Purple_Heart

Engaged Member
Oct 15, 2021
2,630
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You're throwing tantrums as if the devs worked on Sandbox and decided to abandon the rest of the planned features when that isn't the case.
Sure, not abandoned, just postponed until heat death of universe. But it is all forgotten because they started working on it again now, after all those years, right?

Then what exactly are you hoping to accomplish here? What is the end goal with your tantrums?
What is the "endgoal" for someone who can't stop praising a game that is not even halfway finished, does not have any gameplay, does not have a resemblance to an actual rpg even after 7+ years of dev time? What are YOU hoping to accomplish here by asking me this question but not the others? Does writing "omg best gaem evr!!!!" fix things in short term or even long term, in your opinion?

If you shifted the red box a bit more to the left you'd also see where it says Creating Wild Life
Keyword being Creating

View attachment 3350381
it's almost as if it isn't a finished product and all mechanics aren't in
... for more than 7 years. Yeah, "creating". More like stalling or milking.
Speaking of creating for long times, did you check what people think about that? In your last post you specifically said "I" was the one who thinks like that so I told you to check it yourself.

If we're being real you aren't here to critique, you're just complaining for the sake of complaining.
That is your opinion, you may see me as complaining. In reality I am merely responding to replies like these in the same kind: "omg best game evr!!11111", "absolutely nothing is wrong here", "yeah games really do take billions of dollars of budget and trillions of years to develop!!!!". I bet you don't see any problems with those posts though, those are something positive and this thread should be absolutely filled with them, right?

For one, I can't because I don't obsess over video game development time.
I didn't know knowledge and experience meant obsession, thanks, fellow obsessed pirate.

Two, even if I did keep track of development time, what do you gain to prove by my going off memory alone? Like what are you actually trying to cook here? You lost me with this one.
Nevermind, I just realized you are too smart to understand my point.

No, because I don't visit this thread often. The times I have visited this thread and seen you posting comments it's always the same deal
Funny you should say that, I experience the samething in opposite form, every time I visit this thread yet another person calls this so called game best game ever and attacks anyone who dares to talk about in any negative way.

Honestly it sounds like EA/WIP games just aren't for you, which is fair, not everyone should get into these kinds of games either.
No, I've played my fair share of early access games. I've even participated in still ongoing open beta of broken arrow just a few days ago. But those are games, not scams. All of them eventually released finished game and none of them took 4+ years leave early access/patreon/whatever.

I still remember people claiming Baldur's Gate 3 was a scam and would never be completed while it was in Early Access because it was delayed and the devs only showed a portion of act 1 the entirety of the EA up until release.
How long did it stay in early access and please do not compare it to WL's development. I fear you might accidentally realize this game is a scam. I don't want that, stay in denial please.
 
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Purple_Heart

Engaged Member
Oct 15, 2021
2,630
4,246
I check this thread maybe twice a week
Why are you lying though?

"may help you to calm down" Ok Mr. Third Worlder crying over an essentially free porn game, making you write 100+ messages (each in the size of entire light novels) in this thread alone, idk but you seem heavily mentally retarded - should visit a doc, like seriously. I'm 100% sure you're also suicidal irl.
Keep spamming this thread with your 0 IQ takes, makes this thread bigger and more people buy/play this "scam" game, making you go mentally ill even harder haha

WOMP WOMP
Keep spamming random lies and insults, I am sure it will do you good.
 

SortaLewd

Member
Feb 26, 2019
403
537
Sure, not abandoned, just postponed until heat death of universe. But it is all forgotten because they started working on it again now, after all those years, right?
What do you mean forgotten? They made multiple Patreon posts explaining the reason they switched full focus to Sandbox for a while. I'm pretty sure Steve has probably explained it here as well.

What is the "endgoal" for someone who can't stop praising a game that is not even halfway finished, does not have any gameplay, does not have a resemblance to an actual rpg even after 7+ years of dev time? What are YOU hoping to accomplish here by asking me this question but not the others? Does writing "omg best gaem evr!!!!" fix things in short term or even long term, in your opinion?
I believe blind praise and rampant complaining/bickering are equally unnecessary, but if given the option of someone being peaceful and someone continuously being negative, it's not surprising people will eventually get annoyed by the same people always being negative. Especially when their complaints aren't constructive, is disingenuous, and in general just tantrum throwing. This isn't specifically aimed at you, but you do fit the bill here going by your replies to be honest.


... for more than 7 years. Yeah, "creating". More like stalling or milking.
Speaking of creating for long times, did you check what people think about that? In your last post you specifically said "I" was the one who thinks like that so I told you to check it yourself.
Check what? I'm not sure what you mean. If you're referring to people being tired of waiting, that isn't anything new with open development games. It literally happens with just about every EA game regardless of how long it actually stays in EA. There will always be someone that believes the devs are slacking, trying to milk supporters, or every other possible reason to paint the devs as shady.


That is your opinion, you may see me as complaining. In reality I am merely responding to replies like these in the same kind: "omg best game evr!!11111", "absolutely nothing is wrong here", "yeah games really do take billions of dollars of budget and trillions of years to develop!!!!". I bet you don't see any problems with those posts though, those are something positive and this thread should be absolutely filled with them, right?
I said it in a previous reply, but I don't think there's anything wrong with critiquing the game. If you search my post history in this thread you'd see i've critiqued it myself, but when the same people are always visiting the thread to only bicker without offering anything constructive, most of the time those people are just trying to be killjoys. "I don't like (X) so you shouldn't like it either". Like I said, Fallen Doll was the game I kept tabs on every now and then despite disliking the devs and I was the person being a killjoy for a while, and even though I personally just accepted I don't like the direction the game is going or the developer, I still try to be fair when leaving comments answering or helping others every now and then, so it's easy to see the same kind of behavior in others doing the same things I did with Fallen Doll always being negative.


No, I've played my fair share of early access games. I've even participated in still ongoing open beta of broken arrow just a few days ago. But those are games, not scams. All of them eventually released finished game and none of them took 4+ years leave early access/patreon/whatever.
I can't help but to imagine you believe all developers should be able to develop and complete their games regardless of their team size, the genre of game they're making, the issues they might face, or any obstruction/roadblock that pops up for them. In your mind all EA devs get (2-3 years?) and if the game isn't done by then it's immediately a scam, regardless of how much progress they made and regardless of whether they're consistently updating or not.


How long did it stay in early access and please do not compare it to WL's development. I fear you might accidentally realize this game is a scam. I don't want that, stay in denial please.
It'd be silly to compare both these games' journeys through EA as they're completely different genres and face way different challenges. BG3 went into EA in 2020, so it was in EA for 3 years. I think you've come to the conclusion that because I find tantrum throwing annoying I'm somehow invested in this game to the point I need to be in denial about something. I said it in the post before this but there are so many games to play, and so many porn games on this site. It makes no sense to get caught up on a single one. No i'm not invested in this game. I do wish the devs the best as I see the potential, but that doesn't mean i'm blind to issues or feel the need to be in denial about anything related to this game.
 
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koshmar163

Newbie
Jun 1, 2021
19
98
Does anybody know how to set up an event sequence with a single transformer?

I figured out how to make a prop move from point A to point B in a straight line.

But I would like it to do the following: move from point A to point B, then turn 90 degrees, then move from point B to point C. I would assume I have to set up 3 actions in a sequence. I can do it with 3 different props and 3 corresponding transformers, but can it be done with a single transformer+prop?

Alternatively, would it be easier if I set up 3 transformer+prop and just make the first disappear right when the second one appears on turn action and then the second disappear when the third appears?

View attachment 3350310
You will need 3 transformers. The first transformer is from A to B (in my case its Transformer_013). The second transformer starts where 1 ended and turn on 90 degrees (in my case its Transformer_014). The third transformer starts where second one ended and goes to C (in my case its Transformer_015).

Here is example
1707838372773.png
 
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Jun 10, 2022
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What do you mean forgotten? They made multiple Patreon posts explaining the reason they switched full focus to Sandbox for a while. I'm pretty sure Steve has probably explained it here as well.
....
Just reading through this conversation it seems like your disagreement stems from you both have a very different definition of "sandbox".

FWIW, I'm confused when "sandbox" went from meaning building and playing an RPG in an open world into "giving the player access to basically mod tools"
 

Purple_Heart

Engaged Member
Oct 15, 2021
2,630
4,246
FWIW, I'm confused when "sandbox" went from meaning building and playing an RPG in an open world into "giving the player access to basically mod tools"
Me neither, even the name sandbox comes from children playing in sand. Not just building castles etc but playing in there.
Hell, some game level designs are called sandbox because of it, see the first crysis game for example.
 

Blerhblerb

Newbie
May 5, 2018
63
134
Hey, are there any news about some upcoming updates with new scenes? It's a bit difficult to get useful info in this thread among all these posts.
 

Purple_Heart

Engaged Member
Oct 15, 2021
2,630
4,246
I can't help but to imagine you believe all developers should be able to develop and complete their games
Average dev time for pc is 2 to 4 years. Feel free to do your own research if you don't believe me.

regardless of their team size, the genre of game they're making, the issues they might face, or any obstruction/roadblock that pops up for them.
Wild Life devs aren't unique. All game developers face obstacles in one way or another.

In your mind all EA devs get (2-3 years?) and if the game isn't done by then it's immediately a scam, regardless of how much progress they made and regardless of whether they're consistently updating or not.
If you are a developer and you are releasing your game in early access that means your game is already in a playable state. If you still can't complete it in 2 or 3 years chances are you are either:
a) very very bad at your job thus shouldn't be trusted
b) lying on purpose with no intent of actually finishing the game thus shouldn't be trusted
In BG3's case I knew they'd finish it no matter what because I know the developer, I've supported them before because of their previous amazing game. Can you say the same about WL's dev? I'm all ears if you know of their previous work so I can trust them based on that.

It makes no sense to get caught up on a single one.
And this is why I am only responding to constant replies and not posting an entirely new comment.

I do wish the devs the best as I see the potential, but that doesn't mean i'm blind to issues or feel the need to be in denial about anything related to this game.
This game literally fits the definition of a scam and you are denying it, aren't you?

Fyi we wouldn't be having any of this conversation if wasn't sold as an open world rpg or even if it was close to being finished. I wouldn't even bother writing a single response to all those "best gaemevr 10/10!!!" kinds of posts if game was atleast 90% finished, because I could somewhat justify the spent time as simply bad management. But after seeing how this game is nowhere close to being finished, how its maps are constantly being remade, how they "upgraded" the engine for no logical reason other than show off, how the "game" is probably not even halfway there, I simply can't find any way to justify this extremely bad management. Extremely is an understatement by the way.

And it is an understatement because no one can fuckup this bad and if anyone believes otherwise they should start learning how to develop a 3d game in any modern engine, just so they can see how fucking easy to use modern game engines are. Literally anyone, even someone with 0 knowledge can make a perfectly playable game in a year as long as they are willing to sink the time to learn(keyword: playable, does not necessarily mean good or fun). WL levels of constant bad management, road blocks etc are basically impossible unless done on purpose.
 
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SortaLewd

Member
Feb 26, 2019
403
537
Just reading through this conversation it seems like your disagreement stems from you both have a very different definition of "sandbox".

FWIW, I'm confused when "sandbox" went from meaning building and playing an RPG in an open world into "giving the player access to basically mod tools"
Just reading through this conversation it seems like your disagreement stems from you both have a very different definition of "sandbox".

FWIW, I'm confused when "sandbox" went from meaning building and playing an RPG in an open world into "giving the player access to basically mod tools"
My introduction to sandbox was Little Big Planet back in 2008. It had a story mode and then a sandbox which was a blank world and players essentially created whatever they wanted with the tools the devs provided. You start in a blank world and create from there, and then when done you play with the content you made. Same as Wild Life. That's the sandbox I was describing. I mentioned this to someone else and also mentioned Virt-A-Mate(VaM) since it works the same way there too. I don't really think it's different than what you're saying either. The only difference is that there is no "open world", since the world in sandbox starts blank and is filled by the player. Think Minecraft for a more modern/popular example I guess. You can start in a procgen world or a flat world and build literally everything yourself.
 
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SortaLewd

Member
Feb 26, 2019
403
537
Average dev time for pc is 2 to 4 years. Feel free to do your own research if you don't believe me.
Sure, that doesn't mean devs are forced to released within that time frame though. Obviously you're free to only buy games that spent time in development for 2-4 years, but even AAA devs take 6+ years on games at times.


Wild Life devs aren't unique. All game developers face obstacles in one way or another.
This is true, but not all developers have access to the same resources, staff, budget, etc. That all plays a factor.


If you are a developer and you are releasing your game in early access that means your game is already in a playable state. If you still can't complete it in 2 or 3 years chances are you are either:
a) very very bad at your job thus shouldn't be trusted
b) lying on purpose with no intent of actually finishing the game thus shouldn't be trusted
In BG3's case I knew they'd finish it no matter what because I know the developer, I've supported them before because of their previous amazing game. Can you say the same about WL's dev? I'm all ears if you know of their previous work so I can trust them based on that.
You know BG3 early access launched in a fairly bare bones state, right? I bought it when it first launched as early access but don't have any clips. You can find some on Youtube if you're curious though. Divinity Original Sins 2 also launched as early access and got the same typical scam claims by people that became impatient over time.

If you want to know WL devs history you'll have to ask Steve. I'm not trying to convince you to like this game or trust the WL developers. I don't care whether you buy the game, recommend it, give it a negative review or whatever. That wasn't really what I was getting at with my replies.


This game literally fits the definition of a scam and you are denying it, aren't you?
Can you tell me how this game fits the definition of a scam? Also, in your own words can you tell me your meaning of the word scam?

People casually throw the word scam around related to gaming so much its lost its meaning.

Fyi we wouldn't be having any of this conversation if wasn't sold as an open world rpg or even if it was close to being finished. I wouldn't even bother writing a single response to all those "best gaemevr 10/10!!!" kinds of posts if game was atleast 90% finished, because I could somewhat justify the spent time as simply bad management. But after seeing how this game is nowhere close to being finished, how its maps are constantly being remade, how they "upgraded" the engine for no logical reason other than show off, how the "game" is probably not even halfway there, I simply can't find any way to justify this extremely bad management. Extremely is an understatement by the way.
Let me get this straight. Just to recap, you believe this game is a scam but you continue to follow it knowing you won't be satisfied with any progress it makes for the sole purpose of being a killjoy for others that are enjoying the ride and have more patience than you when it comes to dealing with bugs and waiting for release?

You don't see anything wrong with that?

"I'm angry so you should be angry too" That's what you contribute to this thread and is what prompted me to respond to you after seeing these kinds of posts from you every now and then when I randomly pop into this thread. It's always the same thing. And like I said, I was that way with Fallen Doll for a bit too and quite frankly it's just being miserable and annoying to others.

People that blindly praise are also a little annoying but if given the option of having to deal with one or the other, I'd much rather prefer someone being chill than somone always being negative trying rain on others' parades because they aren't happy with the game themselves.
 
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Mar 21, 2023
171
81
OMG. Can you all form a group chat and b*tch in there plz? Literally pages full of people whining, complaining, and just firing back insults at one another. No other thread is this bad. Keep it related to the game. No one CARES. You have your opinions, sweet. No need to then go back and fourth for weeks looking for a "I Gotcha Moment".
 
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SortaLewd

Member
Feb 26, 2019
403
537
OMG. Can you all form a group chat and b*tch in there plz? Literally pages full of people whining, complaining, and just firing back insults at one another. No other thread is this bad. Keep it related to the game. No one CARES. You have your opinions, sweet. No need to then go back and fourth for weeks looking for a "I Gotcha Moment".
There are def worse threads but tbh you're right, no point in arguing back and forth. My bad :HideThePain:
 

hakarlman

Engaged Member
Jul 30, 2017
2,138
3,362
You're still missing the point of Sandbox. Sandbox doesn't exist to provide you mechanics that doesn't normally exist otherwise. You absolutely can make them yourself though, you're just refusing to do so hence me saying you're missing the point of Sandbox. It's there to create and share usermade content. You want x,y,z? The Sandbox tools are there for you make such things. You want to be able to summon furniture props and be able to trigger animations? The sandbox tools literally let's you do this, and you can also make custom animations for furniture props to your liking. You want content that can easily be played with one hand? Make it. Again, that's what Sandbox is. You make the content you want.

It's not that I'm advocating for making things difficult, it's that you're entirely missing the point and as a result suggesting things that conflict with how sandbox functions. You're putting the cart before the horse. You want to place a bed, interact with the bed, and get a selection of sex animations for the bed prop but you dont want to be the one to make any of it. That defeats the purpose of sandbox. You make things yourself or download what someone else made. It's not up to the devs to go changing how they create animations because you don't want to use sandbox like anyone else that put effort into learning the tools to make what they want.

Look at Virt-A-Mate(VaM) for example. There's all kinds of interactive scenes you can download and play with, but guess what? Those very scenes with all those interactions, animations, customization options, and whatnot started off as a blank scene and someone had to make and put together everything before the scene became the final product that was published and downloadable. Same concept with Wild Life sandbox.


Also I dont get your point about not being able to sit in chairs. How is that a priority in a wip porn game? What do I lose or gain by being able to or not being able to sit in a chair in the game's current state? The last thing we need is a situation like Star Citizen where devs put a bunch of time into meaningless things that have no current function in the game at the moment.
Bro, in games, when you press E on a chair, the character sits down. You've jumped through 9084390843 hoops to justify not adding a basic, basic feature that exists in most games, lol.

Imagine this: You fire up Wild Life. You start a new sandbox. In Edit Mode you drag out a chair. Then in play mode you walk Maya to the chair, press E on it, and she sits on the chair. That's basic gameplay. You're arguing that basic gameplay has no place in the sandbox? What? lol ... Are you trying to tell me, that if I want Maya to sit in a chair, I have to code it using the event system? Do you know how stupid that sounds? lol
 

limesseur

Member
Oct 7, 2019
374
341
OMG. Can you all form a group chat and b*tch in there plz? Literally pages full of people whining, complaining, and just firing back insults at one another. No other thread is this bad. Keep it related to the game. No one CARES. You have your opinions, sweet. No need to then go back and fourth for weeks looking for a "I Gotcha Moment".
There are def worse threads but tbh you're right, no point in arguing back and forth. My bad :HideThePain:
I did say it's not worth arguing with those kinds of people and to just ignore them. They don't want to do anything else except try to make people that enjoy the game and want to see it finished feel bad for doing so

Pheeew, im glad you say that. Was starting to feel bad :HideThePain:
Yeah, no worries Steve, I've seen some worse threads. Overall, this thread is much more positive than it would seem, I think
 
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Levy88

Member
Jul 25, 2017
332
737
OMG. Can you all form a group chat and b*tch in there plz? Literally pages full of people whining, complaining, and just firing back insults at one another. No other thread is this bad. Keep it related to the game. No one CARES. You have your opinions, sweet. No need to then go back and fourth for weeks looking for a "I Gotcha Moment".
There is only one person in this thread whining, and they have been doing so since the dawn of time. To give them attention is to reinvigorate their obsessive hatred of this game. They will also never have a gotcha moment, as that would require them saying something useful.

Please people, just mute the person so when nobody responds to them. They might ask themselves why they spend so much time in a thread for a game they loathe by developers that they hate, instead of enjoying their life.
 

JRGrass1414

Newbie
Nov 27, 2020
26
18
You need to use either camera path or several transformer blocks. However I would just wait at this point to make something complex like that. We are getting animation sequence system in future update:


Basically keyframe animation system as far as I understand.

But in theory you could alter single transformer block by grouping it up (so it's master is not the game world);
- in set option value field you write trigger names and EndLocation/StartLocation coordinates and on reached end triggers 2nd changed coordinates. to change coordinates infinitely as many time as you want im not sure. Maybe with delay blocks...
- after this is set you need to have in reached end triggers in order: StartLocation (with coordinates block is at the first reached end)->Set To Start->EndLocation- (with coordinates where block is supposed to travel next)>Move to end->
Interesting. I've played around with independent transformers for now (each with 1 prop), and just programmed them to move the next prop when the initial prop reaches the end. I also made sure to show/hide props so that it looks like one single cube is moving through space when in reality there are 3 cubes with different routes. The downside of this method, however, is that it requires multiple props and events, which can be troublesome for map management and maintenance.

ezgif-1-d8977ac45d.gif

You will need 3 transformers. The first transformer is from A to B (in my case its Transformer_013). The second transformer starts where 1 ended and turn on 90 degrees (in my case its Transformer_014). The third transformer starts where second one ended and goes to C (in my case its Transformer_015).

Here is example
View attachment 3350818

Oh, this is nice. I assume you can just nest transformers almost infinitely, having a single prop go through complex routes as a result. Very cool!

One weird (and pleasant) thing I've noticed, is that transformers can somehow combine route movements and make props travel in unexpected ways. For example, here I have the 3-level transformer setup, and when going from end to start (2nd transformer, after messing with 1st coords), instead of moving directly (with rotation applied), my cube does this wide turn thing. I kinda like it, even though I have no idea how it happened. :LOL: Shows that there's a lot of hidden potential in these functions, but it's not that easy to uncover.

ezgif-2-6c9a64b07e.gif

I think I'll be combining these two methods (independent transformers + nested transformers) to create some interesting prop animations, but I really do hope that the developed animation sequencer will make my life much easier. :geek:
 
Apr 3, 2022
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69
While the Sandbox is relevant, does anyone have the old Office map that was made to demo the update? the old map list is defunct and it isnt in Liquid's sanctum to my knowledge.
 
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