i really don't get it... why not adding the saving system yet!??? Why not having actually active checkpoints, at least, like when we have the chance of switching from Max to Maya as soon as the Max&Co yield to the agreements with Agon and his people, for example!?
C'mon... it was possible in the original village demo as soon as Max completed the ribbons challenge with Shorty, why not replicating the same checkpoint save in this new one!?
Honestly that's the only thing that's keeping me not fully invested in playing this game. I understand everything Steve and the other guys are doing and being a game dev myself I've never complained on anything they do or not do but that feature, specially when what seems the definitive beginning of the game with quests and progress gets released, should be the very first priority.
Having to restart it all from the very beginning after 3-4 hours of gameplay is something no adult, with a life and a job, can easily accept.
I'm sorry for the rant, I just hope is not useless.
Ended the rant right there: the passage to 5.2 is very welcome for me despite it was causing the game to crash instantly, when accessing the WIP new start, unless I dropped it all from Epic down to Low.
The same most likely happens to me when I'm developing my own stuff on the same engine so no complain, I now added some new RAM going from 16 to 32GB [Corsair Vengeance, 2666MHz] and a new SSD twice the size of the now old one so i could finally switch it all back to High at least and things got quite better, with RAM now used to a 52-55%.
Which means without those additional 16GB no surprise I was crashing like that and that's good news for when I finally start working on the new content introduced with UE5.2, like HillSide and the new Slay Animation projects.
WildLife now runs at around 18fps but it's ok for me, I cannot ask more to my proud old GTX 1070 [8GB] and I can finally enjoy the new content.
I hope you appreciate this conclusive sudden fresh exposure of positivity... but... please Steve&Co... scatter those checkpoints across the new map, for all the Karpali's sake!!!