- Aug 30, 2020
- 160
- 115
You know there is a search feature, right? Someone also asked the exact same question the the previous page.Torrent pls
Second is here:Drink up me hearties yo-ho.
You know there is a search feature, right? Someone also asked the exact same question the the previous page.
There are two torrents.
First is attached to post below:
Second is here:
WildLife-2023.12.08Patreon
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The new versionYou know there is a search feature, right? Someone also asked the exact same question the the previous page.
There are two torrents.
First is attached to post below:
Second is here:
WildLife-2023.12.08Patreon
rpdl torrents are unaffiliated with F95Zone and the game developer.You don't have permission to view the spoiler content. Log in or register now.
Please note that we do not provide support for games.
For torrent-related issues use here, or join us onYou must be registered to see the links!
You must be registered to see the links,You must be registered to see the links. Downloading issues? Look here.
is that the 2023.12.15 , today release , not the 2023.12.08?? or it is the same link?The new version
I am looking forward on this game , but u are right , this map is the size ol GTA 5 , but with no contents and decent gameplayMan, it really feels like these guys have completely forgotten the fundamentals of 3D game design. A few iterations ago, they had Max starting out running from his crashed ship to the furry village. The map was a decent size, but limiting the visibility with heavy foliage took some of the burden off of the hardware by only having to load assets in a relatively small area. The village was not especially large either, and was densely packed with characters and assets. You could access the game's content without a lot of effort, and your PC only had to load in a small area.
This new iteration is a giant open world with nothing in it that seems to be aping Breath of the Wild (and somehow looking WORSE). Now your PC has to load in ridiculously huge landscapes in addition to the buildings and characters. In order to do anything, you've got to walk across vast swaths of nothingness to your objective. It's overtaxing the player's hardware to create an extremely tedious gameplay experience. Even worse, this is clear evidence of scope creep, and nothing kills an indie game project faster than that. Adeptussteve needs to focus on making small, densely packed environments. It'll help their users in numerous ways, and it will help them develop content their users actually want to pay for instead of trying to fill maps the size of Montana with collectible mushrooms and berries.
At least it's still a pretty neat animation sandbox, I guess. The best one anyone's made so far, for sure.
Yall complained "Why is dev team only working on sandbox?! We want quests!". Well, devs made your wish real and now you complain "Meeeeh, big map, empty, bad textures,meeh!!!" I dont undestandthatMan, it really feels like these guys have completely forgotten the fundamentals of 3D game design. A few iterations ago, they had Max starting out running from his crashed ship to the furry village. The map was a decent size, but limiting the visibility with heavy foliage took some of the burden off of the hardware by only having to load assets in a relatively small area. The village was not especially large either, and was densely packed with characters and assets. You could access the game's content without a lot of effort, and your PC only had to load in a small area.
This new iteration is a giant open world with nothing in it that seems to be aping Breath of the Wild (and somehow looking WORSE). Now your PC has to load in ridiculously huge landscapes in addition to the buildings and characters. In order to do anything, you've got to walk across vast swaths of nothingness to your objective. It's overtaxing the player's hardware to create an extremely tedious gameplay experience. Even worse, this is clear evidence of scope creep, and nothing kills an indie game project faster than that. Adeptussteve needs to focus on making small, densely packed environments. It'll help their users in numerous ways, and it will help them develop content their users actually want to pay for instead of trying to fill maps the size of Montana with collectible mushrooms and berries.
At least it's still a pretty neat animation sandbox, I guess. The best one anyone's made so far, for sure.
Adeptus and his team are great devs. But it would not be bad to have a smaller but more detailed map , I don't know how the map will be in the final stages of developement , but the map is oversized , a smaller one with dance jungles , really datailed villages would be more captivatingYall complained "Why is dev team only working on sandbox?! We want quests!". Well, devs made your wish real and now you complain "Meeeeh, big map, empty, bad textures,meeh!!!" I dont undestandthat
they keep posting an older oneand the new version?
No problems with poor english, my aint better. Steve and Dev team now made a "block out" map wich is filled with every new update. Look at gta 5 beta, it was a large empty map! what we have here? large empty map!Adeptus and his team are great devs. But it would not be bad to have a smaller but more detailed map , I don't know how the map will be in the final stages of developement , but the map is oversized , a smaller one with dance jungles , really datailed villages would be more captivating
sorry for may poor english skills
When do u think do they improve waterfalls and bodyes of water?No problems with poor english, my aint better. Steve and Dev team now made a "block out" map wich is filled with every new update. Look at gta 5 beta, it was a large empty map! what we have here? large empty map!
As I guess - some time later when they start working with it. Like adding peral snatching quests in Pearl Village. For now it's all part of demo landscapeWhen do u think do they improve waterfalls and bodyes of water?
Commentors aren't a monolith. I for one only really wanted the sandbox. I've spent a lot of time in it and I love being able to set up little scenes since a lot of what I find attractive is based on setting. And it scratches a few great niches for me.Yall complained "Why is dev team only working on sandbox?! We want quests!". Well, devs made your wish real and now you complain "Meeeeh, big map, empty, bad textures,meeh!!!" I dont undestandthat