.
Yeah, I have a lot of crap to clean up in the next game... learned a lot since the beginning of this project. Keeping it sorta consistent so I can find stuff easier3Diddlyf95zone, can I make some suggestions as a Python hobby programmer myself?
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The idea was that her feelings also impacted her decisions, not only the player's choices for sharing. Trying different things on this route.Sorry, I mispoke, I was referring to the $wlisaroutesoft switch which ends early stuff like below in the snoopwiber2 scene.
View attachment 5361170
I was suggesting this be conditioned on wsoftlimit, not the overreaching wlisaroutesoft variable, as it seems strange that wifey would turn down bernard after the husband had given her the green light on everything.
As it is now; it's kinda the trope of "to see the spicy stuff you need to be on hard ntr path". In other scenes and story threads prior, this wasnt the case and you did a good job of balancing action between different player routes.
Isn't the vibrator scene on the Davis/Lee route and not Jamal/Katie's?The vibrator loop on jamals path seems to be a bugged call in wifeystory14.
I guess it is broken because it's looking for wistory12kjamalattitude == 1 or 2 but not 0, the actual value at that point. hard ntr bug?
Quite right, I do not remember a vibrator scene on the Kati/Jamal paths?Isn't the vibrator scene on the Davis/Lee route and not Jamal/Katie's?
I'd rather not restart the entire game again, but I'm curious when the rework begins. Is it from the beginning?Hi 3Diddlyf95zone !
First off, I really, really like your rework of the sharing/swinging/NTS path and look forward to see how the breeding party and the rest will be once reworked. The new options, the new changes in dialog depending on your stats and the general storyline are great. While it is personal taste and applied partly to the old routes already, there are a few events where it is nice when the Jamal points are equal or slightly ahead even on a Stag/dom playthrough to get nice variant scenes. You have to be strategic with points gains and snoop to get the story you want. For instance, I have love points at max most of the time and high throughout, but for a couple events I like the variant optics and banter you can get if Jamal points are euqal/slightly ahead. So it is imperative to use the point gains/losses with care, esp. on the Stag/dom routes when you want to max out love points as much as possible.
While there are some changes right from the start, they are small, mainly dia- and monolog (and there might be some invisible changes, like code stuff). It really starts changing after the Halloween party, when you can talk to Mei about sharing first.I'd rather not restart the entire game again, but I'm curious when the rework begins. Is it from the beginning?