Im sure if you pay up 60k a month to run their studio they might think about what you have to saysad.. i forget about patreon.
I think that's a BAD DECISION for a Independent Company to do that, except he's looking for DRAMA...If they opened up modding support (it is possible with UE4; Conan Exiles did it), some modder could add in those requested fringe fetishes that Wildlife team cannot implement. So... maybe get their patrons to suggest modding toolkit as a priority development task.
The reason DKOC suggested modding is because they cannot legally implement everything that people want, such as bestiality.I suggest they do what they've done... if you want to Request something ?? just pay them...
There's 1 Way if you really want Bestiality...The reason DKOC suggested modding is because they cannot legally implement everything that people want, such as bestiality.
They would have gone a different way than Patreon if they wanted that from the start. It's better to wait until the game is done and if the devs offer proper modding tools the fans can create their own stuff outside of Patreon.There's 1 Way if you really want Bestiality...
Ask them to open Subscribestar... just like Animopron did...
Again... That's depend on them if they really want to take Bestiality Request...
You sure Skyrim Together have Bigger Team than Wild Life ??As for Skyrim Together... that is a mega-mod with a very large team of developers working on it. A far larger team than the Wildlife team, I might add.
Well that's what you said... If Wild Life open their Mod Gate...Does it matter if they had a smaller team?
SKSE was a major work too, you know. If memory serves, it took them about a full year after the original Skyrim release (11/11/11) to even offer SKSE. However to use SKSE, you have to agree to not monetize your project or seek funding... due to permissions issues... which is what caused the whole kerfluffle with SKSE and Skyrim Together, where they caught them using SKSE and monetizing their project.
Now why would go from Company to Personal ??You do know that you PERSONALLY do not have to use mods or mess around with a Patreon producing mods. After all you are HERE, on a site that is pirating Wildlife, so why are you trying to take the moral high ground, when it is more immoral to pirate Wildlife, rather than support it?
The thing that makes the sex animations in this game so good is that they're mostly done manually by a talented person. Mods will not necessarily have that same quality for that reason.Can't lie. I'd love to see bestiality mods for this blow up. The sex animations are so well done.
Having been in the Skyrim modding scene I can tell you that there are exceptionally talented animators, easily on the level of Wildlife.The thing that makes the sex animations in this game so good is that they're mostly done manually by a talented person. Mods will not necessarily have that same quality for that reason.
I acknowledge the benefit that mods bring, but you keep comparing Wild Life to very popular mainstream triple A titles. The amount of attention that this game gets is much, much lower than those big titles. I'm not saying that that automatically means that there will not be high quality mods, because I know how dedicated the hentai and furry community can be, but it does mean that the chances of it happening is significantly lower.Having been in the Skyrim modding scene I can tell you that there are exceptionally talented animators, easily on the level of Wildlife.
What modding brings is extended free dlc of all kinds. It's content that requires the main game to acces. So if a game has decent DRM and a good price, mods can be a big selling point for that game.
What it did for Skyrim and could do for Wildlife is have user created, storydriven quests. There are a lot of great mods for Skyrim and Fallout in this aspect. It would give the wildlife team some breathing room and the great thing about modding is it's unrestricted.
Where Patreon and Bethesda draw certain lines, mods just rocket beyond it and give zero fucks.
Games that allow modsupport easily have the biggest longevity, Minecraft, Skyrim, Fallout New Vegas, GTA, UT99 (in it's golden days) to name a few.